WARNING To prevent fire or shock hazard, do not expose this appliance to rain or moisture.
WARNING!! To prevent fire or shock hazard, do not expose this appliance to rain or moisture. 1-En CAUTION RISK OF ELECTRIC SHOCK DO NOT OPEN CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK DO NOT REMOVE COVER (OR BACK). NO USER-SERVICEABLE PARTS INSIDE. REFER SERVICING TO QUALIFIED SERVICE PERSONNEL. THE SYMBOLS ARE RULED BY UL STANDARDS (U.S.A.
Warning WARNING The MPC2000 is designed to be used in a standard household environment. Power requirements for electrical equipment vary from area to area. Please ensure that your MPC2000 meets the power requirements in your area. If in doubt, consult a qualified electrician or Akai Professional dealer. 120 VAC 220~240 VAC @ 60 Hz for USA and Canada @ 50 Hz for Europe PROTECTING YOURSELF AND THE MPC2000 • Never touch the AC plug with wet hands.
Warning WARNING THIS APPARATUS MUST BE EARTHED IMPORTANT This equipment is fitted with an approved non-rewireable UK mains plug. To change the fuse in this type of plug proceed as follows: 1) Remove the fuse cover and old fuse. 2) Fit a new fuse which should be a BS1362 5 Amp A.S.T.A or BSI approved type. 3) Refit the fuse cover.
Warning VENTILATION Do not prevent the unit's ventilation, especially by placing the unit on the soft carpet, in a narrow space, or by placing objects on the unit's chassis—top, side, or rear panels. Always keep the unit's chassis at least 10 centimeters from any other objects. 31C-En CHANGES OR MODIFICATIONS NOT EXPRESSLY APPROYED BY THE MANUFACTURER FOR COMPLIANCE COULD VOID THE USER’S AUTHORITY TO OPERATE THE EQUIPMENT.
Warranty WARRANTY AKAI Electric Co. Ltd. warrants its products, when purchased from an authorized “AKAI professional” dealer, to be free from defects in materials and workmanship for a period of 12 (twelve) months from the date of purchase. Warranty service is effective and available to the original purchase only, and only on completion and return of the AKAI Warranty Registration Card within 14 days of purchase.
Contents Table of Contents Chapter 1: Introduction ............................................................................................... 1 Features .............................................................................................................. 2 Panel Descriptions ............................................................................................. 4 Front Panel ............................................................................................ 4 Rear Panel .......
Contents Setting the Tempo ................................................................................ 37 Tempo Change Window ........................................................... 37 Entering and Modifying a Tempo Change ............................. 38 Selecting a Tempo Source .................................................................... 39 Setting the Time Correct (Quantization) ............................................ 40 Setting the Beat ............................................
Contents Chapter 5: Song Mode ............................................................................................... 77 Overview ........................................................................................................... 78 Song Mode ........................................................................................................ 79 Selecting a Song ................................................................................... 79 Renaming a Song ........................
Contents Setting the Volume or Pan for Each Note .................................................... 112 Setting Up the Mixer ..................................................................................... 113 Setting the Effects .......................................................................................... 114 Chapter 8: Creating and Editing Sounds ............................................................... 115 Sampling a New Sound ..................................................
Contents Appendix ................................................................................................................... 161 Notes on Using SCSI Drives .......................................................................... 162 Connecting an External SCSI Drive ................................................. 162 SCSI Cables ........................................................................................ 162 SCSI ID ..................................................................
Chapter 1 Introduction
Chapter 1: Introduction Features The following is a summary of some of the advanced features of the MPC2000. General • Large 248 x 60 dot LCD display with graphics. • 6 function keys under the LCD display provide various functions on each page. • Built-in 1.44 megabyte floppy disk drive to store both sequence and sound data. • By pressing the OPEN WINDOW key at the parameter you want to edit, you are allowed to make more detailed parameter settings.
Chapter 1: Introduction Sequencer • Loop recording function enables quick recording by looping short phrases. • 10,000 note sequencer memory capacity. (1NOTE VARIATION = 2NOTE) • 99 sequences may be held in memory at once. Each sequence contains 64 individual tracks, • 2 independent MIDI output ports permit 32 simultaneous MIDI output channels. • 2 mergeable MIDI inputs. • The optional SMPTE boards* enable synchronization with SMPTE time codes. • MTC (MIDI time code), MMC (MIDI machine control) compatible.
Chapter 1: Introduction Panel Descriptions Front Panel INTEGRATED RHYTHM MACHINE 16 BIT DRUM SAMPLER / MIDI SEQUENCER MAIN VOLUME 1 3 MIN MAX REC GAIN F1 2 F2 F1 F2 F3 F4 F3 F4 F6 MIDI PRODUCTION CENTER MAX MAIN SCREEN 7 8 9 MIXER OTHER MIDI/SYNC 4 5 6 SAMPLE TRIM PROGRAM 1 2 3 SONG PUNCH DISK SHIFT 0 ENTER NOTE VARIATION 0 F5 F6 4 MIN 5 F5 Q 7 DATA DRUMS DIGIT 8 TAP TEMPO NOTE REPEAT AFTER OPEN WINDOW 6 PAD 14 PAD 15 -! PAD 16 ( ) PAD 9 QR
Chapter 1: Introduction 5 Numeric Pad / Mode key This allows you to directly enter numeric data. Enter numbers with this key to a selected numeric field and press the ENTER key. If you are entering numbers with decimal value, enter the number ignoring the decimal point. (In the case of 120.5, enter 1205.) If you have made a mistake, it is possible to cancel by pressing the SHIFT key before the ENTER key.
Chapter 1: Introduction E CURSOR key This allows you to select the parameter field you want to edit. The currently selected field will be reverse displayed. F STEP < / > key This locates the sequence point back and forth one step at a time. The step is set in Timing on the MAIN screen. When the Timing is OFF, you can move the locate by a clock. Press this key while holding GO TO key to locate each even on a track. G GO TO key This key displays the locate page.
Chapter 1: Introduction Rear Panel MODEL NUMBER MPC 2000 WARNING TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK, DO NOT EXPOSE THIS PRODUCT TO RAIN OR MOISTURE. POWER V WARNING : SHOCK HAZARD-DO NOT OPEN! AVIS : RISQUE DE CHOC ELECTRIQUE-NE PAS OUVRIR! VORSICHT : BERÜHRUNGSGEFAHR-NICHT ÖFFNEN! SMPTE IN S ON THIS DEVICE COMPLIES WITH PART 15 OF THE FCC RULES.
Chapter 1: Introduction Handling Floppy Disks The Disk Drive The 3.5 inch floppy disk drive will accept high density and low density disks. Disks are inserted into the drive thus: DISK ACTIVITY LED DISK EJECT BUTTON WRITE PROTECT TAB HIGH DENSITY DETECTION TAB The label should be facing upwards when it is inserted (actually, it is physically impossible to insert disks the wrong way round without using an extreme amount of brute force!). To eject the disk, simply press the DISK EJECT button.
Chapter 1: Introduction Taking care of your Disks These floppy disks contain valuable sound data and, as such, should be treated with extreme care. Please observe the following points, therefore: 1. Never slide the metal cover back and touch the disk. Finger marks may render the disk unreadable. 2. Don’t leave the disk in the drive wherever possible.
Chapter 2 The Basics
Chapter 2: The Basics Hooking Up Your System The following diagram shows how to hook up the MPC2000 to a MIDI keyboard and two sound modules.
Chapter 2: The Basics The Terms Used in MPC2000 Here are some definitions of terms used in the MPC2000 that you should know: Sequence A sequence is the most basic unit in creating data on the MPC2000. The performance data from a MIDI keyboard or pad is recorded on each track within a sequence. Each sequence has 64 tracks, each to which performance data can be recorded. It is possible to create up to 99 sequences.
Chapter 2: The Basics Song This function sequentially plays the data of a sequence. You can set the order or number of times to play the sequence. This is used to play multiple pieces consecutively, or to complete a song by arranging the sequence data for each part. In the MPC2000 there are 20 songs, each having up to 250 steps. A sequence is assigned to each step to create a song. In doing so, it is also possible to set each step to repeat a number of times.
