mpc2000xl MIDI PRODUCTION CENTER WARNING To prevent fire or shock hazard, do not expose this appliance to rain or moisture.
WARNING!! To prevent fire or shock hazard, do not expose this appliance to rain or moisture. 1-En CAUTION RISK OF ELECTRIC SHOCK DO NOT OPEN CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK DO NOT REMOVE COVER (OR BACK). NO USER-SERVICEABLE PARTS INSIDE. REFER SERVICING TO QUALIFIED SERVICE PERSONNEL. THE SYMBOLS ARE RULED BY UL STANDARDS (U.S.A.
Warning WARNING: WHEN USING ELECTRIC PRODUCTS, BASIC PRECAUTIONS SHOULD ALWAYS BE FOLLOWED, INCLUDING THE FOLLOWING: WARNING The MPC2000XL is designed to be used in a standard household environment. Power requirements for electrical equipment vary from area to area. Please ensure that your MPC2000XL meets the power requirements in your area. If in doubt, consult a qualified electrician or Akai Professional dealer.
Warning WARNING THIS APPARATUS MUST BE EARTHED IMPORTANT This equipment is fitted with an approved non-rewireable UK mains plug. To change the fuse in this type of plug proceed as follows: 1) Remove the fuse cover and old fuse. 2) Fit a new fuse which should be a BS1362 5 Amp A.S.T.A or BSI approved type. 3) Refit the fuse cover.
Warning FCC WARNING This equipment has been tested and found to comply with the limits for a Class B digital device pursuant to Part 15 of the FCC rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications.
Warranty WARRANTY AKAI Electric Co. Ltd. warrants its products, when purchased from an authorized “AKAI professional” dealer, to be free from defects in materials and workmanship for a period of 12 (twelve) months from the date of purchase. Warranty service is effective and available to the original purchase only, and only on completion and return of the AKAI Warranty Registration Card within 14 days of purchase.
Contents Table of Contents Chapter 1: Introduction ............................................................................................... 1 Features .............................................................................................................. 2 Panel Descriptions ............................................................................................... 4 Front Panel .............................................................................................. 4 Rear Panel ...
Contents Setting the Tempo ................................................................................. 37 Tempo Change Window ............................................................ 37 Entering and Modifying a Tempo Change ................................. 38 Selecting a Tempo Source .................................................................... 39 Setting the Time Correct (Quantization) ................................................ 40 Setting the Beat ..................................
Contents Sequence Preferences .............................................................. 74 Transposing a Track ................................................................. 74 Chapter 5: Song Mode ............................................................................................... 76 Overview ............................................................................................................ 76 Song Mode ..........................................................................
Contents Copying Programs .................................................................. 115 Assigning Notes to the Drum Pads ..................................................... 116 Assigning Sounds to Notes ................................................................. 117 Auto Chromatic Assignement .............................................................. 117 The Pad Assign Mode and Initialize .................................................... 118 Deleting Unused Sounds from the Memory ..
Contents Selecting Folders/Files ........................................................................ 162 Deleting Folders .................................................................................. 163 Renaming Folders ............................................................................... 163 Loading Files ................................................................................................... 164 Deleting a File from the Disk ................................................
Chapter 1 Introduction
Chapter 1: Introduction Features The following is a summary of some of the advanced features of the MPC2000XL. General • • • • • Large 248 x 60 dot LCD display with graphics. 6 function keys under the LCD display provide various functions on each page. Built-in 1.44 megabyte floppy disk drive to store both sequence and sound data. By pressing the OPEN WINDOW key at the parameter you want to edit, you are allowed to make more detailed parameter settings.
Chapter 1: Introduction Sequencer • • • • • • • • • • • • • • • • • • • • • • Loop recording function enables quick recording by looping short phrases. Sequencer memory equivalent to 300,000 notes (including note and other data). The maximum number events in a sequence is equivalent to 50,000 notes. 99 sequences may be held in memory at once. Each sequence contains 64 individual tracks. 2 independent MIDI output ports permit 32 simultaneous MIDI output channels. 2 mergeable MIDI inputs.
Chapter 3: Recording Sequences Panel Descriptions Front Panel INTEGRATED RHYTHM MACHINE 16 BIT DRUM SAMPLER / MIDI SEQUENCER 1 F1 F2 F4 F3 F5 21 F6 22 FULL LEVEL F1 2 F2 F3 F4 MAIN SCREEN 3 9 8 MIXER OTHER MIDI /SYNC 4 5 6 SAMPLE TRIM PROGRAM 1 2 SONG MISC SHIFT 0 4 REC GAIN 24 MAIN VOLUME A /a SPACE NEXT SEQ TRACK MUTE MAX MIN MIN MAX F6 F5 25 7 23 16 LEVELS B A 26 PAD BANK C D 27 OPEN WINDOW 5 DRUMS PA D 13 YZ PA D 14 PA D 15 PA D 9 QR
Chapter 3: Recording Sequences 5 OPEN WINDOW key When certain fields are selected, pressing this key opens another window to allow you to set further data related to that field. Pressing the key again closes the window. 6 DATA wheel This allows you to change the numbers or data of the selected field. The data variably increases the faster the wheel is turned. To set the contrast of the LCD, rotate the DATA wheel while holding down the SHIFT key.
Chapter 1: Introduction mw BAR << / >> key This locates the sequence point by bars. Holding the GO TO key, press this key to locate the start or end point of the selected sequence. nu REC GAIN knob This adjusts the level of the sound coming from the RECORD IN jack during a sampling. nv mx REC key While holding this key, press the PLAY key or the PLAY START key to begin sequence recording. If there is data on the track, it will be erased by the new recording.
Chapter 1: Introduction Rear Panel 30 31 PHONES RIGHT 32 LEFT RIGHT 33 LEFT B 34 A 2 35 WARNING: SCSI 1 POWER SHOCK HAZARD-DO NOT OPEN! ON OFF AVIS : RISQUE DE CHOC ELECTRIQUE-NE PAS OUVRIR! STEREO OUT RECORD IN MIDI OUT VORSICHT : .. ..
Chapter 1: Introduction Handling Floppy Disks The Disk Drive The 3.5 inch floppy disk drive will accept high density and low density disks. Disks are inserted into the drive thus: DISK ACTIVITY LED DISK EJECT BUTTON The label should be facing upwards when it is inserted (actually, it is physically impossible to insert disks the wrong way round without using an extreme amount of brute force!). To eject the disk, simply press the DISK EJECT button.
Chapter 1: Introduction CD-ROM care Dust, dirt, scratches or warps on the CD-ROM may lead to faulty CD-ROM data loading. In order to take full advantage of the CD-ROM player’s performance capabilities, follow the precautions outlined on this page. Disc handling Hold the CD-ROM by the outer edge only, supporting it at the center with your index finger if necessary. Avoid touching the unprinted side of the disc. Do not glue any labels or stickers etc., on the disc.
Chapter 2: The Basics Chapter 2 The Basics Page 10
Chapter 2: The Basics Hooking Up Your System The following diagram shows how to hook up the MPC2000XL to a MIDI keyboard, two sound modules and a CD ROM. You can connect other external SCSI devices (such as a hard disk, ZIP drive, etc.) to the SCSI interface on the rear panel so that you can save or load samples, songs, etc.
Chapter 2: The Basics The Terms Used in MPC2000XL Here are some definitions of terms used in the MPC2000XL that you should know: Sequence A sequence is the most basic unit in creating data on the MPC2000XL. The performance data from a MIDI keyboard or pad is recorded on each track within a sequence. Each sequence has 64 tracks, to which performance data can be recorded. It is possible to create up to 99 sequences.
Chapter 2: The Basics Sound Each individually sampled recording in the MPC2000XL is called a sound. A sound can be recorded or loaded from a disk. The start or end of a sound can be changed or the looping of a sound can be set on the TRIM page. The sound is assigned to a note number and it is possible to set the envelope, filter, or pitch. Assign a note number to each pad to play the sound from the MPC2000XL drum pads. Drum Pads Sounds are played by assigning them to a drum pad.
Chapter 2: The Basics Operating the Front Panel and Screen Before you can use the MPC2000XL, you must learn how to use the cursor keys, data fields, numeric key pad and Function keys. Turn the power on. After the initial loading screens, the following screen will appear: Sq:01-(Unused) ....................................................... Now:001.01.00 ™:120.0(SEQ) Timing:1/16 Tsig: 4/ 4 Count:OFF Loop: ON Bars: 0 .........................................................................................
Chapter 2: The Basics There are also fields that select functions instead of entering numbers. Rotate the DATA wheel to select these functions. For example, move the cursor to the Timing field. Rotate the DATA wheel one click at a time and check the display change in the field. After you have finished, turn the field back to “OFF”. The Function Keys Make sure that the Main Screen is showing. If not, press the MAIN SCREEN key. Immediately below the LCD screen are six keys labeled F1, F2, F3, F4, F5 and F6.
Chapter 2: The Basics Basic Functions Loading and Playing Programs All sounds and programs are stored on the memory held in RAM and the data is therefore lost whenever the power is turned off. In order to play any sounds after turning the power on, you must load them in from the CD or external device connected to the rear panel SCSI interface.
Chapter 2: The Basics 5 Press the RIGHT CURSOR key to open the file and then select a drum set file (ambience, dry or gated) with the UP/DOWN CURSOR keys. In this example, we will choose the ambience drums. ........................ ............................ ...................................................................................................... Directory MPC2000X AMBIENCE_DRUMS MPC3000_ DRY_DRUMS MPC60_DI GATED_DRUMS STANDARD Close ......................................................
