User manual
1. Database and user set up and administration
2. Development of a cue programming and playback (sequencing) engine,
integrated both with a real-time display of a 3D world and the above-
mentioned database.
In addition, the focus on targeting pupils acts as a constant constraint, slightly
more special than the other technical details.
Thus, this report will introduce the general model of the system and the initial
prototype. Thereupon, database and user set up will be discussed in a separate section,
through a brief discussion of the current version of the administration interface,
noting important version changes and relations to other important design details as
appropriate. Similarly, the second topic – development of a cue-programming engine,
integrated with a real-time 3D display and a database, will be discussed in a separate
section, through a brief discussion of the current version of the 3D user interface.
It is important to note that at the time of writing of the report, the most
current version of these interfaces do not perform the entire spectrum of planned
functions, although they perform most; and the report will correspondingly discuss
this (most current) version. Also, at the time of writing of this report, the real light-
show event is still a few months ahead (although time does indeed fly fast); yet, the
current version of the prototype, as it has most of the planned features, is already
being presented to teachers of schools in Randers Kommune participating in this
project.
"DMX Director" - Architecture of a 3D light-programming application, in a multi-user Internet environment
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