Chapter 2: The Basics Program A program is a collection of sounds assigned to 64 note numbers. It is possible to set the envelope or filter on each note number individually. It is possible to create 24 programs on the MPC2000. The sound is played back by a pad or MIDI note only when it is assigned to a note number in a program. By assigning a note number to a pad, the sound assigned to that note number can be played from a pad.
Chapter 2: The Basics Operating the Front Panel and Screen Before you can use the MPC2000, you must learn how to use the cursor keys, data fields, numeric key pad, and the Function keys. Insert the system disk and turn the power on. After about half a minute, the LCD screen will display the following text: It is the main operating state of the MPC2000 and most playing and recording of sequences is done when this screen is in view. It will be discussed further in the chapter entitled “Recording Sequences.
Chapter 2: The Basics There are fields in the data field where you can enter the numbers directly from a numeric keypad. Move the cursor to the field, enter a new number from the numeric keypad, and press the ENTER key. For example, to change the tempo to 100.0, follow the steps below: 1. Move the cursor to the : :(Tempo) field. 2. Enter 1000 (ignoring the decimal point) from the numeric keypad and press the ENTER key. There are fields to select functions instead of entering numbers.
Chapter 2: The Basics Basic Functions Loading the Operating System To operate the MPC2000, it is necessary to load the operating system from the system disk. To load the operating system, insert the enclosed operation disk into the disk drive of the MPC2000 and turn the power on. When the power is turned on, the version number of the operating system will be displayed for several seconds and the main screen will appear.
Chapter 2: The Basics 4. Press LOAD[F5] to load. The message “Loading....” will appear on the display. The screen will return to 2. when the loading is completed. All the files are now loaded. Press the MAIN SCREEN key to return to the main screen. Playing the Drum Pads, the PAD BANK, & FULL LEVEL Keys Each recorded sample in the MPC2000 is called a sound. To hear some of the drum sounds you have loaded, play the 16 drum pads on the front panel.
Chapter 2: The Basics Selecting Programs A program is an edited set with note number and sounds assigned to it. The MPC2000 can hold up to 24 programs. Each program has 64 sound assignments. If you change from one program to another, playing the four banks of pads will produce entirely different sounds. When you just played the drum pads and heard the sounds, you were hearing the sounds assigned in Program 1. To change to Program 2: 1.
Chapter 2: The Basics The ASSIGN Key To assign a pad and parameter to the NOTE VARIATION slider, press the ASSIGN (AFTER) key while holding the SHIFT key. The following screen will appear: To assign the slider to a drum pad and parameter: 1. Press the drum pad you want to assign (the note number, pad number and sound name of the pad you pressed will appear in the Assign note: field). It is also possible to select the sound by selecting the Assign note: field with the cursor and using the DATA wheel. 2.
Chapter 2: The Basics FILTER This enables you to change the cut off frequency of the sound with the slider. This changes the Freq: value of the parameter in the program. • Low range: and High range: These two fields control the range of the slider effect.
Chapter 2: The Basics The 16 LEVELS key By using the 16 LEVELS function, you can play a sound in 16 parameter levels of velocity, tone, attack, decay, or filter. To use the 16 LEVELS function, press the 16 LEVELS key and display the following screen. • Note: Use the 16 level feature to select the pads you are playing to 16 levels. Select the sound by directly playing the drum pad. It is also possible to move the cursor to the field and select the level with the DATA wheel.
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Chapter 3 Recording Sequences
Chapter 3: Recording Sequences How Sequences are Organized A sequence is the most basic unit in creating data on the MPC2000. The performance data from a MIDI keyboard or pad is recorded on each track within a sequence. Each sequence has 64 tracks, each to which performance data can be recorded. It is possible to create up to 99 sequences. Sequence Track01 Track02 Track03 Piano Bass Organ Track64 (Unused) There are two main ways to create music data on the MPC2000.
Chapter 3: Recording Sequences Bar.Beat.Tick The sequencer of the MPC2000 divides the quarter note into 96 parts. Each one of these divisions is called a tick. In many of the sequence editing screens it is necessary to enter the start and end of the region to be edited. This is done using the time field, containing a bar number, beat number, and tick number. 001.01.00 Bar Beat Tick To specify the range of edit, select bar, beat, or tick with the cursor and set the value with the DATA wheel.
Chapter 3: Recording Sequences Examples of Sequence Recordings The MPC2000 is a sequencer with internal samplers. It is possible to simply use this as a rhythm machine, or as a sequencer connected to a MIDI device. It is also possible to set a loop to a sequence and repeatedly play a phrase. Here we will describe in detail simple ways to record sequences on the MPC2000. Example 1: Recording a Drum Pad Performance First record a drum pad performance on the MPC2000.
Chapter 3: Recording Sequences 6. Select the Loop: field with the CURSOR key and rotate the DATA wheel to the left to set it OFF. 7. Select the Count: field with the CURSOR key and rotate the DATA wheel to the right to turn it ON. 8. Select the Count: field and press the OPEN WINDOW key to open the Count/Metronome window. 9. Select the Count in: field with the CURSOR key and select REC ONLY with the DATA WHEEL.
Chapter 3: Recording Sequences 13.To record again, press the PLAY START key while holding down the REC key again and start recording. 14.To over dub a performance over a recorded sequence, press the PLAY START key while holding down the OVER DUB key. Example 2: Recording a Loop This allows you to repeatedly play a preset bar and dub sounds over it. 1. Turn the MPC2000 on and load the drum sounds from the enclosed sound disk. (Refer to the chapter “Disk Operation” for details on how to load the sounds.
Chapter 3: Recording Sequences 6. Select the Loop: field with the CURSOR key and rotate the DATA wheel to the right to turn it ON. 7. When the Loop: field is selected, press the OPEN WINDOW key to open the Loop window. 8. Select the First bar: field with the CURSOR key and set the field to 1 with the DATA wheel. 9. Select the Last bar: field with the CURSOR key and set the field to END with the DATA wheel and close the Loop window by pressing CLOSE[F4]. 10.
Chapter 3: Recording Sequences 13.Press CLOSE[F4] to close the Count/Metronome window and you will return to the main window. 14.Start recording by pressing the OVER DUB key while holding down the REC key. After one bar count, the bar.beat.tick numbers in the Now: field will start to increase. Play the drum pads to the click. When the two bars have been recorded, the numbers will automatically return to the first bar and the mode will return to overdub mode allowing you to repeatedly overdub. 15.
Chapter 3: Recording Sequences 5. Select the MIDI Channel field with the cursor and set the MIDI channel of the MIDI device with the DATA wheel. 6. Start recording by pressing the PLAY START key while holding down the REC key. After one bar count, the bar.beat.tick numbers in the Now: field will start to increase. Play the MIDI device to the prerecorded drum sound. 7. When the number of bars set have been recorded, the recording automatically stops.
Chapter 3: Recording Sequences The MAIN SCREEN After the system disk is inserted into the MPC2000 and the power is turned on, the LCD screen shows the following contents: This is called the Main screen. It is the main operating screen of the MPC2000 and most playing and recording of sequences is done while this screen is showing. To return to this screen, press the MAIN SCREEN key.
Chapter 3: Recording Sequences Renaming a Sequence To open a Sequence window select the Sq: field and press OPEN WINDOW. • Sequence name: Change the name of the sequence. Move the cursor using CURSOR LEFT or RIGHT, or the DIGIT wheel and enter letters with the DATA wheel. It is also possible to directly enter letters from the DRUMS PAD. The letter shown on the top right of the pad will be entered when PAD is pressed. For example, A will be entered if you press PAD1 once and B if you press it again.
Chapter 3: Recording Sequences The following warning will appear if you press ALL SQ[F3] and all of the sequence data will be erased when you press DO IT[F5]. Copying a Sequence Sq: To open a sequence window select a field and press the OPEN WINDOW key. The Copy Sequence window will open when you press COPY[F5]. Select the copy source (top level) by pressing CURSOR UP and select the sequence you want to copy with the DATA wheel.
Chapter 3: Recording Sequences Setting the Tempo Set the tempo of the sequence. : Move the cursor to a field and set the tempo by rotating the DATA wheel. Enter 4 digits if you are using the numeric pad to enter. For example, to set the value to 120.5, enter “1205.” In this case, the tempo is confirmed when the fourth digit is entered. To set the value to 88.5, enter “885” and press the ENTER key to confirm the entry.
