Owner's manual

148 Function Library
Note: The target 3 axes of linear interpolation are the 3 of 4 axes
on a card.
Note: The target 4 axes of linear interpolation are the 4 of 4 axes
on a card.
Velocity profile:
T: trapezoidal profile
S: S-curve profile
Relative / Absolute:
R: Relative distance
A: Absoulte position
@ Syntax
C/C++(Windows 2000/XP)
I16 _8154_start_tr_move_xy(I16 Card_id, F64
DistX, F64 DistY, F64 StrVel, F64 MaxVel,
F64 Tacc, F64 Tdec);
I16 _8154_start_ta_move_xy(I16 Card_id, F64 PosX,
F64 PosY, F64 StrVel, F64 MaxVel, F64 Tacc,
F64 Tdec);
Function Total axes
Velocity
Profile
Relative
Absolute
Target Axes
_8154_start_tr_line3 3 T R Any 3 of 4 axes
_8154_start_ta_line3 3 T A Any 3 of 4 axes
_8154_start_sr_line3 3 S R Any 3 of 4 axes
_8154_start_sa_line3 3 S A Any 3 of 4 axes
Function Total axes
Velocity
Profile
Relative
Absolute
Target Axes
_8154_start_tr_line4 4 T R Any 4 of 4 axes
_8154_start_ta_line4 4 T A Any 4of 4 axes
_8154_start_sr_line4 4 S R Any 4 of 4 axes
_8154_start_sa_line4 4 S A Any 4 of 4 axes