Chapter 2: The Basics mr When loading is finished, press MAIN SCREEN and try the sounds by hitting the drum Sq:01-(Unused) ....................................................... Now:001.01.00 ™:120.0(SEQ) Timing:1/16 Tsig: 4/ 4 Count:OFF Loop: ON Bars: 0 ..................................................................................................
Chapter 2: The Basics Selecting Programs A program is an edited set with note numbers and sounds assigned to it. The MPC2000XL can hold up to 24 programs. Each program has 64 sound assignments. If you change from one program to another, playing the four banks of pads will produce entirely different sounds. When you played the drum pads, you were hearing the sounds assigned in Program 1. To change to Program 2: 1. Hold down SHIFT and press PROGRAM (6 on the numeric keypad).
Chapter 2: The Basics The ASSIGN Key To assign a pad and parameter to the NOTE VARIATION slider, hold down SHIFT and press AFTER (ASSIGN). The following screen will appear: Assign note: note:38/A06-NORI_SN_0 ................................................................................... High rangn: 50 Low rangn: 16 Parameter:DECAY Assign NV slider to ctrl change:OFF To assign the slider to a drum pad and parameter: 1.
Chapter 2: The Basics • Low range: and High range: These two fields control the range of the slider effect. The Low range: field determines the parameter value that will be produced when the pad is hit while the slider is at the bottom of its travel; the High range: field determines the parameter value that will be produced when the pad is hit while the slider is at the top of its travel. The parameter value consecutively changes in any position within the range.
Chapter 2: The Basics The 16 LEVELS key By using the 16 LEVELS function, you can play a sound in 16 parameter levels of velocity, tone, attack, decay, or filter. To use the 16 LEVELS function, in the Main Screen, press the 16 LEVELS key to display the following screen. Note :47/A10-NR_TOM_M Param:NOTE VAR Type:TUNING Original key pad:4 ............................ ........................ ......................................................................................................
Chapter 3: Recording Sequences Chapter 3 Recording Sequences Page 23
Chapter 3: Recording Sequences How Sequences are Organized A sequence is the most basic unit for creating on the MPC2000XL. The performance data from a MIDI keyboard or pad is recorded on each track within a sequence. Each sequence has 64 tracks, to which performance data can be recorded. It is possible to create up to 99 sequences. Sequence Track 01 Track 02 Track 03 Piano Bass Organ Track 64 (Unused) There are two main ways to create music on the MPC2000XL.
Chapter 3: Recording Sequences Bar.Beat.Tick The sequencer of the MPC2000XL divides the quarter note into 96 parts. Each one of these divisions is called a tick. In many of the sequence editing screens it is necessary to enter the start and end of the region that you want to edit. This is done using the time field, containing a bar number, beat number and tick number. 001.01.
Chapter 3: Recording Sequences Examples of Sequence Recordings The MPC2000XL is a sequencer with an internal sampler. You can simply use it as a drum machine, or as a sequencer connected to a MIDI device. It is also possible to set a loop to a sequence and repeatedly play a phrase. Example 1: Recording a Drum Pad Performance First let's record a drum pad performance. This is the most basic use of the MPC2000XL, by using it simply as a rhythm machine. 1.
Chapter 3: Recording Sequences 6. Select the Loop: field with the CURSOR keys and rotate the DATA wheel to the left to select OFF. Sq:01-Sequence01 ....................................................... Now:001.01.00 ™:120.0(MAS) Timing:OFF Tsig: 4/ 4 Count:OFF Loop:OFF Bars: 2 .................................................................................................. Tr:01:(Unused) ON:YES Pgm:OFF S:DRUM1:OFF New Pgm-A Velo%:100 STEP EDIT TrMUTE SOLO Tr - Tr + 7.
Chapter 3: Recording Sequences 14. Hold down REC and press PLAY START if you want to record over the previous recording. 15. To overdub on top of a recorded sequence, hold down OVER DUB and press PLAY START (the original recording is kept and the new sounds added to it). Example 2: Recording a Loop This allows you to repeatedly play a preset number of bars and keep dubbing sounds over it. 1. Turn the power on and load the drum sounds from the enclosed sound disk.
Chapter 3: Recording Sequences 7. While the Loop: field is selected, press OPEN WINDOW to open the Loop window. ........................ ............................ ...................................................................................................... Loop First bar: 1 Last bar:END Number of bars: 2 CLOSE ........................................................................................................ 8.
Chapter 3: Recording Sequences Example 3: Recording with External MIDI Equipment This is an example of recording using the internal sequencer and an external MIDI sound source in addition to the internal drum sounds. 1. Refer to the example on page 12 and connect the MIDI device to the MPC2000XL, turn the power on and load the drum sounds from the attached sound disk. (Refer to the chapter “Loading and Playing Programs” for details on how to load the sounds.
Chapter 3: Recording Sequences 7. When the set number of bars is exceeded, bars will automatically be added. To stop the recording, press STOP. You can play back the sequence by pressing PLAY START. 8. To record again, hold down REC and press PLAY START. 9. Repeat steps 3 to 8 to overdub the external MIDI device sound.
Chapter 3: Recording Sequences The MAIN SCREEN After the power is turned on, the LCD screen shows the following contents: Sq:01-(Sequence01) ....................................................... Now:001.01.00 ™:120.0(MAS) Timing:1/16 Tsig: 4/ 4 Count:OFF Loop: OFF Bars: 0 .................................................................................................. Tr:01-(Unused) ON:YES Pgm:OFF S:DRUM1:OFF Velo%:100 STEP EDIT TrMUTE SOLO Tr - Tr + This is called the Main screen.
Chapter 3: Recording Sequences Name window Tap a drum pad or rotate the DATA wheel at the name field to display the Name window. The Name window is common to all naming fields. .......................... ............................ ................................................................................................... Now:001.01.00 ™:120.0(MAS) Timing:1/16 Tsig: 4/ 4 Count:OFFNew name:Íequence01 Loop: ON Bars: 0 ................................................................................
Chapter 3: Recording Sequences Copying a Sequence To open the Sequence window select the Sq: field and press OPEN WINDOW. Press COPY [F5] to open the Copy Sequence window. ...................................................................................................... ............................ ............................ ........................ ........................ Sequence Sq:01-(Sequence01) Now:001.01.00 ..................................................................................
Chapter 3: Recording Sequences Next sq: field The sequence that will be played next is displayed. SUDDEN [F4] key The currently playing sequence will stop playing and the next sequence will immediately be played. CLEAR [F5] Empties the data in the Next sq:field. If the Next sq: field is empty, and the sequence playing is set to loop on, that sequence will be continuously looped until a separate sequence is input to Next sq: or the STOP key is pressed.
Chapter 3: Recording Sequences Second sequence feature This allows you to play back two sequences at the same time: the sequence already selected on the main screen, plus another one that you can select here. From the main screen, hold down SHIFT and press MISC. (numeric key 2), then press 2ndSEQ [F3]. SQ:01-Sequence01 .............................................................................................................. This sequence will play simultaneously with the active sequence or song.
Chapter 3: Recording Sequences Setting the Tempo To set the tempo of the sequence. Sq:01-(Sequence01) ....................................................... Now:001.01.00 ™:120.0(MAS) Timing:1/16 Tsig: 4/ 4 Count:OFF Loop: ON Bars: 0 .................................................................................................. Tr:01-Track01 ON:YES Pgm:OFF S:DRUM1:OFF New Pgm-A Velo%:100 STEP EDIT TrMUTE SOLO Tr - Tr + Move the cursor to the : field and set the tempo by rotating the DATA wheel.
Chapter 3: Recording Sequences Entering and Modifying a Tempo Change To open the Tempo Change window, select the tempo field in the Main Screen and press OPEN WINDOW. ™:120.0(MAS) Timing:1/16 .............................. .......................... ................................................................................................... Tempo Change Now:001.01.00 Sq:01-(Sequence01) ....................................................... Tsig: 4/ 4 Tempo change: ON Initial ™:120.0 .........
Chapter 3: Recording Sequences Selecting a Tempo Source This allows the performance of each sequence to a set tempo or the master tempo set by MPC 2000XL. Sq:01-(Sequence01) ....................................................... Now:001.01.00 ™:120.0(MAS) Timing:1/16 Tsig: 4/ 4 Count:OFF Loop: ON Bars: 0 ..................................................................................................
Chapter 3: Recording Sequences Setting the Time Correct (Quantization) When data is recorded to a sequence in real-time, the note event is time corrected to the value specified here. Also, when the bar, beat, or tick point is moved using the STEP < / > key, the value specified here is used. Sq:01-(Sequence01) ....................................................... Now:001.01.00 ™:120.0(MAS) Timing:1/16 Tsig: 4/ 4 Count:OFF Loop: ON Bars: 0 ..................................................................
Chapter 3: Recording Sequences • amount: This sets the amount of the shift timing. The maximum value varies depending on the Note Value settings. For example, if the Note Value is set at 1/16, the maximum amount is 12 which corresponds to half of the time correction value (24 ticks). • Time: This sets the data range of the recorded data when the timing is corrected. The timing of any data not specified within this range will not be corrected. For the Drum Track, select the drum by tapping a drum pad.
Chapter 3: Recording Sequences Setting the Number of Bars To set the number of bars for each sequence. Sq:01-(Sequence01) ....................................................... Now:001.01.00 ™:120.0(MAS) Timing:1/16 Tsig: 4/ 4 Count:OFF Loop: ON Bars: 0 ..................................................................................................