Chapter 3: Recording Sequences Entering and Modifying a Tempo Change To open a Tempo Change window select a tempo field and press the OPEN WINDOW key. When a tempo change is not set, the following screen will appear: To enter a tempo change, press INSERT[F3] in the Tempo Change window. Select the bar.beat.tick field and set the tempo change event point and set the tempo with %: or :. The %: and : work together, so if you change the value of one, the other will change correspondingly.
Chapter 3: Recording Sequences Selecting a Tempo Source This allows the performance of each sequence to a set tempo or the master tempo set by MPC 2000. Move the cursor to the Tempo Source Field as shown above and set the tempo source with the DATA wheel. • (SEQ) Within each sequence is a unique tempo setting. When (SEQ) is selected, the sequence’s unique tempo is displayed in the Tempo field. It is possible to set this tempo to each sequence individually.
Chapter 3: Recording Sequences Setting the Time Correct (Quantization) When data is recorded to a sequence in real-time, the note event is time corrected to the value specified here. Also, when the bar, beat, or tick point is moved using the STEP < / > key, the value specified here is adapted. Select the Timing: field with the CURSOR and set the quantize rate by rotating the DATA wheel. The options are as follows: OFF No timing correction.
Chapter 3: Recording Sequences • Swing %: This appears only when Note Value: is set to 1/8 or 1/16. Shift the note events of the even beats at the ratio set here to swing the rhythm. • Shift Timing: This shifts the note event back or forth the number of ticks set in the amount: field below. EARLIER LATER shifts back shifts forth • amount: This sets the volume of the shift timing. The maximum value varies depending on the Note Value settings.
Chapter 3: Recording Sequences If the beat is set in the New Tsig: field to extend the bar (i.e. 5/4), a blank space will appear at the end of each bar. Press DO IT[F5] to execute the beat. If the bar is shortened (i.e. 4/4 shortened to 3/4), the end of each bar is cut. Press DO IT[F5] to execute the beat. You can also display the Change Tsig window by pressing the OPEN WINDOW key when you are in the Tsig: field. Setting the Number of Bars Set the number of bars for each sequence.
Chapter 3: Recording Sequences To insert or delete bars in the middle of the sequence, press the IN/ DEL[F3] key. This window is divided into two function. The left is the insertion and the right is the deletion settings. Both fields function independently. To insert, set the left side and press INSERT[F2]. A blank bar(s) is inserted in the sequence. To delete, set the right side and press DELETE[F5]. A bar(s) in the sequence is deleted. The following is a description of each field.
Chapter 3: Recording Sequences Setting the Loop Set the loop (repeated performance) of the sequence. To repeatedly play the specified range until STOP is pressed, turn the loop ON and play the sequence. When the loop function is on, after the last bar has been recorded, the REC mode automatically changes to OVERDUB mode allowing you to play a sequence in a loop while over-dubbing. To set the loop ON or OFF, select the Loop: field with the CURSOR key and rotate the DATA wheel.
Chapter 3: Recording Sequences Setting the Count This sets the metronome on or off. Select the Count: field with the CURSOR key and set the count ON or OFF by rotating the DATA wheel. TO finely adjust the count, press the OPEN WINDOW key and open the Count/Metronome window. • Count IN: This sets the count down before the beginning of a sequence. OFF REC+PLAY REC ONLY Will not count down. Counts down before both recording and playing. Counts down only before recording.
Chapter 3: Recording Sequences Selecting a Track Move the cursor to the Tr: field and select the track by rotating the DATA wheel. The name and number of each track will appear. Renaming a Track To open the Track window, select the Tr: field and press the OPEN WINDOW key. • Track name: This changes the name of the track. Move the cursor using CURSOR LEFT or RIGHT keys, or the DIGIT wheel and enter letters with the DATA wheel. It is also possible to directly enter letters from the DRUMS PAD.
Chapter 3: Recording Sequences Deleting a Track In the main screen, open Track window, select the Tr: field and press the OPEN WINDOW key. To open the Delete Track window, press DELETE[F2]. To erase the data of the selected track, press DO IT[F5]. When you press ALL Tr[F3], the following warning will appear and will erase all track data when DO IT[F5] is pressed. Copying a Track In the main screen, open Track window, select the Tr: field and press the OPEN WINDOW key.
Chapter 3: Recording Sequences Turning the Track ON or OFF This sets the track ON or OFF. Select the On: field with the CURSOR key and rotate the DATA wheel to select YES or NO. YES will turn the track ON and play the track. NO will not play the track. Setting the Track Type This sets the track to either the sound source within MPC2000 or other external MIDI devices. Select the field as shown below with the CURSOR key and select between MIDI and Drum by rotating the DATA wheel.
Chapter 3: Recording Sequences Setting the Track’s MIDI Channel This sets the MIDI channel of the selected track. Select the field as shown below with the CURSOR key and rotate the DATA wheel to select the MIDI channel. Select between OUTPUT A or B in the field on the right side of the numeric field. For example, in the setting shown above, the data of track 01 which is currently selected sends data from MIDI OUT A as MIDI channel 1 data. Set the MIDI channel to the connected MIDI sound source.
Chapter 3: Recording Sequences • Receive ch: Set the receiving MIDI channel. All the other data that has not been set to a MIDI channel is ignored. Set this to ALL to receive all MIDI channel data. • Sustain Pedal to Duration: When performances from devices such as the MIDI keyboard are recorded to the sequencer, the sustain pedal message (control number 64) is recorded with the note data, but the following issues arise. 1.
Chapter 3: Recording Sequences MIDI Filter Function This sets the MPC2000 to receive or not receive a MIDI event. • MIDI filter: This is the on or off setting for the entire MIDI filter function. When this is off, all MIDI events will be received regardless of the settings in the Type: and Pass?: fields. • Type: Set the type of MIDI event. The following MIDI events can be filtered. For details on MIDI events, read a MIDI guide book.
Chapter 3: Recording Sequences Multiple Track Real-time Recording MPC2000 receives data from devices such as an external MIDI sequencer making it possible to record real-time on the 16 tracks of each MIDI channel. In this case, tracks 1 to 16 will be automatically assigned to MIDI channels 1 to 16 respectively. To display the MIDI Input window, select the MIDI channel field and press the OPEN WINDOW key. To display the Record All 16 Channels window, press REC 16[F2].
Chapter 3: Recording Sequences CAUTION:Take note that if you record on multiple tracks in CAUTION: real-time, all of the track data in the sequence selected in the Sq: field will be erased. Editing the Velocity This adjusts the velocity of the data that is recorded on the selected track when the sequence is played. Select the Velo%: field with the CURSOR key and set the incremental or decremental ratio of the velocity with the DATA wheel.
Chapter 3: Recording Sequences • Value: Sets the value of the edit method selected in Edit type:. • Time: Specifies the data range to be edited when the velocity of recorded data is edited. Any data not specified within this range will not be edited. • Notes: Specifies the note range to be edited when the velocity of recorded data is edited. Any note not specified within this range will not be edited.
Chapter 3: Recording Sequences Locating with the DATA Wheel You can locate a point in the sequence with the DATA wheel. To locate, select the Now: field with the CURSOR key and increase or decrease the number with the DATA wheel. The other increments or decrements in the Beat.tick field are determined by the settings in the Timing: field on the main screen. Units Used to Locate a Point The Now: field allows you to switch and display the bar/beat/clock and hour/minute/second.
Chapter 3: Recording Sequences The Main Screen Function Keys • This displays the step edit page which allows you to edit on sequence data at a time. • This edits or sets other elements of a sequence. • This enables you to play only the currently selected track. The SOLO display blinks when you press the key and enables solo playing. Press it again to turn it OFF, enabling all tracks to play. • Select the track with this function key. It is not necessary to move the cursor to the Tr: field.
Chapter 3: Recording Sequences The Play/Record Keys and the Locate Keys These ten keys operate similarly to the transport keys on a tape recorder, with some very useful additions: • The PLAY START key: This key causes the currently selected sequence to begin playing from the first bar. • The PLAY key: This key causes the sequence to start from the current position displayed in the Now: field in the Main screen. • The STOP key: This key causes the sequence to stop playing or recording.
