SAMBA 9/27/00 4:42 PM Page 1 Thank you for purchasing Samba De Amigo! Please note that this software is designed only for use with the Dreamcast console. Be sure to read this instruction manual thoroughly before you start playing Samba De Amigo. TM 6 MARACAS WHAT’S SAMBA DE AMIGO? CONTROLS STARTING UP ARCADE/ORIGINAL CHALLENGE TRAINING INTERNET OPTIONS 2 3 4 8 10 17 27 28 29 Samba De Amigo is a memory card compatible game [Visual Memory Unit (VMU) sold separately].
SAMBA 9/27/00 4:42 PM Page 2 Once Samba De Amigo has loaded and a game mode has been selected, a warning will always be displayed concerning the use of the Maracas (sold separately). This warning will also be displayed even if you are using the Dreamcast Controller. The following text is an explanation on how to use the Maracas. You should also refer to the separate and more detailed warning in the Maracas Manual.
SAMBA 9/27/00 4:42 PM Page 4 For a one-player game, connect a controller to either Port A or B. For a twoplayer game, 1P should connect a controller to Port A and 2P should connect a controller to Port B. Mode Selection/Enter/Cancel (Basic Controls) For a one-player game, connect a set of Maracas (sold separately) to either Port A or B. For a two-player game, 1P should connect a set of Maracas to Port A and 2P should connect a set of Maracas to Port B.
SAMBA 9/27/00 4:42 PM Page 6 Mode Selection/Enter/Cancel (Basic Controls) Remember the positions! (Game-play Controls) The button assignment is set by default to Type A. You can change the controls by selecting and entering “Control Settings” from OPTIONS. All of the controller control settings in this manual are for Type A. 6 Note: You can not use the Analog Thumb Pad. Note: You can use either the right or the left Maraca to point to the circles.
SAMBA 9/27/00 4:42 PM Page 8 Title Screen Press the Start Button at the Title Screen to display the VMU Selection Screen. Game Menu Press the button on the right Maraca to display the VMU Selection Screen. Press to select a menu item and press to enter your selection. Select a VMU The VMU Selection Screen will be displa yed when you start the game up. Select and enter a memory card that contains a Samba De Amigo game file. Press to select a file and press to enter your selection.
SAMBA 9/27/00 4:42 PM Page 10 ARCADE and ORIGINAL Mode are essentially the same. The only significant differences are the selectable tunes and the number of tunes. The basic menus for all of the modes are also the same. MODE SELECT EASY Player Entry Press the right Maraca Button to enter (this will happen automatically after a short wait). Press to enter (this will happen automatically after a short wait). This is a simple mode with fewer Rhythm Balls for beginners.
SAMBA 9/27/00 4:42 PM Page 12 Game Display HEIGHT SELECT Raise or lower the left Maraca within the time limit to select your height. Either shake the right Maraca, or press the right Maraca Button to enter your selection. Press to select your height within the time limit and press to enter your selection. Be honest! Don’t lie about your height! The Maracas won’t work properly if you select the wrong height.
SAMBA 9/27/00 4:42 PM Page 14 RESULT SCREEN Pause Screen (ARCADE/ORIGINAL/CHALLENGE/PARTY) You can pause the game at any point. Select and enter one of the following two items. Press the Start Button to display the Pause Screen. Press to select an item and press to enter. RESTART Restart the present stage from the very beginning. In the Mini-game Total Check, you will start again from the first mini-game.
SAMBA 9/27/00 4:42 PM Page 16 Challenge Menu Game Over and Continue In NORMAL and HARD mode, the game will end if your gauge reaches 0 at Rank E. The default setting is that you can not continue. You can change this by selecting “GAME” in “OPTIONS” then modify the “CONTINUE” option from “OFF” to “ON”. After the Result Screen, the Continue Screen will be displayed. Do the following within the time limit. There is no limit on the number of times that you can continue.
SAMBA 9/27/00 4:42 PM Page 18 Challenge Menu Party Raise or lower the left Maraca to select a set. Either shake the right Maraca, or press the right Maraca Button to enter your selection. Press the left Maraca Button to return to the Game Menu. Press to select a set and press to enter your selection. Press to return to the Game Menu. Raise or lower the left Maraca to select a “Challenge No.” Either shake the right Maraca, or press the right Maraca Button to enter your selection.
SAMBA 9/27/00 4:42 PM Page 20 BATTLE BATTLE Compete against a friend. Collect bombs fas ter than your opponent can, then attack him or her. You will win when your opponent ’s strength gauge reaches 0. In a 1P game, your opponent will be the computer. Game Display Rules Shake the Maracas to the beat of the Rhythm Balls! Shake the Maracas (or press Buttons) to the beat of the Rhythm Balls. Do this in time and your bomb will swell and numbers will increase.
SAMBA 9/27/00 4:42 PM Page 22 COUPLES MODE COUPLES MODE Determine your “Love Rating”. If you and your partner can time your Maraca shaking (button pushing) well, you will earn points. The game will quickly end if you don’t play well, so try and work together and get a good score.
SAMBA 9/27/00 4:42 PM Page 24 MINI-GAMES MINI-GAMES You can either play “ Total Check Mode” to see how much Samba you have in you, or play individual mini-games in “1 Stage Mode”. Game Instructions All 5 Mini Games Select Total Check Mode to play all 5 Mini-games in succession. Total Results You will get a high rank if you score well over the 5 mini-games. Your total results will be displayed once you have played all of the games.
SAMBA 9/27/00 4:42 PM Page 26 MINI-GAMES You can practice Samba as much as you like in this mode. In other modes, the game will end if you don’t play well, but this is not the case in TRAINING Mode. Play the tune that you want to master again and again. Stage 4: Strike a Pose! Strike as many poses as possible within the time limit. React quickly and pose! Pose Mark Your split second judgment is crucial here. Time The game will end when the timer reaches 0. No.
SAMBA 9/27/00 4:42 PM Page 28 You can access the Samba De Amigo Homepage here. You can learn new tactics, download new music, and view score rankings. Note: You can not use the Maracas when you are online. First, register as a user with the Sega Internet Service Provider. Select and enter “INTERNET” and the Samba De Amigo start page will be displayed. when you click, “Le t’s go Online!” you will connect to the Internet and the Samba De Amigo homepage will be displayed.
SAMBA 9/27/00 4:42 PM Page 30 Control Settings (Dreamcast Controller Only) Set the Controller settings to either TYPE A or TYPE B. The button assignment for TYPE B is easier than for TYPE A. You will not be able to press buttons simultaneously, but we recommend it. TYPE A TYPE B Song Credits "After Burner" © 1997 Sega Music, Inc. "Al Compas Del Mambo" Written by Perez Prado. Published by Peer International Corporation (BMI). "Ali Bombaye" Written by Michael Masser. ©1977 EMI Golden Torch Music Corp.
SAMBA 9/27/00 4:42 PM Page 32 "Samba de Amigo" ("Samba de Janiero 2000") Written by Arito Moreira, Ramon Zenker, Gottfried Engels. © 2000 Orbit Records GMBH. Remixed by PKG Production. Published by Bug Music, BMG, UFA, Gang Go, Upright Songs. "Samba de Janiero" Written by Arito Moreira, Ramon Zenker, Gottfried Engels. © 1997 Orbit Records GMBH. Published by Bug Music, BMG, UFA, Gang Go, Upright Songs. "Sonic You Can Do Anything" © Sega Enterprises, Ltd., 1993.