User Guide

Marshals' Manual Page 13 of 35
June 2002
5. MARSHALING TREE
If there is a marshaling tree (see Appendix A), the heraldry of the winner is advanced, the on-deck
fighters are moved into the current position and the new on-deck placards are raised.
6. WATER
Allow time for the combatants to get water before starting the next round.
E. CONFLICT RESOLUTION
1. All combatants shall submit to the decisions of the marshals.
A combatant may immediately appeal a marshal’s ruling to the presiding noble whose decision is final,
except that the local noble may not overrule the decision of the:
Imperial Earl Marshal, Imperial Minister of Jousts and War, Imperial Crown Marshal, deputies or
the rules as set forth in the Combat Manual
Crown Marshal if the noble is directly involved with the call
2. Combatants have the right to call their own blows. This does not limit or negate the ultimate authority
of a marshal to call any legal blow not called by the combatants:
a. A marshal may stop combat and ask if a combatant felt any blow. "Did you feel that?"
b. The marshal may ask the deliverer of the blow if they thought it was a legal shot. "Did you
hit him? Where?"
The marshal may then decide whether to impose the call on the combatants or not.
3. Calls will be imposed if a simple majority of the presiding marshals saw the blow and deem it legal.
4. Marshals have the ultimate authority to judge all blows to any combatant, calling them dead or
wounded as they see fit.
5. Marshals have the authority to dismiss fighters from the field (war, tournament or demo) for losing
their temper or using vulgar or offensive language at any time.
V. MARSHALLING WAR
These are the procedures for marshalling melee and war combats and include:
Prerequisites
Battlefield set-up
Combat initiation
Conflict resolution
Local chartered subdivisions may add to the rules in this section as long as it does not conflict with this manual or the
Adrian Bylaws. The Minister of Joust and War is the person responsible for conducting wars and may appoint or
employ any number of marshals to accomplish this task.
A. PREREQUISITES
1. CONTESTED WAR
If this is a contested Crown war (either regional or Imperial), the Adrian Bylaws will determine the
number and type of scenarios that are required.