Chapter 3: Recording Sequences • The GOTO Key: This key is used to instantly move to a specific position within the sequence. When pressed, the following screen is displayed: You can store a locate point to a memory on numeric pad keys 1 to 9. The Locate window will display the point stored on each key. By pressing the numeric pad key when this window is displayed will allow you to move the point.
Chapter 3: Recording Sequences The AUTO PUNCH Function The Auto Punch function allows Overdub or Record modes to be entered and exited automatically at preset points while playing. This can be very useful at times such as when you want to execute a very tight punch-in and there isn’t enough time to get from the MPC2000 to the MIDI keyboard to play the new notes after the punch-in. The Auto Punch function allows you to punch in automatically, allowing you to concentrate on your performance.
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Chapter 4 Editing Sequences
Chapter 4: Editing Sequences Overview There are three ways to edit a sequence. The first is to erase unnecessary note data using the ERASE key. The second is to display and edit each note or event. The third is to specify the bar or note range and edit the data together. Erasing Data with the ERASE Key To erase data with the ERASE key, you can play back a sequence and erase a random note, or display the note or event and erase them individually.
Chapter 4: Editing Sequences • Time: This sets the range you want to erase. • Erase: Select from the following three event types to erase: ALL EVENTS ALLEXCEPT ONLY ERACE This erases all the events within the range selected in the Time: field. For note events, only the notes set in the Note: field below are erased. This erases the events except the selected events. When ALL EXCEPT is selected, the field on the right enables you to select the event. The events selected here will not be erased.
Chapter 4: Editing Sequences Step Editing On the Step Edit screen, you can finely edit MIDI data on a track or enter data one at a time from the DRUMS PAD or MIDI keyboard. Step Editing Screen Press STEP[F1] on the MAIN screen to display the Step Edit screen. You can efficiently display the event you want to edit and edit efficiently. • View: This specifies the type of listed events.
Chapter 4: Editing Sequences View: Open the Step Edit Option window by selecting a field and pressing the OPEN WINDOW key. • Auto step increment: After entering data in step input, you can automatically move a sequence according to the value set in the Timing: field on the main screen each time an event is entered from a pad or MIDI keyboard.
Chapter 4: Editing Sequences The Event Display The note event displayed on the step edit screen will change depending on whether the selected track is a drum track or a MIDI track. Drum track (With note variation) (Without note variation) N: This is the note number and the Drum Pad number assigned to it. Tun: When the note variation function is used during a recording, this field will display the note variation data. D: This is the duration (length of note on).
Chapter 4: Editing Sequences Selecting and Editing Multiple Events Multiple MIDI events on the display can be selected together with the CURSOR UP or DOWN key while holding the SHIFT key. In this case the parameter is reverse displayed in addition to the note number. When multiple events are selected, EDIT appears in place of function keys INSERT and PASTE as shown above. By pressing EDIT[F4] here, the Edit Multiple window corresponding to the field selected with the cursor will appear.
Chapter 4: Editing Sequences Copying an Event To temporarily save the data on the clip board, select an event and execute Copy. To execute Copy, press COPY[F2] after selecting the event. Deleting an Event To execute Delete, press DELETE[F3] after selecting the event. Pasting an Event To paste data which was copied to the clip board, specify the point to paste it in the Now: field and press PASTE[F5]. Press DO IT[F5] to execute the paste.
Chapter 4: Editing Sequences When EXCLUSIVE is selected, a field displaying the byte volume of the exclusive message to be entered appears. Set the volume (byte) of the exclusive message you want to enter. By pressing DO IT[F5], you can return to the step edit screen. Since the event set in the Insert Event window will be inserted, set the parameter with the CURSOR key and the DATA wheel. It is also possible to insert a note directly from a drum pad or keyboard.
Chapter 4: Editing Sequences The Editing Screen The editing screen allows you to copy an entire event within a sequence. It is also possible to rearrange the tracks, transpose, or set the preferences of a newly created sequence. To display the editing screen, press EDIT [F2] in the main screen. Copying an Event First the event copy screen is displayed on the editing screen. Set the range of the event copy source in the left window and set the copy destination in the right window.
Chapter 4: Editing Sequences ◆Right Window • Sq: This selects the copy source sequence. Here, only the sequence number will appear. • Tr: This selects the track of the copy destination. Here, only the track number will appear. • Mode: This selects whether you will be writing over the copied data (REPLACE) or mixing the data (MERGE). When REPLACE is selected, the event in the copy destination is erased and is replaced with the copy source data.
Chapter 4: Editing Sequences Copying by Bar It is possible to bundle the data on all of the tracks in a sequence and copy them by bar measures. Press EDIT[F2] in the main screen and display the event copy screen and press BARS[F2]. Set the range of bars to be the copy source in the left window and set the insert destination in the right window. Here, all of the tracks in a sequence will be copied and inserted to the point set in the right window.
Chapter 4: Editing Sequences The sequence of the copy source and the copy destination can be set at the same time in the Copy Bars window. When the Sq: field is selected with the cursor, press the OPEN WINDOW key. Select the sequence of the copy source on the top and select the copy destination on the bottom. Here it is possible to view and select the sequence name. CAUTION: CAUTION:When you copy by bar, the data among corresponding tracks will be copied.
Chapter 4: Editing Sequences The selected track moves to the left. Here, if you rotate the DATA wheel again, the list on the right will scroll. When the place you want to move is displayed, press INSERT[F6] to go back to the list on the right. The track name remains the same and new track numbers are set in order. Transposing a Track This allows you to set the transposition of the data for each track. In the main screen, press EDIT[F2] , display the Event Copy screen, and press TRANS[F4].
Chapter 4: Editing Sequences To transpose and change the data itself, press FIX[F6]. By pressing DO IT[F5], the data is transposed according to the settings in Transpose amount:. Sequence Preferences This sets the preferences of the main screen when a sequence is newly created. In the main screen, press EDIT[F2] and display the Event Copy screen and press USER[F5]. Select the field with the CURSOR key and set the parameter with the DATA wheel. The fields which are not displayed here cannot be changed.
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Chapter 5 Song Mode
Chapter 5: Song Mode Overview When you are creating music data on the MPC2000, there are two main ways to create music data on the MPC2000. One way is to create a long sequence as a whole piece, the other way is to create short sequences for each part of the piece and play them sequentially using the Song feature. The Song function sequentially plays the data of a sequence. You can set the order or number of times to play the sequence.
Chapter 5: Song Mode Song Mode To display the Song mode screen, press the SONG key (or 1 on the numeric pad) while holding the SHIFT key. The Song Mode screen will appear: While this screen is showing, the MPC2000 is in Song mode, meaning that if play is entered, the active song will play instead of the active sequence. All of the Play/Record keys except RECORD and OVERDUB keys operate on the active song.
Chapter 5: Song Mode • Song name: Changes the name of the song. Move the cursor with the CURSOR LEFT or RIGHT key, or the DIGIT wheel and enter the name with the DATA wheel. It is also possible to directly enter the name from the DRUMS PAD. The letter on the top right of the pad will be entered each time the PAD is pressed. For example, A is entered when PAD1 is pressed once and B when pressed again. It is possible to enter a space with the 16 LEVELS key.
Chapter 5: Song Mode Copying a Song To open the Song window, select the Song: field and press the OPEN WINDOW key. To open the Copy Song window, press COPY[F5]. Select the copy source (top level) by pressing the CURSOR UP key and select the song you want to copy with the DATA wheel. Select the copy destination (bottom level) by pressing the CURSOR DOWN key and select the song you want to copy the data to with the DATA wheel. To copy the song data, press DO IT[F5].
Chapter 5: Song Mode Setting the Tempo This sets the tempo of the song. • TEMPO: This sets the sequence to either be played in the specified tempo or the Master tempo. Move the cursor to the TEMPO: field and set the tempo source by rotating the DATA wheel. SEQ MAS: The song will be played at the tempo specified in the sequence. In this case it is not necessary to change the tempo in the : field. The song will be played at the Master tempo specified in the : field.