Chapter 3: Recording Sequences The following is a description of each field. • After bar: Specifies where to insert a bar. The new blank bar is inserted after the specified bar. • Number of bars: Specifies the number of bars to insert. To insert a bar, press INSERT[F2] after completing the above settings. • First bar: Specify the beginning of the bar(s) to delete. • Last bar: Specify the end of the bar(s) to delete. To delete the bar(s), press DELETE[F5] after completing the above settings.
Chapter 3: Recording Sequences Looping a Sequence During playback, the designated region of the sequence will be played back repeatedly until STOP is pressed. During recording, after the set number of bars have been recorded the REC mode automatically changes to the OVERDUB mode and the sequence will then play repeatedly until STOP is pressed, allowing you to keep dubbing on top of the sequence (further recording is added to the original, the original is not deleted). Sq:01-(Sequence01) ...................
Chapter 3: Recording Sequences Setting the Recording Count In / Metronome This is for set-up of the count in and metronome. Sq:01-Sequence01 ....................................................... Now:001.01.00 ™:120.0(MAS) Timing:1/16 Tsig: 4/ 4 Count: ON Loop: ON Bars: 0 ..................................................................................................
Chapter 3: Recording Sequences Setting the metronome sound, volume and output When the “Count/Metronome” window is displayed (see previous section), pressing “SOUND” (F5) opens the “Metronome sound” window where you can select sounds and output for the metronome. ............................ ........................ ....................................................................................
Chapter 3: Recording Sequences Selecting a Track Sq:01-Sequence01 ....................................................... Now:001.01.00 ™:120.0(MAS) Timing:1/16 Tsig: 4/ 4 Count:OFF Loop: ON Bars: 0 .................................................................................................. Tr:01-Track-01 ON:YES Pgm:OFF S:MIDI :10A-Device10 Velo%:100 STEP EDIT TrMUTE SOLO Tr - Tr + Move the cursor to the Tr: field and select the track by rotating the DATA wheel.
Chapter 3: Recording Sequences Deleting a Track From the Main Screen, select the Tr: field and press OPEN WINDOW. To open the Delete Track window, press DELETE [F2]. Tr:01-Track-01 ............................ ........................ .................................................................................... Delete track Pressing DO IT will erase this track !! ALL Tr CANCEL DO IT ........................................................................................
Chapter 3: Recording Sequences Turning the Track ON or OFF Press the TrMUTE [F3] key to turn the track on (YES) or off (NO) (the present condition is displayed in the On: field). It can also be turned off by moving the cursor to this field and rotating the DATA wheel. Sq:01-Sequence01 ....................................................... Now:001.01.00 ™:120.0(MAS) Timing:1/16 Tsig: 4/ 4 Count:OFF Loop: ON Bars: 0 ...........................................................................................
Chapter 3: Recording Sequences Deleting All the Tracks that You Have Turned Off To delete all of the tracks that have been turned off, move the cursor to the Main Screen ON: field. Sq:01-BEAT ....................................................... Now:001.01.00 ™:106.9(SEQ) Timing:1/16 Tsig: 4/ 4 Count: ON Loop: ON Bars: 2 ..................................................................................................
Chapter 3: Recording Sequences Settings for MIDI Reception From the Main Screen, select the track type field (MIDI or Drum 1-4) and press the OPEN WINDOW key to display the MIDI input window. ........................ ............................ ...................................................................................................... MIDI Input Receive channel:ALL channel: Prog change>seq:OFF Sustain pedal to Duration: ON .....................................................................
Chapter 3: Recording Sequences MIDI Filter Function This sets the MPC2000XL to receive or not receive MIDI events. • MIDI filter: This is the on or off setting for the entire MIDI filter function. When this is off, all MIDI events will be received regardless of the settings in the Type: and Pass?: fields. • Type: Set the type of MIDI event - the following MIDI events can be filtered (for details on MIDI events, it is advisable to read a MIDI guide book).
Chapter 3: Recording Sequences Settings for MIDI output To display the MIDI output window, from the Main Screen, select the field shown below. Sq:01-(Sequence01) ....................................................... Now:001.01.00 ™:120.0(MAS) Timing:1/16 Tsig: 4/ 4 Count:OFF Loop: ON Bars: 0 ..................................................................................................
Chapter 3: Recording Sequences Multiple Track Recording With this mode, multiple tracks can be recorded at the same time. From the Main Screen (press MAIN SCREEN), move the cursor to the S: field. Sq:01-(Sequence01) ....................................................... Now:001.01.00 ™:120.0(MAS) Timing:1/16 Tsig: 4/ 4 Count:OFF Loop: ON Bars: 2 ..................................................................................................
Chapter 3: Recording Sequences Editing the Velocity This adjusts the velocity of the data that is recorded on the selected track when the sequence is played. Sq:01-(Sequence01) ....................................................... Now:001.01.00 ™:120.0(MAS) Timing:1/16 Tsig: 4/ 4 Count:OFF Loop: ON Bars: 2 ..................................................................................................
Chapter 3: Recording Sequences Setting the Program Change Transfer You can send program changes on each track in addition to sending program change events within a track when a sequence is selected. Sq:01-(Sequence01) ....................................................... Now:001.01.00 ™:120.0(MAS) Timing:1/16 Tsig: 4/ 4 Count:OFF Loop: ON Bars: 2 ..................................................................................................
Chapter 3: Recording Sequences • Display style: Select B A R , B E A T , C L O C K to display bar, beat, and clock. Select HOUR,MINUTE,SEC to display the hours, minutes, and seconds. • Start time: Select HOUR,MINUTE,SEC in Display style: to start the time display on the main screen from the time set in this field. This can also be used as the start time to synchronize MTC (MIDI time code) or SMPTE time codes.
Chapter 3: Recording Sequences The Play/Record Keys and the Locate Keys These ten keys operate similarly to the transport keys on a tape recorder, with some useful additions: • The PLAY START key: This plays back the currently selected sequence to begin playing from the first bar. • The PLAY key: This plays back the sequence from the current position displayed in the Now: field on the Main Screen. • The STOP key: This stops playback or recording.
Chapter 3: Recording Sequences Storing a locate point from the stop mode Select a location point in the Now: field of the Main Screen and press the GO TO key. Select a locate memory (that you want to save) from 1 - 9 with the CURSOR keys. Go to:001.01.00 ................................................................................................... 7:001.01.00 8:001.01.00 9:001.01.00 4:001.01.00 5:001.01.00 6:001.01.00 1:001.01.00 2:001.01.00 3:001.01.00 STORE CLOSE GO TO ............................
Chapter 3: Recording Sequences AUTO PUNCH IN / OUT Auto Punch allows you to Overdub or Record automatically between 2 preset points. This can be very useful at times such as when you want to execute a very tight punch-in and there isn’t enough time to get from the MPC2000XL to the MIDI keyboard to play the new notes after the punch-in. The Auto Punch function allows you to punch in automatically, allowing you to concentrate on your performance. Hold SHIFT and press MISC. (2 on the numeric pad).
Chapter 4: Editing Sequences Chapter 4 Editing Sequences Page 61
Chapter 4: Editing Sequences Overview There are three ways to edit a sequence. The first is to erase unnecessary note data using the ERASE key. The second is to display and edit each note or event. The third is to specify the bar or note range and edit the data together. Erasing Data with the ERASE Key To erase data with the ERASE key, you play back a sequence and erase a random note, or display the note or event and erase them individually.
Chapter 4: Editing Sequences ALL EXCEPT This erases all events except those selected. When ALL EXCEPT is selected, the field on the right enables you to select the event. The events selected here will not be erased. For note events, the notes set in the Note: field below are erased. When notes are selected in the field where events are selected, the Note: field will not appear and all the data except the notes will be erased. ONLY ERASE This erases only the selected events.
Chapter 4: Editing Sequences Step Editing The Step Edit screen allows you to finely edit MIDI data on a track or enter data one at a time from the drum pads or a MIDI keyboard. Step Editing Screen From the Main Screen, press STEP [F1] to display the Step Edit screen. View:ALL ALL EVENTS Now:001.01.00 ..................................................................................................
Chapter 4: Editing Sequences AS PLAYED TC VALUE: The metronome will play from the moment the drum pad or MIDI keyboard is pressed until it is released. Regardless of the time that the key is actually pressed, the duration will be the value set in the Timing: field. When TC VALUE is selected, the percentage field will also appear. The duration is set against the Timing: field by percentage.
Chapter 4: Editing Sequences Channel Pressure Polyphonic Pressure Exclusive Data Exclusive:F0 F7 Operating the List Display When many events are entered at one point and the whole list cannot be displayed, you can scroll through the list with the CURSOR UP or DOWN keys. Press PLAY [F6] to generate the selected event. Selecting and Editing Multiple Events Multiple MIDI events on the display can be selected together by holding SHIFT and selecting the events with the CURSOR UP or DOWN keys.
Chapter 4: Editing Sequences • Edit type: Edit the selected parameters according to the following settings. ADD VALUE SUB VALUE MULT VAL% This adds the value set in Value: to the current value. This subtracts the value set in Value: from the current value. This increases or decreases the current value by the percentage set in Value:. SET TO VAL This unifies all the parameters to the value set in Value:. • Value: This sets the edit method selected in Edit type:.
