User Manual
Table Of Contents
16
OUTPUT 
This control lets you adjust the output level of the 
modeled vocal over a range of +/- 24 dB. As you 
will discover, some models result in substantial 
level changes. This control is used to bring them 
back up or down to the desired level. 
Command (Mac)/Control (PC) click the control to 
reset it to its default value of 0 dB
Level Matching
As mentioned above, some model settings 
result in substantial level changes. The Level 
Matching function attempts to compensate 
for level differences between the original and 
processed versions by automatically applying gain 
adjustments to the modeled version. 
VEry ImpOrTaNT NOTE: his function 
is provided for ease of A/B comparisons 
with the original vocal. It inserts some 
processing into the modeled vocal path that can 
have a very small but nonetheless real effect on 
the overall audio quality. Once you have a model 
you like, turn the Level Matching function Off and 
use the Output Gain to adjust the proper level. 
Click the Level Matching button to toggle its state. 
The button will display On or Off as appropriate. 
Bypass
This control is used to (you guessed it) bypass the 
plug-in. It has been designed to provide artifact-
free bypass switching so that you can use it to 
seamlessly enable THROAT Evo only where 
desired on a track. 
Click the Bypass button to toggle its state. The 
button will display On or Off as appropriate. 
Keep in mind that “On” means that the Bypass 
function is on, i.e., the plug-in is bypassed. 
Usage Tips
•
  THROAT Evo is a monophonic processor.
•
  For best modeling performance, THROAT 
Evo needs to be able to detect the pitch of 
the original performance. To do that, THROAT 
Evo requires a clean, pitched, monophonic 
signal. If THROAT Evo can not reliably detect 
the pitch of the input, either because of a 
noisy or effected signal or because the input 
is not a single monophonic voice, it will not 
fail, but will fall back to an alternative (but 
not quite as accurate) modeling method. 
•
  If you are going to be using pitch shift, set 
your pitch shift range first and then adjust the 
modeling controls to create the desired vocal 
timbre.
•
  As has been mentioned several times already, 
for natural, “realistic” results, always start with 
relatively small adjustments to the various 
throat modeling controls, whether the Length 
and Width sliders, or the Graphic Display 
control points. 
  The actual range of variation in human anatomy 
is quite small relative to the overall range 
offered by THROAT Evo. When you’re first 
getting started, try limiting control changes to 
around +/- 15%. As you get a feeling for the 
effect of various settings, slowly increase the 
ranges until things start sounding weird (not 
that that’s necessarily a bad thing).