Chapter 5: Song Mode Setting the Loop This sets the loop (repeated performance) of the song. To repeatedly play the specified range of the step until the STOP key is pressed, turn the loop ON and play the song. To set the loop ON or OFF, select the Loop: field with the CURSOR key and rotate the DATA wheel. To set the range of the loop, press the OPEN WINDOW key. • First step: Specify the first step of the loop. • Last step: Specify the last step of the loop.
Chapter 5: Song Mode Creating a Song To newly create a song, select an (Unused) song in the Song: field. Select (end of song) in the Sequence with the CURSOR key. Select the sequence by rotating the DATA wheel. The sequence will be assigned to the first step of the song. To select (end of song), press CURSOR DOWN key once. To select the sequence assigned to Step 2, rotate the DATA wheel. In the same way, assign sequences and increase the number of steps.
Chapter 5: Song Mode Selecting a Step and Changing a Sequence Select the step number of the Step field with the CURSOR key. If there are many steps, press the CURSOR UP or DOWN key many times to automatically scroll the screen. It is also possible to select the step with the DATA wheel. When you are changing a sequence assigned to a step, first select the Sequence with the CURSOR key. Select the sequence of the step you want to change with the CURSOR UP or DOWN key.
Chapter 5: Song Mode Deleting a Step Select the step number or sequence of the step you want to delete with the CURSOR key and press DELETE[F5]. When the delete is executed, the steps after the specified point will be moved up. Inserting a Step Select the step number or sequence of the step you want to insert with the CURSOR key and press INSERT[F6]. The steps after the selected will move one step back and sequence 01 will be inserted.
Chapter 5: Song Mode Setting the Locate Point It is possible to locate in the Now: field using the DATA wheel. Select the Now: field with the CURSOR key and increase or decrease the number with the DATA wheel to locate. The Now: field allows you to switch and display the bar/beat/clock and hour/minute/second. Select the Now: field and press the OPEN WINDOW key. • Display style: Select BAR,BEAT,CLOCK to display the bar, beat, and clock. Select HOUR,MIN,SEC to display the hour, minute, and second.
Chapter 5: Song Mode Converting a Song to a Sequence Song mode is useful for quickly creating the format of a song. However, it is cumbersome compared to Sequence mode when fine-tuning the details of a complex song. It is therefore useful to create a song initially using Song mode, then convert that song into a long sequence. This allows you to use the more versatile sequence editing features to complete the song. The Convert Song to Sequence function does this conversion.
Chapter 6 Creating and Editing Programs
Chapter 6: Creating and Editing Programs What Are Programs? A program is a collection of sounds assigned to 64 note numbers. It is possible to set the envelope or filter on each note number individually. It is possible to create 24 programs on the MPC2000. The sound is played back by a pad or MIDI note only when it is assigned to a note number in a program.
Chapter 6: Creating and Editing Programs The following is a graphical representation of how data is organized within programs: Program 24: Acoustic drum set 128 Sounds (for all programs) Data for each note number: Name: SNARE15 BIG_TOM 22"_RIDE AMB_KICK HAT_OPN Program 3: Jazz drum set Program 2: Brushes drum set Program 1: Rock drum set Pad: A01 A02 A03 A04 A05 Note#: 35 36 37 38 39 D16 98 Data for each note number: Attack: . . . Mix vol Sound used: 20 . . . 100 HAT_OPN 0 . . . 98 HI_SNARE 311 . .
Chapter 6: Creating and Editing Programs Creating a program When the system disk is inserted into the MPC2000 and the power is turned on, the main screen appears in a few seconds. At this stage, if you press PROGRAM (6 on the numeric keypad) while holding down the SHIFT key, the Assign screen in Program Edit appears. The Pgm: field on the top displays 1-NEW PROGRAM 01. This means “The name of the first program selected is NEW PROGRAM 01.
Chapter 6: Creating and Editing Programs Selecting a Program and Assigning a Sound The screen to set the program consists of three types. A screen to assign the sound to the program, a screen to set the parameters of the program, and a screen to set the MIDI of the internal sampler. First the screen which assigns the sound to the program is displayed when you press PROGRAM (or 6 on the numeric pad) while holding SHIFT.
Chapter 6: Creating and Editing Programs Renaming Programs To open the Program window, select the Pgm: field and press the OPEN WINDOW key. • Program name: This changes the name of the program. Move the cursor with CURSOR LEFT or RIGHT, or the DIGIT wheel and enter the name with the DATA wheel. It is also possible to directly enter the name from the DRUMS PAD. The letter shown on the top right of the pad will be entered when PAD is pressed.
Chapter 6: Creating and Editing Programs Newly Creating Programs To open the Program window, select the Pgm: field and press the OPEN WINDOW key. The Create New Program window will open if you press NEW[F3]. • New name: This sets the name of the program. Refer to “Renaming a Program” on how to enter characters. • MIDI program change: This sets the program number. It is possible to switch the program with program change from external MIDI devices.
Chapter 6: Creating and Editing Programs Assigning Notes to DRUMS PAD You first must assign a note number to the DRUMS PAD. Note numbers are assigned to all pads by the initial settings on the MPC2000. Unless there is a special requirement, it is not necessary to change the note assignments. Select the Pad: field with the CURSOR key and select the DRUMS PAD you want to assign by rotating the DATA wheel. You can also hit the DRUMS PAD and directly select the pad.
Chapter 6: Creating and Editing Programs The Pad Assign Mode and Initialize This allows you to select the pad assign mode in the Pad assign: field. On the MPC2000, each program can have a pad assignment, but if you select MASTER in the Pad assign: field, the pad assignment is stored as a master assign and can be adapted to other programs. PROGRAM MASTER Stores the pad assigns for each program. Adapts the master assign to the program.
Chapter 6: Creating and Editing Programs Assigning Sounds to Notes This assigns sounds to note numbers. Select the Note: field in the middle left with the CURSOR key and select the note number you want to assign by rotating the DATA wheel. Select the Snd: field by pressing CURSOR RIGHT key and select the sound you want to assign by rotating the DATA wheel. When the value in Pad: field in Note: field is changed, the note number assigned to that pad will automatically appear.
Chapter 6: Creating and Editing Programs SIMULT This plays up to three sounds together each time the note number specified in the Note: field is received. When this option is selected, two Mode: fields appear to the right of the Also play note: field. Select the notes you want to generate together with the DATA wheel. If you only want to add one sound, select either field and rotate the DATA wheel to the left until --/OFF is displayed.
Chapter 6: Creating and Editing Programs Editing Note Parameters This edits the note parameters assigned to the program. Press PROGRAM (or 6 on the numeric pad) while holding SHIFT to display the program assign screen and press PARAMS[F2] to display the parameter screen. Selecting Programs Move the cursor to the Pgm: field and select a program by rotating the DATA wheel. It is possible to rename, delete, copy, or newly create a program using the Program window in same way as the Assign screen.
Chapter 6: Creating and Editing Programs Copying the Note Parameter The various settings you make on the parameter screen effect the note number. When a complicated edit is made on a note and you want to use this edit on another note, it is possible to copy the note parameters to another note. To open the Copy Note Parameters window, select the Note: field and press the OPEN WINDOW key.
Chapter 6: Creating and Editing Programs • Dcy md: This sets the type of decay. END START The decay ends at the end of the sample. The decay ends at the end of the sample. The starting point of the decay is determined by the settings in the D e c a y : field. This is convenient in smoothly fading out the end of a sound. Also, when a sample is looped, the sample will decay according to the settings in the Decay: field after NOTE OFF.
Chapter 6: Creating and Editing Programs Setting the Filter This edits the filter of the sound assigned to each note. The filter has the following two parameters. Select the parameter field you want to edit with the CURSOR key and set the value with the DATA wheel. • Freq: This sets the cut off frequency of the filter. The smaller the value, the more oblique the sound becomes. • Reso: This sets the resonance of the filter.
Chapter 6: Creating and Editing Programs Setting the Pitch This sets the pitch of the sound assigned to each note. Select the Tune: field with the CURSOR key and enter the number with the DATA wheel. It is also possible to enter directly with the numeric pad. In this case press ENTER after you have entered the number. To display the following window, select the Tune: field and press the OPEN WINDOW key. • Tune: This is the same as the Tune: field on the previous screen.