Chapter 4: Editing Sequences Inserting an Event To insert an event, specify the point of insertion in the Now: field and press INSERT[F4]. Type: NOTE ............................ ........................ .................................................................................... Insert Event CANCEL DO IT ........................................................................................
Chapter 4: Editing Sequences The Editing Screen The editing screen allows you to copy an entire event within a sequence. It is also possible to rearrange the tracks, transpose, or set the preferences of a newly created sequence. To display the editing screen, press EDIT [F2] in the main screen. Event edit Time and notes are specified here for various types of editing. Copying an Event When Copy is selected in the Edit: field the following screen is displayed. Edit:COPY .................................
Chapter 4: Editing Sequences Editing the Duration of a Note When DURATION is selected in the Edit: field the following screen is displayed. Edit:DURATION ................................. Time: 001.001.00-001.01.00 Notes: ALL EVENTS BARS TrMOVE Edit sq: 1 Tr: 1 Mode:ADD VALUE Value: 1 USER DO IT ◆ Left Window • Time: Set the range of the event you want to edit. • Notes: Set the note you want to edit.
Chapter 4: Editing Sequences ◆ Right Window • Edit sq:/ Tr: To select the sequence and track that you want to edit. • Mode: ADD VALUE Adds the value selected in the Value: field to the note. SUB VALUE Subtracts the value selected in the Value: field from the note. MULTI VALUE % Multiplies the velocity (percent) by the value selected in the Value: field. SET TO VALUE Sets the note to the velocity selected in the Value: field. • Value: Set the value to be adjusted here.
Chapter 4: Editing Sequences Copying by Bar You can group the data on all of the tracks in a sequence and copy them by bar measures. Press EDIT [F2] in the Main Screen to display the event copy screen and press BARS [F2]. From Sq: 80 To Sq:80 ....................................................... ...............................................
Chapter 4: Editing Sequences Rearranging the tracks This allows you to rearrange/move tracks within a sequence. From the the Main Screen, press EDIT [F2] to display the Event Copy screen and press TrMOVE [F3]. Select track to move. EVENTS BARS ............... Sq:80-Sequence80 .......................................................
Chapter 4: Editing Sequences Sequence Preferences This sets the preferences of the main screen for when you create new sequences. From the main screen, press EDIT [F2] to display the Event Copy screen, then press USER [F5]. Main screen user defaults .............................................................. ™:120.0(SEQ) Tsig: 4/ 4 Loop: ON Bars: 2 ..................................................................................................
Chapter 4: Editing Sequences To transpose and change the data, press FIX [F6]. Pressing Do IT will transpose note data parmanently ............................ ........................ ...................................................................................................... Transpose permanent CLOSE DO IT ......................................................................................................... Press DO IT [F5], the data is transposed to the settings in Transpose amount:.
Chapter 5: Song Mode Chapter 5 Song Mode Page 76
Chapter 5: Song Mode Overview There are two main ways to create music data on the MPC2000XL. One way is to create a long sequence as a whole piece, the other way is to create short sequences and play them sequentially as a Song. The Song Mode sequentially plays the data of selected sequences. You can set the order or number of times to play each sequence. This is used to play multiple pieces consecutively, or to complete a song by arranging the sequences for each part.
Chapter 5: Song Mode Song Mode Hold down SHIFT and press SONG (1 on the numeric keypad). The Song Mode screen will appear: ™:120.0 LOOP:OFF (end of song) ................ ................ ................ Song:01-(Unused) Now:001.01.00 ....................................................... Step Sequence Reps TEMPO:MAS .....................................................................
Chapter 5: Song Mode Select the next sequence (assigned to Step 2), with the DATA wheel. LOOP:OFF 1 2 01-Sequence01 02-Sequence02 (end of song) ................ ™:120.0 ................ ................ Song:01-Song01 Now:003.01.00 ....................................................... TEMPO:MAS Step Sequence Reps ..................................................................... 1 1 CONVRT DELETE INSERT In the same way as above, assign sequences and increase the number of steps.
Chapter 5: Song Mode Selecting a Song LOOP:OFF 1 2 ................ ™:120.0 ................ ................ Now:003.01.00 Song:01-Song01 ....................................................... TEMPO:MAS Step Sequence Reps ..................................................................... 01-Sequence01 02-Sequence02 1 1 CONVRT DELETE INSERT Move the cursor to the Song: field and select a song by rotating the DATA wheel. The song number and song name will appear.
Chapter 5: Song Mode Copying a Song From the song screen, select the Song: field and press the OPEN WINDOW key. To open the Copy Song window, press COPY[F5]. Song:01-Song01 Copy ........................... ........................ .................................................................................... Copy Song Song:02-(Unused) CANCEL DO IT ........................................................................................
Chapter 5: Song Mode Setting the Tempo This sets the tempo of the song. LOOP:OFF 1 2 01-Sequence01 02-Sequence02 ................ ™:120.0 ................ ................ Song:01-Song01 Now:001.01.00 ....................................................... TEMPO:MAS Step Sequence Reps ..................................................................... 1 1 CONVRT DELETE INSERT • TEMPO: This sets the sequence to either be played in the tempo it was recorded in or the Master tempo.
Chapter 5: Song Mode Setting the Loop This allows you to repeatedly play a loop of a specified number of steps of the song until STOP is pressed. 1 2 01-Sequence01 02-Sequence02 ................ ™:120.0 LOOP:OFF ................ ................ Song:01-Song01 Now:001.01.00 ....................................................... Step Sequence Reps TEMPO:MAS .....................................................................
Chapter 5: Song Mode Selecting a Step and Changing the Sequence Select the step number in the Step field with the CURSOR keys. If there are a lot of steps, press the CURSOR UP or DOWN key to scroll up and down the screen. You can also use the DATA wheel to select the step. LOOP:OFF 1 2 01-Sequence01 02-Sequence02 (end of song) ................ ™:120.0 ................ ................ Song:01-Song01 Now:003.01.00 ....................................................... TEMPO:MAS Step Sequence Reps .
Chapter 5: Song Mode Deleting a Step Select the step number or sequence that you want to delete with the CURSOR keys and press DELETE[F5]. When the step is deleted, the following steps will all be moved up. LOOP:OFF 1 2 01-Sequence01 03-Sequence03 (end of song) ................ ™:120.0 ................ ................ Song:01-Song01 Now:007.01.00 ....................................................... Step Sequence Reps TEMPO:SEQ ....................................................................
Chapter 5: Song Mode Moving to a Specific Point in the Song Select the Now: field with the CURSOR keys and set the point in the song that you want to go to with the CURSOR keys and DATA wheel. 1 2 01-Sequence01 01-Sequence01 ................ ™:120.0 LOOP:OFF ................ ................ Song:01-Song01 Now:001.01.00 ....................................................... Step Sequence Reps TEMPO:MAS .....................................................................
Chapter 5: Song Mode Converting a Song to a Sequence The song mode function is convenient when assembling a song. When editing detailed data within a song that has a complicated structure, it’s easier to assemble the song as 1 sequence and then edit that sequence. In this type of case, it is a good idea to create the basic structure of the song using the song mode and then convert that to one sequence. By doing that you can then use the sequence’s edit function to further edit the song.
Chapter 6 Creating and Editing Sounds
Chapter 6: Creating and Editing Sounds Sampling a New Sound Sampling is done in 16-bit linear format with the same 44.1kHz sampling rate as used with compact discs. CAUTION: All sounds are lost when the power is turned off.
Chapter 6: Creating and Editing Sounds • Monitor: When L/R is selected, the sound from the input is sent to the stereo mix outputs. When OFF is selected, it is not sent. If you are sampling with a microphone in the same room as the speakers, select OFF to avoid audio feedback. Otherwise, select L/R to hear the sound in the stereo mix. If the optional IB-M208P is installed, you can select outputs 1/2, 3/4, 5/6 or 7/8 to monitor the sounds from the Assignable Mix Out jacks.
Chapter 6: Creating and Editing Sounds • LEVEL METER While this screen is displayed, the meter will constantly display the level of the signal input. The threshold setting is graphically represented by a within the meter’s range. In addition, a shows the highest peak level received since the last time the RESET PEAK[F1] was pressed. If the recorded level is too high, the sampled sound will be distorted. On the other hand if it is too low, white noise will be noticable.
Chapter 6: Creating and Editing Sounds Before saving a sampled sound, first set the following fields: • Name for new sound: Enter a name for the sampled sound here. Tap a drum pad or rotate the DATA wheel to display the Name window. Enter a name and press ENTER [F5] to confirm. Note: If you do not press ENTER and move to another page, the name and the sound will not be saved. • Assign to note: This assigns a sampled sound to a drum pad.
Chapter 6: Creating and Editing Sounds Editing a Sound This allows you to edit a sound loaded from a disk or sampled into the memory. Hold down SHIFT and press TRIM (or 5 on the numeric pad), the TRIM mode screen appears. Snd:loop_1 (ST) PLAY X:ALL .........................................................
Chapter 6: Creating and Editing Sounds • This displays the specifications of the currently selected sound. You cannot change the value here. Type: Displays stereo or monaural mode. Rate: Displays the frequency of the sample. Size: Displays the data size of the sound. Deleting a Sound To open the Sound window, select the Snd: field and press OPEN WINDOW. Press DELETE [F2] to open the Delete Sound window. Snd:loop_1 Pressing DO IT will erase this sound !! ............................ .....
