User Manual

Video formats, modes and bandwidth
PIKE Technical Manual V5.1.2
242
Format Mode Resolution Color mode Maximal S800 frame rates for Format_7 modes
7
0 1388 x 1038
1388 x 1038
Mono8
Mono12
Mono16
YUV411
YUV422,Raw16
Mono8,Raw8
Raw12
RGB8
30 (16*) fps
30 (16*) fps
23 (16*) fps
30 (16*) fps
23 (16*) fps
30 (16*) fps
30 (16*) fps
15 (15*) fps
1 692 x 1038 Mono8
Mono12
Mono16
30 (16*) fps 2x H-binning
30 (16*) fps 2x H-binning
30 (16*) fps 2x H-binning
2 1388 x 518 Mono8
Mono12
Mono16
51 (27*
) fps 2x V-binning
51 (27*) fps 2x V-binning
45 (27*) fps 2x V-binning
3 692 x 518 Mono8
Mono12
Mono16
51 (27*) fps 2x H+V binning
51 (27*) fps 2x H+V binning
51 (27*) fps 2x H+V binning
4 692 x 1038
692 x 1038
Mono8
Mono12
Mono16
YUV411
YUV422,Raw16
Mono8,Raw8
Raw12
RGB8
30 (16*) fps 2 out of 4 H-sub-sampling
30 (16*) fps 2 out of 4 H-sub-sampling
30 (16*) fps 2 out of 4 H-sub-sampling
30 (16*) fps 2 out of 4 H-sub-sampling
30 (16*) fps 2 out of 4 H-sub-sampling
30 (16*) fps 2 out of 4 H-sub-sampling
37 (16*) fps 2 out of 4 H-sub-sampling
30 (16*
) fps 2 out of 4 H-sub-sampling
5
#
1388 x 518
1388 x 518
Mono8
Mono12
Mono16
YUV411
YUV422,Raw16
Mono8,Raw8
Raw12
RGB8
30 (16*) fps 2 out of 4 V-sub-sampling
30 (16*) fps 2 out of 4 V-sub-sampling
23 (16*) fps 2 out of 4 V-sub-sampling
30 (16*) fps 2 out of 4 V-sub-sampling
23 (16*) fps 2 out of 4 V-sub-sampling
30 (16*) fps 2 out of 4 V-sub-sampling
37 (20*) fps 2 out of 4 V-sub-sampling
15 (15*) fps 2 out of 4 V-sub-sampling
6
#
692 x 518
692 x 518
Mono8
Mono12
Mono16
YUV411
YUV422,Raw16
Mono8,Raw8
Raw12
RGB8
30 (16*) fps 2 out of 4 H+V-sub-sampling
30 (16*) fps 2 out of 4 V-sub-sampling
30 (16*) fps 2 out of 4 H+V-sub-sampling
30 (16*) fps 2 out of 4 H+V-sub-sampling
30 (16*) fps 2 out of 4 H+V-sub-sampling
30 (16*) fps 2 out of 4 H+V-sub-sampling
37 (20*) fps 2 out of 4 H+V-sub-sampling
30 (16*) fps 2 out of 4 H+V-sub-sampling
Table 88: Video Format_7 default modes Pike F-145B / F-145C
#: Vertical sub-sampling is done via concealing
certain lines, so the frame rate is not
frame rate = f (AOI height)
but
frame rate = f (2 x AOI height)
** applying to -15fps variant only