Chapter 6: Creating and Editing Programs Setting the Voice Overlap When the same note is repeatedly generated, this can be used to set whether the previous sound is canceled or overlapping. Select the Voice Overlap: field with the CURSOR key and select one of the following three modes with the DATA wheel. POLY MONO NOTE OFF Multiple plays of the sound are assigned to additional voices, allowing polyphonic overlap.
Chapter 6: Creating and Editing Programs The MIDI Settings of the Sampler This sets the MIDI settings of the internal sampler. Press the PROGRAM (6 on the numeric keypad) while holding the SHIFT key, display the Program Assign screen and press MIDI[F3] to display the Smpler MIDI setup page. • MIDI Volume: This sets whether or not to receive MIDI volume data. When RECIEVE is selected, it will receive the data and when IGNORE is selected, will not receive the data.
Chapter 7 Mixer Functions
Chapter 7: Mixer Functions Stereo Output Mixer The MPC2000 features a 64 channel stereo mixer which allows you to set the volume and pan for each of the 64 notes assigned to a program. Set the stereo mixer on the Mixer screen which appears when MIXER (7 on the numeric pad) is pressed while holding down the SHIFT key. A graphical display of the stereo mixer appears. The above illustration displays the volume and pan corresponding to pad bank A (A01 to A16).
Chapter 7: Mixer Functions Setting the Pan Move the cursor to the Pan field with the CURSOR UP key. Select the channel you want to set the pan to with the CURSOR LEFT or RIGHT key. It is also possible to select the channel by hitting the drum. Set the pan with the DATA wheel. The graphical pan knob displayed on the screen rotates according to the value. Setting the Volume or Pan Together This allows you to adjust the volume or pan of all the channels of the selected bank together at the same ration.
Chapter 7: Mixer Functions Setting the Para Out and Effect Send (Option) When the optional 8 Para Out Board (IB-M208P) or effect board (EB16) is installed, set the output of the sound or the effect send in the Individual Out screen. CAUTION: CAUTION:If 8 Para Out Board (IB-M208P) or effect board (EB16) is not installed, nothing will change with the settings here. Furthermore, the effect board (EB16) does not comply with MPC2000 version 1.
Chapter 7: Mixer Functions Setting the Send Level Move the cursor to the Level field with the CURSOR DOWN key. Select the channel of which you want to set the volume with the CURSOR LEFT or RIGHT key. It is also possible to select the channel by hitting the drum pad. Set the level with the DATA wheel. Set the output level or the effect send level of the output set on the top of the screen. The graphical volume slider will move up or down according to the value.
Chapter 7: Mixer Functions Setting the Volume or Pan for Each Note Up to this section the volume or pan settings were set by displaying them together for each pad bank. It is also possible to display a list of parameters for each note. Press MIXER (7 on the numeric pad) while holding down the SHIFT key to display the Mixer screen and press CHANEL[F3] to display the Channel screen. Select the Note: field with the CURSOR key and select the note you want to edit with the DATA wheel.
Chapter 7: Mixer Functions Setting Up the Mixer Press MIXER (7 on the numeric pad) while holding down the SHIFT key to display the Mixer screen and press SETUP[F4] to display the Mixer Set Up screen. In the Mixer source select on the left, select whether you will set the mixer by program, by sequence, or master setting. In the Stereo mix: field set the Stereo Out mixer and in the Indiv out: field the Para Out mixer. The following parameters that can be selected are the same for either one.
Chapter 7: Mixer Functions Setting the Effects When the effect board (EB16) is installed, press EFFECT[F5] to set the Effect screen. Since MPC2000 version 1.0 does not comply to effect board, the following screen will appear.
Chapter 8 Creating and Editing Sounds
Chapter 8: Creating and Editing Sounds Sampling a New Sound On the MPC2000, sound sampling is done in 16-bit linear format at the full 44.1kHz sampling rate, as with compact discs. CAUTION: CAUTION:As with all samplers, all sounds are lost when the power is removed.
Chapter 8: Creating and Editing Sounds • Monitor: This choice field has two options: ON and OFF. If ON, the signal from the sampling input is heard in the stereo mix outputs. If OFF, it is not. If you are sampling with a microphone in the same room as the speakers, select OFF to avoid audio feedback. Otherwise, select ON to hear the incoming signal in the stereo mix. • Threshold: This sets the threshold value at the beginning of the sampling.
Chapter 8: Creating and Editing Sounds CAUTION:When played back, the sound starts playing from CAUTION: the point at which the threshold was exceeded because the Soft Start parameter (in the Edit a Sound screen) is automatically set to the first sample which exceeded the threshold. To hear the prerecord portion of the sound, you must set the Soft Start field to an earlier position within the sound.
Chapter 8: Creating and Editing Sounds During the recording, the following display will appear. The sampling will end when the time set in Time: field is up. The sampling will also end when STOP[F6] is pressed during a sampling. The sampling will be interrupted when CANCEL[F5] is pressed and will return to the original display. The following window will be displayed when the sampling is finished. To listen to the sampled sound, press PLAY[F4].
Chapter 8: Creating and Editing Sounds • Assign to note: This assigns a sampled sound to DRUMS PAD. When the sampling is complete, it is possible to play the sound which has just been recorded with the pad. Select a field with the CURSOR key and select the note number of the DRUMS PAD you want to assign with the DATA wheel. It is also possible to select the field with the CURSOR key and directly assign the sound by hitting the DRUMS PAD.
Chapter 8: Creating and Editing Sounds Editing a Sound This allows you to edit a sound loaded from a disk or sampled and loaded from the memory. By pressing TRIM (or 5 on the numeric pad), the TRIM mode screen appears. Selecting a Sound Move the cursor to the Snd: field and select the sound by rotating the DATA wheel. In the case of stereo sampling, (ST) will appear after the sample name.
Chapter 8: Creating and Editing Sounds • This displays the specifications of the currently selected sound. You cannot change the value here. Type: Displays the stereo or monaural mode. Rate: Displays the frequency of the sample. Size: Displays the data size of the sound. Deleting a Sound To open the Sound window, select the Snd: field and press the OPEN WINDOW key. Press DELETE[F2] to open the Delete Sound window.
Chapter 8: Creating and Editing Sounds TRIM Mode To play only the necessary parts of the sound, set the starting point and end point of the sound. The wave pattern of the entire sound is displayed. The area between the start and end points will be displayed in reversed black and white. • St: Set the start point where you want to actually start generating the sample when you play back. Select the St: field with the cursor and change the value with the DATA wheel.
Chapter 8: Creating and Editing Sounds Deleting Unnecessary Samples To save memory space, it is possible to delete parts of the sample which will not actually be generated before the start point or after the end point. In the TRIM mode screen, press CUT[F5] to display the CUT window. To delete the part, press DO IT[F5]. Finely Adjusting the Start Point Select the St: field and press the OPEN WINDOW key to open the Start fine window. Here it is possible to finely adjust the start point.
Chapter 8: Creating and Editing Sounds Finely Adjusting the End Point Select the End: field and press the OPEN WINDOW key to open the End fine window. Here it is possible to finely adjust the end point. • End: Set the end point. Change the value with the DATA wheel. It is possible to change the value to an extremely large number by selecting the digit with the DIGIT wheel. It is also possible to directly enter a number with the numeric pad and confirm it by pressing the ENTER key.
Chapter 8: Creating and Editing Sounds LOOP Mode Set the loop of the sound. Set this mode to play loops such as a phrase sample. Press TRIM (or 5 on the numeric pad) while holding SHIFT and display the LOOP mode screen by pressing LOOP[F2]. • To: This sets the turn of the loop. Select the To: field with the cursor and change the value with the DATA wheel. It is possible to change the value to an extremely large number by selecting the digit with the DIGIT wheel.
Chapter 8: Creating and Editing Sounds Finely Adjusting the Loop Point Select the To: field in LOOP mode or the Lngth: field and press the OPEN WINDOW key to open the Loop fine window. Here you can finely adjust the loop point. • To: This sets the point where the loop folds. Change the value with the DATA wheel. It is possible to change the value to an extremely large number by selecting the digit with the DIGIT wheel.