Chapter 6: Creating and Editing Sounds Converting a Sound You can convert a stereo sound into 2 mono sounds, as well as converting 2 mono sounds into one stereo sound. Note: Since the sound conversion is to create a new sound file, please check that there is sufficient memory available before the conversion. Selecting Sound While the cursor is on the Snd: field in the TRIM mode, press OPEN WINDOW. ........................ ............................ ...................................................
Chapter 6: Creating and Editing Sounds Converting Mono to Stereo When a mono sound is selected, the following window will be displayed. Convert:MONO MONO TO STEREO ............................ ........................ .................................................................................... Convert Sound CANCEL NEXT ........................................................................................ Press NEXT [F5]. ............................ ........................ ..............
Chapter 6: Creating and Editing Sounds Re-sampling Re-sampling allows you to change the sampling frequency of the sample. This is useful for conserving memory or it can be used to ‘creatively’ change the quality of the sound (to ‘dirty it up’ a little). From the TRIM, LOOP or ZONE screen, select the Snd: field and press OPEN WINDOW. ........................ ............................ ......................................................................................................
Chapter 6: Creating and Editing Sounds TRIM Mode This allows you to trim a sound by selecting new start and end points. The wave pattern of the entire sound is displayed and the area between the start and end points will be displayed in white on a blue background. Snd:loop_1 (ST) PLAY X:ALL .........................................................
Chapter 6: Creating and Editing Sounds Fine Adjustment of the Start Point Select the St: field and press OPEN WINDOW to open the Start fine window. ........................ ............................ ...................................................................................................... Start fine Start: 7859 Lngth= 433597 Smpl Lngth:VARI PLAY X:ALL ZOOM- ZOOM+ CLOSE PLAY X ........................................................................................................
Chapter 6: Creating and Editing Sounds Fine Adjustment of the End Point Select the End: field and press OPEN WINDOW to open the End fine window. ........................ ............................ ...................................................................................................... End fine End: 440988 Lngth= 433129 Smpl Lngth:VARI PLAY X:ALL ZOOM- ZOOM+ CLOSE PLAY X ........................................................................................................
Chapter 6: Creating and Editing Sounds LOOP Mode Set the loop of the sound. Set to play loops, such as a phrase sample, in this mode. Hold SHIFT and press TRIM (or 5 on the numeric pad), then press LOOP [F2]. • To: This sets the turn of the loop. Select the To: field with the cursor and change the value with the DATA wheel. You can enter large numbers by entering a number with the numeric pad and then pressing ENTER. You can also use the NOTE VARIATION slider while holding the SHIFT key.
Chapter 6: Creating and Editing Sounds Fine Adjustment of the Loop Points Select the To: field in the LOOP screen and press OPEN WINDOW to open the Loop To fine window. ........................ ............................ ...................................................................................................... Loop To fine To: 401258 Lngth: 39730 Loop Lngth:VARI PLAY X:ALL ZOOM- ZOOM+ CLOSE PLAY X .............................................................................................
Chapter 6: Creating and Editing Sounds ZONE mode The ZONE mode allows you to divide a sample into a number of equal parts (from 1 to 16). This could be useful, for example, if a 2 bar sample has 4 beats to a bar: dividing the sample into 8 would give you 8 zones of 1 beat each. Hold SHIFT and press TRIM (or 5 on the numeric pad), then press ZONE [F3]. Snd:4_G-1_I-BS_L .........................................................
Chapter 6: Creating and Editing Sounds Fine Adjustment of the End Point of a Zone Select the End: field in the ZONE mode and press OPEN WINDOW to open the Zone end fine window. ............................ ........................ ...................................................................................................... Zone end fine END: 55182 Lngth= 47326 PLAY X:ALL ZOOM- ZOOM+ CLOSE PLAY X ....................................................................................................
Chapter 6: Creating and Editing Sounds ◆ LOOP FROM START TO END Edit:LOOP LOOP FROM ST TO END Pressing DO IT will set loop from St to End. ............................ ........................ ...................................................................................................... Edit CANCEL DO IT ........................................................................................................ Sets the loop from start to end of the selected range. Press DO IT [F5] to execute.
Chapter 6: Creating and Editing Sounds ◆ REVERSE SECTION ........................ ............................ ...................................................................................................... Edit Edit:REVERSE REVERSE SECTION Pressing DO IT will execute the selected edit. CANCEL DO IT ........................................................................................................ This reverses the range selected. Press DO IT[F5] to execute the REVERSE SECTION command.
Chapter 6: Creating and Editing Sounds Adjust: You can use this to ‘tweak’ the selected preset. If the selected preset gives near enough a good result, but you feel it may benefit from a little fine tuning, try a few different settings here until you get the best result. A positive value will help improve high frequency and percussive sounds while a negative value will help improve bass sounds. Most of the time, this can be left at zero. Press DO IT [F5] to execute timestretch.
Chapter 6: Creating and Editing Sounds ◆ SLICE SOUND This edit option is only available from the ZONE screen. After you have divided a sound into zones, you can use this mode to make each individual zone into a new sample. You can also create a new program containing these samples where each sample will be assigned to 16 drum pads. Edit:SLICE SOUND End margin: 30 Create new program:YES ............................ ........................ ................................................................
Chapter 6: Creating and Editing Sounds Setting the Sound Parameters This is for setting sound parameters such as the volume or pitch of the sound. It is also possible to set the BEAT LOOP FUNCTION. Holding SHIFT and press TRIM (or 5 on the numeric pad) and display the sound parameter screen by pressing PARAMS [F4]. Snd:loop_1 ......................................................... Level:100 Tune: TRIM • • • 0 LOOP PLAY X:ALL BEAT Beat: 4 LOOP Sample tempo=120.0 FUNCTION New tempo=120.
Chapter 7 Creating and Editing Programs
Chapter 7: Creating and Editing Programs What Are Programs? A program is a collection of sounds assigned to 64 note numbers (notes 35-98). You can set the envelope and filter for each note number individually and create up to 24 programs. Four programs can be played back at the same time. A sound can only be played back (using the drum pads or MIDI keyboard) when it is assigned to a note number in a program.
Chapter 7: Creating and Editing Programs The following shows how data is organized within programs: Program 24: Acoustic drum set 256 sounds (for all programs) Data for each note number: Program 3: Jazz drum set Program 2: Brushes drum set Program 1: Rock drum set Pad: A01 A02 A03 A04 A05 Note#: 35 36 37 38 39 D16 98 Data for each note number: Attack: . . . Mix vol Sound used: 20 . . . 1000 HAT_OPN 0 . . . 98 HI_SNARE 311 . . . 45 HI_SNARE 23 . . . 91 AMB_KICK 0 . . . 76 22"_RIDE . . . 20 . . .
Chapter 7: Creating and Editing Programs Selecting a Program and Assigning a Sound There are five screens in program edit mode and the following are the functions: 1. Assign Screen 2. Parameter Screen 3. DRUM screen 4. PURGE screen 5. AUTO screen Assigns a note number to the pad, and a sound to the note number. Edits the tone using the envelope, filter, etc. To select “DRUM 1 - 4” and for MIDI setup of the internal sampler. To erase all unused sounds (sounds not assigned to programs) from memory.
Chapter 7: Creating and Editing Programs Renaming Programs Open the Program screen, select the Pgm: field and press OPEN WINDOW. ............................ ........................ ...................................................................................................... Program Program name:NewPgm-A MIDI program change: 1 DELETE NEW CLOSE COPY .........................................................................................................
Chapter 7: Creating and Editing Programs Creating New Programs Open the Program screen, select the Pgm: field and press OPEN WINDOW. The Create New Program window will open if you press NEW[F3]. New name:NwePgm-B name: MIDI program change: 2 ........................... ........................ .................................................................................... Create Nwe Program CANCEL DO IT ........................................................................................
Chapter 7: Creating and Editing Programs Assigning Notes to the Drum Pads The preset note numbers for the drum pads are as follows: PAD A Pad 1-16 = 35 - 50 PAD B Pad 1-16 = 51 - 66 PAD C Pad 1-16 = 67 - 82 PAD D Pad 1-16 = 83 - 98 You can assign different note numbers if you want to. From the Program screen, select the Pad: field with the CURSOR keys and select a drum pad that you want to assign a note to with the DATA wheel or by hitting one of the drum pads. Pgm: 1-NewPgm-A ........................
Chapter 7: Creating and Editing Programs Assigning Sounds to Notes This assigns sounds to note numbers. Select the Note: field with the CURSOR keys and select the note number that you want to assign with the DATA wheel. Pgm: 1-NewPgm-A ....................................................... Pad:A01=Note:37 Pad assign:PROGRAM ..................................................................................................
Chapter 7: Creating and Editing Programs • Prog name: Tap a drum pad or rotate the DATA wheel to display the name window. Input the name and press ENTER [F5] to save the new name. While this window is open, the program can be played according to the parameters assigned. Press DO IT [F5] when you have finished entering all the data. The Pad Assign / Initialize Pad Assign Modes Select the pad assign mode in the Pad assign: field. Pgm: 1-NewPgm-A .......................................................
Chapter 7: Creating and Editing Programs The Program Sound Generation Mode By setting the sound generation mode, you can generate up to three sounds simultaneously or switch the sound by using velocity and decay. Pgm: 1-NewPgm-A ....................................................... Pad:A01=Note:37 Pad assign:PROGRAM ..................................................................................................