Chapter 8: Creating and Editing Sounds znEDIT Mode This allows you to select and edit the sample zone. • St: This sets the first point in the zone to edit. Select the St: field with the cursor and change the value with the DATA wheel. It is possible to change the value to an extremely large number by selecting the digit with the DIGIT wheel. It is also possible to directly enter a number with the numeric pad and confirm it by pressing the ENTER key. • End: This sets the last point in the zone to edit.
Chapter 8: Creating and Editing Sounds This edits the range selected on the ZONE mode screen according to the settings in the Edit: field. ◆ ZONE->NEW SAMPLE This creates a new sound by copying the range selected as a zone. Set the sound name in the New name: field and press DO IT[F5] to execute. ◆ INSERT Sound->ZONE START This inserts other sounds to the start point of the zone. Select the sound you want to insert in the Insert Snd: field and press DO IT[F5].
Chapter 8: Creating and Editing Sounds ◆ REVERSE ZONE This reverses the range selected as a zone. Press DO IT[F5] to execute the REVERSE ZONE command. Finely Adjusting the Start Point of a Zone Select the St: field in the znEDIT mode screen and press the OPEN WINDOW key to open the Zone start fine window. Here it is possible to finely adjust the start point of a zone. • Zn st: Set the start point of a zone. Change the value with the DATA wheel.
Chapter 8: Creating and Editing Sounds Finely Adjusting the End Point Select the End: field in znEDIT mode and press the OPEN WINDOW key to open the Zone end fine window. Here it is possible to finely adjust the end point. • End: Set the end point. Change the value with the DATA wheel. It is possible to change the value to an extremely large number by selecting the digit with the DIGIT wheel. It is also possible to directly enter a number with the numeric pad and confirm it by pressing the ENTER key.
Chapter 8: Creating and Editing Sounds Setting the Sound Parameters Set the sound parameters such as the volume or pitch of the sound. It is also possible to set the BEAT LOOP FUNCTION. Press TRIM (or 5 on the numeric pad) while holding SHIFT and display the sound parameter screen by pressing PARAMS[F4]. • Snd: Use the DATA wheel to select the sound of which the parameters you want to set. • Level: Sets the volume of the sound.
Chapter 8: Creating and Editing Sounds Beat Loop Function Set the BEAT LOOP FUNCTION in the right side of the Sound Parameter Screen. The BEAT LOOP FUNCTION executes phrase sampling and is used to synchronize the tempo of two phrase samples playing in a loop. Phrases will start to slip out of synch when multiple phrase samples playing in a loop are overdubbed and played back in different tempo. In order to solve this, it is necessary to change the pitch of each sample and synchronize the tempo.
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Chapter 9 Disk Operation
Chapter 9: Disk Operation Overview When the power of the MPC2000 is turned off, all of the data will be erased. If you have any necessary data, make sure you save the data to a disk before the power is turned off. The MPC2000 data will be saved on the disk as a file and it is possible to name the file using up to 16 characters. There are mainly two types of disks that can be used for the MPC2000.
Chapter 9: Disk Operation Other icons displayed are: MPC2000 Delete Delete. This appears when you are deleting a file or data. Before Proceeding to Use a Floppy Disk Do NOT press the disk eject button when you are using a floppy disk and the light of the disk drive on the front panel of the MPC2000 is on. The data or disk may be damaged or destroyed.
Chapter 9: Disk Operation Formatting a Disk In order to load or save a file to a floppy disk or an external SCSI drive, it is necessary to format the disk in order to use it with the MPC2000. CAUTION: CAUTION:Once the disk is formatted, all the data within the disk will be erased. Formatting a Floppy Disk 1. Insert the floppy disk into the disk drive of the MPC2000 and press DISK (3 on the numeric keypad) while holding down the SHIFT key and enter Disk mode.
Chapter 9: Disk Operation Formatting a SCSI Drive 1. Connect the MPC2000 to an external SCSI drive using SCSI connectors. For details on how to connect an external SCSI drive, refer to “Connecting an External SCSI Drive.” 2. Press DISK (3 on the numeric keypad) while holding down the SHIFT key to enter Disk mode. The format screen appears when you press FORMAT[F4]. 3. Select the ID of the SCSI drive in the Device: field. The Vender=, Product=, Ver.
Chapter 9: Disk Operation Saving the Data When the power of the MPC2000 is turned off, all of the data will be erased. If you have any necessary data, make sure you save the data to a disk before the power is turned off. There are various types of files on the MPC2000 and are labeled by different extensions depending on the type of file. ______.ALL A file with 99 sequences and 20 songs. ______.SEQ A sequence file. ______.APS All of the program on the MPC2000 memory when saved.
Chapter 9: Disk Operation 3. Select the type of data you want to save in the Type: field. The operation will differ slightly depending on the selected type. 4-1. Save All Sequence & Songs This saves all the sequence and song data on the MPC2000 memory. Select Save All Sequence & Songs. The file name will appear in the File: field. Press DO IT[F6]. It is possible to change the file name you are saving in the File name: field.
Chapter 9: Disk Operation Select the type of standard MIDI file in the Save as: field. MIDI FILE TYPE 0 The sequence data will be saved together on one track. The MPC2000 proprietary track data such as the track name will be erased. MIDI FILE TYPE 1 In contrast to MIDI FILE TYPE 0, the data saved in this format will reproduce the conditions of the data. Normally select TYPE 1. The selected file name will appear in the File: field. 4-3.
Chapter 9: Disk Operation 4-5. Save a Sound This saves each sound within the MPC2000 memory. Select Save a Sound. Select the sound you want to save in the File: field. Press DO IT[F6]. The file name of the sound being saved will appear in the File: field. Note: Copy Operating System requires different procedures and will be described separately. 5-1. Press WIPE[F3] to display the following window. Press DO IT[F5] to erase all the data on the disk and save. 5-2. Press SAVE[F5] to execute save.
Chapter 9: Disk Operation Saving Across Multiple Floppy Disks In cases such as Save All Program & Sounds, where a large quantity of data is being saved on a floppy disk, one disk may not be enough. In this case, the following window will appear when there is not enough space left on the disk after the first disk becomes full. Insert a new floppy disk here. If it is possible to erase all the data on the newly inserted disk, press WIPE[F3].
Chapter 9: Disk Operation Copying a System Disk The MPC2000 requires operating system software to turn the power on in the same way as personal computers. Personal computers have operating systems on the hard disk which is automatically loaded when the power is turned on. In the case of MPC2000, the operating system software is stored on the system disk and it is always necessary to use the system disk when you are turning the power on.
Chapter 9: Disk Operation 3. Once the operating system file is loaded, the following window will appear. The left side of the window will display the data of the loaded operating system file. Select the copy destination disk in the Device: field. Select Floppy in the Device: field and press DO IT[F5] to display the following window. Remove the system disk and insert the copy destination disk into the MPC2000 disk drive. Press DO IT[F5] to copy.
Chapter 9: Disk Operation Loading Files The following files can be loaded from a disk on the MPC2000: ______.SND Sound file. ______.SEQ Sequence file. ______.ALL All sequence and song files. ______.MIDI Standard MIDI file. ______.PGM Program file. ______.APS Multiple programs. ______.WAV PC wave file. 1. Press DISK (3 on the numeric keypad) while holding down the SHIFT key to enter disk mode and display the following load screen. 2. Select the disk you want to load to in the Device: field.
Chapter 9: Disk Operation Note: When SCSI is selected in the Device: field, the Part: field appears on the screen. Select the partition you want to load. If you are using a disk with a large amount of disk space, such as a hard disk, it is easier to manage the files by dividing the disk space. Set the partitions after the disk has been formatted. If you are loading CD-ROM data used for S1000 or S3000, the Vol: field will appear on the right of the View: field.
Chapter 9: Disk Operation 4-1. Selecting .SND (sound) Files or .WAV (wave) Files Press DO IT[F6] to load a sound file. The following window appears when the loading is completed. The file name of the loaded sound will appear in the File: field. Press PLAY[F3] to listen to the loaded sound. Select the note number or drum pad you want to assign the loaded sound to in the Assign to note: field. It is possible to rotate the DATA wheel or select directly by playing the pad.