Chapter 7: Creating and Editing Programs DCY SW This switches between the sound assigned to the program and the two sounds set here using the value set in the Decay field (see following pages). When this option is selected, two If over: fields appear to the right of the Mode: field. Set the decay value and note here. In the following example, the sound assigned to the selected note number generates MIDI note number 60 up to decay 44, 36/A02 between decay values 45 to 88, and 53/A16 for velocity over 89.
Chapter 7: Creating and Editing Programs Editing Note Parameters This edits the note parameters assigned to the program. Hold down SHIFT and press PROGRAM (6 on the numeric keypad) to display the program assign screen and press PARAMS [F2] to display the parameter screen. Pressing PARAMS [F2] again, displays the DRUM 1-4 select screen. Selecting Programs Attack: 0 Decay:100 Dcy md:END ASSIGN PARAMS DRUM .................. .................. Pgm: 1 Note:60/C05-OFF ...........................
Chapter 7: Creating and Editing Programs Copying the Note Parameter The various settings you make on the parameter screen effect the note number. When a complicated edit is made on a note and you want to use this edit on another note, you can copy the note parameters to another note. To open the Copy Note Parameters window, select the Note: field and press OPEN WINDOW. ........................ ............................ ...................................................................................
Chapter 7: Creating and Editing Programs CAUTION: When the sample is short, the decay time will have higher priority than the attack time. While one of the envelope fields is selcted, press OPEN WINDOW to display the following window. ........................ ............................ ...................................................................................................... Velo >> Pitch Note:60/C05-OFF .....................................................................................
Chapter 7: Creating and Editing Programs Setting the Filter This edits the filter of the sound assigned to each note. The filter has two parameters that you can edit. Select the parameter field you want to edit with the CURSOR key and set the value with the DATA wheel. Attack: 0 Decay:100 Dcy md:END ASSIGN PARAMS DRUM .................. .................. Pgm: 1 Note:60/C05-OFF ............................................................................................... .........
Chapter 7: Creating and Editing Programs Setting the Pitch This sets the pitch of the sound assigned to each note. Attack: 0 Decay:100 Dcy md:END ASSIGN PARAMS DRUM .................. .................. Pgm: 1 Note:60/C05-OFF ............................................................................................... ..........................
Chapter 7: Creating and Editing Programs Setting the Voice Overlap When the same note is generated repeatedly, this can be used to set whether the previous sound is canceled or overlapped. Attack: 0 Decay:100 Dcy md:END ASSIGN PARAMS DRUM .................. .................. Pgm: 1 Note:60/C05-OFF ............................................................................................... Tune:-120 ..........................
Chapter 7: Creating and Editing Programs The MIDI Settings of the Sampler This sets the MIDI settings of the internal sampler. Hold down SHIFT and press PROGRAM (numeric key 6), then select “DRUM 1-4”. Then press DRUM (F3). Pressing DRUM [F3] again, displays the DRUM 1-4 select screen. Pad to internal sound: ON Pgm: 1-NewPgm-A Drum:1 .......................... Program Change:RECEIVE MIDI volume:RECEIVE ASSIGN PARAMS DRUM Current val.
Chapter 8: Mixer Functions Chapter 8 Mixer Functions Page 128
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Chapter 8: Mixer Functions Setting the Individual Outputs and Effect Send (Option) When the optional 8 Individual Output Board (IB-M208P) or Effect board (EB16) is installed, you can set the output of the sound or the effect send from the Individual Out screen. CAUTION: If the Individual Output Board (IB-M208P) or effect board (EB16) is not installed, changes here will have no effect. ...................................... ...................................... ...................................... .
0 0 0 0 7 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 STEREO INDIV FXsend SETUP FXedit CLEAR ...................................... A 6 0 0 8 ...................................... A - 0 0 ...................................... A A - 0 0 ...................................... A 8 0 0 ...................................... 0 1 3 5 7 - 8 7 6 5 4 3 2 1 2 2 4 6 8 ..............................................................................................................................................
A A R1 R2 R1 R2 M1 M2 M2 R1 R1 M1 M1 M1 M1 M1 M1 M1 0 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 STEREO INDIV FXsend SETUP FXedit ALL CH A 0 A 0 A 0 A 0 A 0 A 0 A 0 A 1 A 1 Press CLEAR [F6] to cancel the link mode. Page 133 A 1 A 1 1 1 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 STEREO INDIV FXsend SETUP FXedit ALL CH A 1 A 1 A 1 A 1 A 1 ...................................... ...................................... ...................................... A 1 .............................
Chapter 8: Mixer Functions Setting the Volume or Pan for Each Note Up to this section the volume or pan settings were set by displaying them together for each pad bank. It is also possible to display a list of parameters for each note. Hold down SHIFT and press MIXER (numeric key 7), then select “DRUM 1-4”. The mixer display will appear. Select one of the channels with the drum pads or CURSOR LEFT/RIGHT keys, press OPEN WINDOW and the “Channel Settings” screen will appear. ............................ ...
Chapter 8: Mixer Functions Setting Up the Mixer Hold down SHIFT and press MIXER (numeric key 7), then select “DRUM 1-4”. The mixer display will appear. Press SETUP [F4] to display the mixer setup screen. Mixer setup Master Level ...................................................................... ..................................... Stereo mix sourch:PROGRAM sourch: 0dB INDIV/FX source:PROGRAM FX drum Copy pgm mix to drum:YES .....................................
Chapter 8: Mixer Functions There are four types of events. 01 02 03 05 STEREO LEVEL STEREO PAN FXsend LEVEL INDIV LEVEL Pad numbers A01 ~ D16 correspond to 00 ~ 3F. Value can be set between the range 00 ~ 64. Setting the Master Level To adjust the total output level of the MPC2000XL, use the Master Level section. Mixer setup ......................................................................
Chapter 9: Effects Chapter 9 Effects (optional) Page 137
Chapter 9: Effects By installing the optional effect board (EB16), you can carry out various effect processing for each sound. Editing Effects Hold down SHIFT and press MIXER (numeric key 7), then select “DRUM 1-4”. The mixer display will appear. Press FXedit [F5] to display the effects screen. Drum:1 Edit:MULTI FX1 Pgm: 1-NewPgm-A REV M1 DIST FILT MOD MIX ECHO DRUM 1 DRUM 2 DRUM 3 DRUM 4 SETUP ON/OFF The effect board EB16 contains 2 multi-effects and 2 reverbs.
Chapter 9: Effects Multi-effects The MPC2000XL has two multi-effects and each has five effect modules. You can execute various routings by rearranging the modules. Select MULTI FX1 or FX2 in the Edit: field of the FXedit screen and then select MIX with the CURSOR keys. Drum:1 Edit:MULTI FX1 M1 DIST Pgm: 1-NewPgm-A FILT MOD ECHO REV MIX DRUM 1 DRUM 2 DRUM 3 DRUM 4 SETUP ON/OFF Press OPEN WINDOW to open the Effect Mixer window.
Chapter 9: Effects When REV4MOD/ECHO is selected The signal flow is as follows: Reverb M1/M2 DIST FILT REV MOD ECHO Mod/Echo Dist/Filt Drum:1 Edit:MULTI FX1 M1 DIST FILT Pgm: 1-NewPgm-A REV MOD ECHO MIX DRUM 1 DRUM 2 DRUM 3 DRUM 4 SETUP ON/OFF When MOD/ECHO+REV is selected The signal flow is as follows: Mod/Echo M1/M2 DIST MOD FILT ECHO Reverb REV Dist/Filt Drum:1 Edit:MULTI FX1 M1 DIST Pgm: 1-NewPgm-A MOD FILT ECHO REV MIX DRUM 1 DRUM 2 DRUM 3 DRUM 4 SETUP ON/OFF Page 140
Chapter 9: Effects Reverb Effects In addition to the two types of multi-effects, the MPC2000XL provides two reverb-only effects. These can be selected directly from the FXsend screen, but it is also possible to use them with the multi-effects. You can send a signal to the reverb from four points in the multi-effect. So you can use the R1(R2) reverb while M1(M2) is selected in FXsend.
Chapter 9: Effects When REV4MOD/ECHO is selected M1/M2 DIST FILT REV MOD FX1/2 DIST/FLT R1/R2 M1/2 FX1/2 REVERB ECHO FX1/2 MOD/ECHO REV When MOD/ECHO+REV is selected M1/M2 DIST FILT MOD ECHO REV R1/R2 FX1/2 DIST/FLT M1/2 FX1/2 MOD/ECHO FX1/2 REVERB REV The output level and pan is set in the Effect Mixer window. Select the MIX module and press OPEN WINDOW Lev Pan Reverb:20 MID ............................ ........................ .....................................................
Chapter 9: Effects Editing Each Effect Set the Edit: field to MULTI FX1(or 2), select an effect (DIST, FILT, MOD, ECHO, REV) with the CURSOR keys and press OPEN WINDOW. SOLO Freq:2000HZ Depth: 0% BYPASS CLOSE MIXER ............................ Gain: 0 Level:99 ............... ........................ ...................................................................................................... DISTORTION/RINGMOD The function keys are the same for all effect windows.
Chapter 9: Effects Modulation Modulation produces various effects such as phaser, flanger, chorus, rotary speaker, auto-pan, and pitch-shifter. Select PHASE SHIFT in the Type: field in Modulation window. The effect adds a hissing effect to the sound. SOLO BYPASS CLOSE MIXER ............................ ........................ ...................................................................................................... MODULATION Type:PHASE PHASE SHIFT Speed:1.