Chapter 9: Disk Operation 4-3. Loading .PGM (program) Files When a program file is loaded, the selected program and the sounds assigned to the program will be loaded. Press DO IT[F6] to display the following window. The Replace same sound in memory: field sets whether you will replace the same sound on the MPC2000 memory with the sound on the disk if the sound assigned to the loaded program already exists.
Chapter 9: Disk Operation 4-4. .ALL Files Press DO IT[F6] to display the following window. Press LOAD[F5] to load all sequence and song files. Be careful, since all of the sequence and song file data within the memory will be erased. Press [F3] to select and load each sequence in the .ALL file. The procedure here is the same as “Loading .SEQ (sequence) or .MID (standard MIDI) Files.” 4-5. .
Chapter 9: Disk Operation Deleting a File from the Disk It is possible to select and delete a file from the disk. 1. Press DISK (3 on the numeric keypad) while holding down the SHIFT key to display the Disk mode and press DELETE[F5] to display the Delete mode screen. 2. Select the disk in which the file you want to delete is in the Device: field. If you are deleting a file on the floppy disk, select Floppy. If you are deleting a file on an external SCSI drive, select the appropriate SCSI ID.
Chapter 10 MIDI/SYNC Mode OTHER Mode
Chapter 10: MIDI/SYNC Mode, OTHER Mode MIDI/SYNC Mode The MPC2000 complies to MIDI CLOCKÅAMIDI TIME CODE ÅAMIDI MACHINE CONTROL synchronous messages. This enables you to synchronize with other sequencers and also by using a MIDI MACHINE CONTROL compliant MTR (Multi Track Recorder) control the MTR from the MPC2000. If you are only using the MPC2000 or connecting it to a MIDI sound source and using another sequencer or MTR, it is not necessary to set the channel.
Chapter 10: MIDI/SYNC Mode, OTHER Mode ◆ MIDI CLOCK MIDI CLOCK is a general synchronization signal which corresponds to most sequencers. When the MIDI CLOCK is used, the tempo of the piece is determined by the settings of the master sequencer. Shift early(ms): When you are playing synchronously, set the offset which slides the timing against the master. Set it normally to 0. ◆ MIDI TIME CODE (MTC) In contrast to the MIDI CLOCK, the MIDI TIME CODE is a snchronous signal with absolute time.
Chapter 10: MIDI/SYNC Mode, OTHER Mode Synchronizing Another Sequencer or MTR to the MPC2000 To set the MPC2000 as a master and synchronize another sequencer to it, connect the MIDI OUT of the sequencer and the MIDI IN of the MPC2000.
Chapter 10: MIDI/SYNC Mode, OTHER Mode ◆ MIDI CLOCK MIDI CLOCK is a general synchronization signal which corresponds to most sequencers. When the MIDI CLOCK is used, the tempo in the MPC2000 will control another sequencer. ◆ MIDI TIME CODE (MTC) In contrast to the MIDI CLOCK, the MIDI TIME CODE is a snchronous signal with absolute time. The MTC does not have tempo data and therefore it is necessary to set the tempo change on the master device and the MPC2000.
Chapter 10: MIDI/SYNC Mode, OTHER Mode OTHER Mode Set the tempo with the TAP TEMPO key and initialize the data. It is also possible to check the version of the MPC2000 operating system. OTHERS Screen Press the OTHER (8 on the numeric pad) while holding down the SHIFT key to display the OTHER mode. • Tap averaging: Hit the TAP TEMPO to set the tempo. The MPC2000 sets the tempo to the average of the tempo tapped. When you determine the tempo with the TAP TEMPO key, set the number of taps used to calculate.
Chapter 10: MIDI/SYNC Mode, OTHER Mode INIT Screen Press OTHER (8 on the numeric pad) while holding down the SHIFT key to display the OTHER mode screen and press INIT[F2] to display the INIT screen. Erase the data on the MPC2000 memory and initialize the parameters. VER. Screen Press OTHER (8 on the numeric pad) while holding down the SHIFT key to display the OTHER mode screen and press VER.[F3] to display the Version screen.
Chapter 10: MIDI/SYNC Mode, OTHER Mode Page 160
Appendix
Appendix Notes on Using SCSI Drives Connecting an External SCSI Drive SCSI devices (hard disk drives) are connected as follows: SCSI CABLE HARD DISK DRIVE (or CD-ROM, etc.) SCSI INTERFACE To other SCSI devices The MPC2000 uses a 25-pin SCSI connector to load or save data to such devices such as the hard disk connected by a SCSI cable. By setting the SCSI ID, it is possible to connect multiple SCSI devices on the same SCSI bus.
Appendix SCSI ID Make sure the SCSI ID of a SCSI device connected to a SCSI bus is unique. For example, the ID of the MPC2000 is 6 and the ID of the other devices connected should not be set to 6. To set the ID of external SCSI devices connected, check the manual of that device. Termination A chain of SCSI devices must be terminated at either end and terminating resistors are fitted to most SCSI devices when you buy them. The MPC2000’s SCSI interface is terminated.
Appendix Installing the Options—To Service Technicians CAUTION: These servicing instructions are for use by CAUTION:These qualified personnel only. To reduce the risk of electric shock, do not perform any of servicing other than that contained in the Operating instructions unless you are qualified to do so. Refer all servicing to qualified service personnel. The MPC2000 can accommodate several options.
Appendix To remove the cover: No.2 Top Panel No.2 No.1 No.1 Front Panel 1. Remove screw No.1 and remove the front panel. 2. Pull off the lever of the slide volume, remove screw No.2 and remove the top panel by pulling it up. No.1 To remove the operation panel: The line connected to the CPU Slide screw Slide screw Bottom Top steel metal Front screw 1. Remove the four screws on the MPC2000, the four front screws and pull off the top steel metal leaving the foundation on. 2.
Appendix Installing Memory Expansion The MPC2000’s internal memory can be expanded to 32Mbytes using SIMMs. The MPC2000 comes with 2Meg of memory ‘hardwired’ and there are two slots in which you can install SIMMs chips. The SIMMs board is inserted at a slight angle and then pushed back where it clips into place.
Appendix Technical Specifications General • Display • Disk drive • Dimensions • Weight • Power requirements : 248 x 60 dot graphic LCD : 3.5 inch 2HD/2DD : 405(W) x 126(H) x 328(D) mm : 6.3 kg : 100-120 / 220-240 VAC, 50/60Hz, 23W (13W without option) • Memory expansion slot : 2 / 72-pin SIMM (70ns) Sound Generator • Sampling rate : 44.1kHz (frequency response: 20Hz-20kHz) • Sampling capacity : 2MB standard (21.9 seconds mono or 10.9 seconds stereo), expandable to 32MB.
Appendix Rear Panel Inputs/Outputs • Record input (both L and R) : 1/4-inch stereo phone x 2, balanced -40dBu, input imp. 39kΩ; Max. input level +10dBu • Digital sampling input : RCA-pin x 1, S/PDIF (optional) • Digital master output : RCA-pin x 1, S/PDIF (optional) • Stereo output : 1/4-inch phone x 2, unbalanced +11dBu, output imp. 100Ω; Max. output level +17dBu • 8 individual outputs : 1/4-inch phone x 8, unbalanced +11dBu, output imp. 100Ω (optional); Max.
Appendix The MIDI Implementation Charts This section contains the MIDI implementation charts for the MPC2000. There are two charts—one for the sequencer section, and one for the pad and sound generator section. These charts are useful to determine if any incompatibilities exist between the MPC2000 and your other MIDI instruments.
Appendix sequencer section) Model: MPC2000 (sequencer MIDI Implementation Chart Function **** Transmitted Recognized Basic Channel Default Changed 1 - 16 1 - 16 1 - 16 1 - 16 Mode Default Messages Altered 3 X X 1 X X True Voice 0 - 127 0 - 127 0 - 127 0 - 127 Velocity Note ON Note OFF O O O O After Touch Key’s Ch’s O O O O O O 0 - 127 O O True# O 0 - 127 O 0 - 127 System Exclusive O O System Common : Song Pos : Song Sel : Tune O X X O X X System Real Time : Clock :