Chapter 9: Effects Select ROTARY SPEAKERS in the Type: field of the Modulation window. This effect simulates the sound of a rotary speaker. ............................ .............. ........................ ...................................................................................................... MODULATION Type:ROTARY ROTARY SPEAKERS SPEAKER Speed1:0.5Hz MIDI control #: 1 Acceleration:2.0s Depth:30 Speed2:6.
Chapter 9: Effects Select PITCH SHIFT in the Type: field of Modulation window. This effect produces a shift in the pitch of the original sound. SOLO BYPASS CLOSE MIXER ............................ ........................ ...................................................................................................... MODULATION Type:PITCH PITCH SHIFT Left Right Tune:- 0.05 0.05 Tune: This sets the amount of the shift.
Chapter 9: Effects Delay/Echo Delay/Echo is an effect which broadens the sound by overlaying sounds that are slightly delayed on top of the original sound. There are four modes to choose from. Select MONO LEFT in the Type: field in DELAY/ECHO window. A monaural delay is added to the LEFT output of the stereo effect. SOLO BYPASS CLOSE MIXER ............................ ........................ ................................................................................................
Chapter 9: Effects Select X-OVER L&R in the Type: field of Delay/Echo window. This returns the feedback of the stereo input signals after reversing the left and right channels. This produces an interesting pan delay effect. SOLO BYPASS CLOSE ............................ ........................ ......................................................................................................
Chapter 9: Effects Reverb The reverb effect adds an echo to the original sound. There are 3 main types: Hall (room) Gate, and Reverse. Select from LARGE HALL, SMALL HALL, LARGE ROOM, SMALL Type: field in the Reverb window. These create a feeling of space. ROOM in the SOLO BYPASS CLOSE MIXER ............................ ........................ ......................................................................................................
Chapter 9: Effects Select REVERSE in the Type: field of Reverb window. The decay effect is reversed. SOLO BYPASS CLOSE MIXER ............................ ........................ ...................................................................................................... REVERB Type:REVERSE Predelay:50ms Time:50 Diffuse:90 Predelay: This adjusts the delay time from the generation of the sound to the start of the reverb.
Chapter 10: Disk Operation Chapter 10 Disk Operation Page 151
Chapter 10: Disk Operation Overview When the power is turned off, all of the data will be erased. If you have any data that you want to keep, make sure that you save the data to a disk before the power is turned off. The data will be saved as a file and you can name the file using up to 16 characters. There are two ways that you can save data on the MPC2000XL.
Chapter 10: Disk Operation This icon is also displayed: MPC2000XL Before Proceeding to Use a Floppy Disk Do NOT press the disk eject button when you are using a floppy disk and the light of the disk drive on the front panel of the MPC2000XL is on. The data or disk may be damaged or destroyed.
Chapter 10: Disk Operation Formatting a Disk In order to load or save a file to a floppy disk or an external SCSI drive, it is necessary to format the disk in order to use it with the MPC2000XL. CAUTION: Once the disk is formatted, all the data on the disk will be erased. Formatting a Floppy Disk 1 Insert a floppy disk into the disk drive of the MPC2000XL, hold SHIFT and press LOAD (3 on the numeric keypad). Press FORMAT [F3] to display the format screen.
Chapter 10: Disk Operation Formatting a SCSI Drive 1 Connect the MPC2000XL to an external SCSI drive using SCSI connectors (refer to “Connecting an External SCSI Drive”). 2 Hold SHIFT and press LOAD (3 on the numeric keypad) to enter the Disk mode. Press FORMAT [F4] to display the format screen. 3 Select the SCSI ID number of the drive in the Device: field. Device:SCSI-5 Partition size=100M Vender=IOMEGA Parts:A-A Product=ZIP 100 Ver.=D.08 100M .........................................................
Chapter 10: Disk Operation Saving the Data When the power is turned off, all of the data will be erased. If you have any data that you want to keep, make sure that you save the data to a disk before the power is turned off. The MPC2000XL uses various files and they are labeled with different extensions depending on the type of file. 1 ______.ALL A file with 99 sequences and 20 songs. ______.MID A standard MIDI, a sequence, file. ______.APS All of the programs in the MPC2000XL memory when saved.
Chapter 10: Disk Operation 4-1. Saving All Sequences & Songs This saves all the sequence and song data of the MPC2000XL's memory. Select Save All Sequence & Songs. The file name will appear in the File: field. Press DO IT [F6]. File neme:ALL_SEQ_SONG1 .ALL ............................ ........................ .................................................................................... Save ALL file WIPE CANCEL SAVE ..............................................................................
Chapter 10: Disk Operation 4-3. Saving All Program & Sounds This saves all the programs and sounds within the MPC2000XL memory. Select Save All Program & Sounds. The File: field will display the file name to be saved. Press DO IT [F6]. Save:WITH SOUNDS Replace same sounds:YES ............................ ........................ .................................................................................... Save APS file File :ALL_PROGRAM .APS WIPE CANCEL SAVE ....................................
Chapter 10: Disk Operation 4-5. Saving a Sound This saves each sound from the MPC2000XL's memory. Select Save a Sound. Select the sound that you want to save in the File: field. Press DO IT [F6]. ........................... ........................ ...................................................................................................... Save a Sound File:HOUSE_TAMB File type:MPC2000 WIPE CANCEL SAVE ............................................................................................
Chapter 10: Disk Operation Saving to Folders on a SCSI Device Creating a New Folder If you have a SCSI disk device connected to the MPC2000XL, you can make separate folders that you can save files to, the same as you would on a computer. For example, you could have separate folders for drum sounds, piano sounds, loops, etc. You can also place folders within folders. 1 Hold down SHIFT and press LOAD (numeric key 3). View:ALL Files File:MPC2KXL .EXE Size= 206K ..............................................
Chapter 10: Disk Operation Making Folders Within Folders 1 To make a new folder inside an existing folder, follow steps 1 - 3 of “Creating a New Folder”. ........................ ........................... ...................................................................................................... Directory DRUMSET TEST PAL DELETE RENAME CLOSE NEW .........................................................................................................
Chapter 10: Disk Operation Selecting Folders/Files Once you have created folders and files, you will need to be able to navigate through them so that you can load or save files. 1 Follow steps 1 - 3 of “Creating a New Folder”. ........................ ........................... ...................................................................................................... Directory DRUMSET TEST PAL DELETE RENAME CLOSE NEW ........................................................................
Chapter 10: Disk Operation Deleting Folders 1 Follow steps 1 - 2 of “Selecting Folders/Files”. 2 Press DELETE [F2]. The Delete Folder window appears. Pressing DO IT will delete selected folder and its contents!! ............................ ........................ .................................................................................... Delete Folder CLOSE DO IT ........................................................................................ 3 Press DO IT [F5].
Chapter 10: Disk Operation Loading Files The following files can be loaded into the MPC2000XL: ______.SND Sound file. ______.SEQ Sequence file. ______.ALL All sequence and song files. ______.MIDI Standard MIDI file. ______.PGM Program file. ______.APS Multiple programs. ______.WAV PC wave file. ______.SET 1 Set of sounds Hold SHIFT and press LOAD (3 on the numeric keypad) to display the LOAD screen. View:ALL Files File:LOOP_1 .SND Size= 862K ....................................................
Chapter 10: Disk Operation Note: When SCSI is selected in the Device: field, the Part: field appears on the screen. View:ALL ALL Files File:LOOP_1 .SND Size= 862K ....................................................................................................................... Device:SCSI-1 Free memory LOAD snd= 1900K Type=MPC2000XL seq= 2624K LOAD SAVE FORMAT DO IT Select the partition that you want to load from.
Chapter 10: Disk Operation If you don't want to keep the loaded sound, press DSCARD [F4] to discard it. View:ALL Files :PGM&SND File:HOUSE_TAMB .SND Size= 20K ....................................................................................................................... Device:SCSI-5 Free memory LOAD snd= 1880K Type=MPC2000XL seq= 2640K LOAD SAVE FORMAT DO IT Press KEEP [F5] to load the sound to the selected drum pad. 4-2. Loading .SEQ (sequence) or .
Chapter 10: Disk Operation CAUTION: The following window will appear when you are loading a program and a sound file assigned to that program cannot be found. Insert the disk with the sound displayed in the Can't find file: field and press LOAD [F5]. If you have saved across multiple floppy disks, insert the next disk and press LOAD [F5]. If you press SKIP [F3], the sound that cannot be found will be skipped and the next sound file will be loaded.
Chapter 10: Disk Operation Deleting a File from the Disk You can select and delete files from the disk. 1. Hold SHIFT and press LOAD (3 on the numeric keypad). View:ALL ALL Files :PGM&SND File:HOUSE_KICK2 .SND Size= 37K ....................................................................................................................... Device:SCSI-5 Free memory LOAD snd= 1880K Type=MPC2000XL seq= 2640K LOAD SAVE FORMAT DO IT 2.
Chapter 10: Disk Operation The file type options are as follows: ALL FILES Deletes all files .SND Deletes only the MPC2000XL sound files .PGM Deletes program files .APS Deletes files that contain All Program and Sound data .MID Deletes standard MIDI files .ALL Deletes set of sequence and song files .WAV Deletes WAV type sound files .SEQ Deletes sequence files .SET Deletes sound set files Pressing DO IT [F5] deletes all the files of the specified type.
Chapter 10: Disk Operation Loading Files Created on the AKAI MPC60/60II Loading a Sound (.SND) file Follow steps 1 to 4-1 in “Loading Files” and select the .SND file in step 3. Loading Sound Set (.SET) Files Follow steps 1-3 in “Loading Files” and select the .SET file in step 3. Then press DO IT [F6]. [SET] ........................... ........................ ......................................................................................................
Chapter 10: Disk Operation ........................... ........................ ...................................................................................................... Load a Sound File:CLOSE_HAT Assign to note:42/A03 note: PLAY DSCARD KEEP ......................................................................................................... The loaded sound can be played by pressing PLAY [F3]. Set the Note Number to be assigned in the Assign to note: field.
Chapter 11 Flash ROM (optional)
Chapter 11: Flash ROM Flash ROM By installing the optional flash ROM board FMX008M (which has 8MB of memory), you can save data to the flash ROM. Saving data to the flash ROM saves RAM space. When you are installing the flash ROM board, please refer to the manual supplied with it. Formatting the Flash ROM Before using the flash ROM, you must format it first. Enter Disk mode by holding down SHIFT and pressing LOAD (3 on the numeric pad).
Chapter 11: Flash ROM Saving to Flash ROM You can save data into flash ROM in the same way you would a floppy disk or SCSI device. Hold down SHIFT and press LOAD (numeric key 3) and then press SAVE [F2]. Type:Save All Sequences File:08-Sequence08 Size= 10K ....................................................................................................................... SAVE Device:F-ROM Free= 0K Free= 0K LOAD SAVE FORMAT DO IT File: This field selects the file that you want to save.
Chapter 11: Flash ROM Deleting Data from Flash ROM You can delete a file from the flash ROM in the same way you would from an ordinary disk. Move the cursor to the Device: field and select F-ROM. Move the cursor to the top right folder field and press OPEN WINDOW to open the Directory window. View:ALL Files File:AMB-KICK-5 .SND Size= 167K .......................................................................................................................
Chapter 11: Flash ROM Note: Do not turn the MPC2000XL off during de-fragmentation. The data in the flash ROM will be destroyed and cannot be recovered. ........................ ............................ ...................................................................................................... F-ROM Fragmentation ..................................................................................................... Processing..... ............................................................
Chapter 12 MIDI/SYNC Mode OTHER Mode
Chapter 12: MIDI/SYNC Mode, OTHER Mode MIDI/SYNC Mode The MPC2000XL complies to MIDI CLOCK, MIDI TIME CODE and MIDI MACHINE CONTROL messages. This enables you to synchronize with other sequencers and also by using a MIDI MACHINE CONTROL compliant MTR (Multi Track Recorder) control the MTR from the MPC2000XL. If you are only using the MPC2000XL or connecting it to a MIDI sound source and not using another sequencer or MTR, it is not necessary to set MIDI/SYNC mode.
Chapter 12: MIDI/SYNC Mode, OTHER Mode ◆ MIDI CLOCK MIDI CLOCK is a general synchronization signal which most sequencers are equipped with. When MIDI CLOCK is used, the tempo is determined by the settings of the master sequencer. Sync In (In:1) ..................................................... Mode:MIDI MIDI CLOCK Shift early(ms): 0 Receive MMC:OFF Shift early(ms): When you are playing synchronously, set the offset which slides the timing against the master. Normally, leave this set to 0.
Chapter 12: MIDI/SYNC Mode, OTHER Mode Synchronizing Another Sequencer or MTR to the MPC2000XL To set the MPC2000XL as a master and synchronize another sequencer to it, connect the MIDI IN of the sequencer to the MIDI OUT of the MPC2000XL.
Chapter 12: MIDI/SYNC Mode, OTHER Mode ◆ MIDI CLOCK MIDI CLOCK is a general synchronization signal which most sequencers are equipped with. When MIDI CLOCK is used, the tempo of the MPC2000XL will control another sequencer. Sync Out (Out:A) ....................................................... Mode:MIDI MIDI CLOCK Send MMC:OFF ◆ MIDI TIME CODE (MTC) In contrast to MIDI CLOCK, MIDI TIME CODE is a snchronous signal with absolute time.
Chapter 12: MIDI/SYNC Mode, OTHER Mode Synchronizing with the SMPTE Time Code By installing the optional SMPTE IC chip IC-M2TC, you can synchronize using SMPTE. SMPTE is a time code signal containing absolute time information. Connecting To receive time code from an external device, connect the SMPTE OUT jack of the other device to the SMPTE IN jack on the rear panel. To output time code to an external device, connect the SMPTE IN jack of the other device to the SMPTE OUT jack on the rear panel.
Chapter 12: MIDI/SYNC Mode, OTHER Mode MIDI Sample Dump Sound data can be transmitted and received between the MPC2000XL and external devices via MIDI using the MIDI Sample Dump Standard Format. Sample Dump Setting Connect the MPC2000XL and external device with MIDI cables in the hand shake method (Connect MIDI OUT of MPC2000XL to MIDI IN of the external device, and MIDI IN of MPC2000XL to MIDI OUT of the external device).
Chapter 12: MIDI/SYNC Mode, OTHER Mode If you want to abort Sample Dump receive, press CANCEL [F6]. When Sample Dump receive is completed, the following window will appear. ........................... ........................ ...................................................................................................... Keep or Retry Name for new sound:sound001 (Press ENTER to commit.) Assign to note:--/OFF RETRY PLAY KEEP ..........................................................................
Chapter 12: MIDI/SYNC Mode, OTHER Mode MIDI Footswitch Assignment MIDI Control Change messages sent from the external MIDI devices to the MPC2000XL can control various functions of the MPC2000XL. Footswitch Setting MIDI Footswitch Assignment is set from the MIDI/SYNC mode. Hold down SHIFT and press MIDI/ SYNC (9 on the numeric pad) to display the MIDI/SYNC mode screen and then press MIDIsw [F3]. Switch 1 Switch 2 Switch 3 Switch 4 ..........................................................................
Chapter 12: MIDI/SYNC Mode, OTHER Mode OTHER MODE Set the tempo with the TAP TEMPO key and initialize the data. It is also possible to check the version of the MPC2000XL operating system. OTHERS Screen Hold down SHIFT and press OTHER (8 on the numeric pad) to display the OTHER mode screen. Tap averaging:3 ............................................................................................................... Display contrast Hold SHIFT and turn jog(anytime) OTHERS • INIT VER.
Chapter 12: MIDI/SYNC Mode, OTHER Mode VER. Screen Hold down SHIFT and press OTHER (8 on the numeric pad) to display the OTHER mode screen and press VER. [F3] to display the Version screen. The version of the operating system currently loaded on the MPC2000XL is displayed. Operating system:1.00 Apr. 05,1999 OTHERS INIT VER.
Appendix
Chapter 13: Appendix Notes on Using SCSI Drives Connecting an External SCSI Drive SCSI devices (hard disk, MO drives, etc.) are connected as follows: SCSI INTERFACE ES RIGHT LEFT STEREO OUT RIGHT LEFT B RECORD IN A 2 MIDI OUT SCSI 1 MIDI IN IN OUT UT IN 8 7 6 5 4 ASSIGNABLE MIX OUT DIGITAL 3 2 1 SMPTE SCSI CABLE HARD DISK DRIVE (or CD-ROM, etc.
Chapter 13: Appendix SCSI ID Make sure the SCSI ID number of the device connected to a SCSI bus is unique. For example, the ID of the MPC2000XL is 6 and the ID of the other devices connected must be set to any number other than 6. To set the ID of external SCSI devices, check the manual of the device. Termination A chain of SCSI devices must be terminated at either end and terminating resistors are fitted to most SCSI devices when you buy them. The MPC2000XL’s SCSI interface is terminated.
Chapter 13: Appendix Installing the Options—To Service Technicians CAUTION: . These servicing instructions are for use by qualified personnel only. To reduce the risk of electric shock, do not perform any servicing other than that contained in the Operating instructions unless you are qualified to do so. Refer all servicing to qualified service personnel. The MPC2000XL can accommodate several options.
Chapter 13: Appendix IC-M2TC You should take care that the IC is in the correct position when installing. Insert the IC according to the direction of the socket. EB16 Connect this to the J330 connector on the PC MAIN board and secure it with the provided screw. FMX008M Connect to the provided relay board and secure it with the provided screw. (Note: Installation without using the RELAY board may cause damage to the FMX008M board or MPC2000XL’s PC MAIN board.
Chapter 13: Appendix Technical Specifications General • • • • • • Display ............................. 248 x 60 dot graphic LCD Disk drive ......................... 3.5 inch 2HD/2DD Dimensions ...................... 405(W) x 106(H) x 331(D) mm Weight .............................. 5.5 kg Power requirements ......... 100-240 VAC, 50/60Hz, 23W (13W without option) Memory expansion slot .... 2 / 72-pin SIMM (70ns) Sound Generator • • • • • • • • Sampling rate ................................ 44.
Chapter 13: Appendix Options • • • • • EB16 .............................. Multi-effect processor board FMX008M ...................... 8Mb Flash ROM board IB-M208P ....................... 8 individual output and digital In/Out board IC-M2TC ........................ SMPTE IC chip S3SM16 ......................... 16 Mb SIMM board Standard accessory • • • Power cable ................... 1 CD ROM disc ................. 1 / Sound library disc Operator’s manual ......... 1 0dBu = 0.
Chapter 13: Appendix The MIDI Implementation Charts MIDI Implementation Chart Date: May, 1999 Model: MPC2000XL (sound generator section) Version: V1.
Chapter 13: Appendix MIDI Implementation Chart Date: May, 1999 Version: 1.
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