User Manual
Table Of Contents
- Auto-Tune Evo Owner's Manual
 - ©2008 Antares Audio Technologies
 - License Agreement
 - Contents
 - Welcome!
 - 1: Getting Started
 - 2: Introducing Auto-Tune Evo
 - 3: Auto-Tune Evo Controls
 - 4 : Auto-Tune Evo Tutorials
 - 5: New Feature Quick Start Guide
 - 6: The Auto-Tune Vocal Effect
 - 7: Other Creative Applicationsfor Auto-Tune Evo
 - 8: The Auto-Tune Evo Scales
 - Index
 
4
common control area to ensure that all of 
the parameters used by both Automatic 
and Graphical correction modes are easily 
available at all times. 
• Tracking control back where it belongs: 
Back in Auto-Tune 5, we consolidated the 
Auto Mode and Graphical Mode Tracking 
controls and moved the resulting control to 
the Options dialog. This turned out to be a 
none-too-popular move. It’s now back in the 
common control area where it’s instantly 
accessible in either mode. (And speaking of 
the Tracking control, the new Evo Processing 
technology allows the Tracking control to 
more easily correct (the now rare) octave 
pitch-tracking errors.)
Automatic Mode Features 
•  Real-time pitch shifting: Auto-Tune Evo’s 
new Transpose control provides extremely 
high-quality real-time pitch shifting over a 
two-octave range (+/- one octave in semi-
tone increments). 
•  Formant correction (Native versions 
only): While Auto-Tune’s classic pitch 
adjustment technology still provides the 
optimum results for the very small intervals 
typical of conventional pitch correction, for 
larger intervals or outright pitch-shifting, 
engaging Auto-Tune Evo’s Formant 
Correction function preserves vocal character 
over a much wider pitch-shift range.
•  Throat modeling (Native versions only): 
Utilizing the latest incarnation of Antares’ 
unique throat modeling technology, the new 
Throat Length control actually allows you to 
modify vocal character by passing it through 
a variable-length physical model of the 
human vocal tract. 
  (Throat modeling is only available when 
Formant Correction is engaged.)
Graphical Mode Features 
•  Resizable Graphical Mode window: In 
most hosts, Auto-Tune Evo’s Graphical Mode 
window can be resized in real-time, limited 
only by the size of your monitor. (In hosts that 
don’t support real-time resizing, the window 
size can be set in the Options dialog. In VST 
hosts, resizing is limited to a maximum size 
of 1600 x 1200 pixels — still not too shabby.) 
•  New Note-based pitch correction  
and pitch shifting: In addition to Lines and 
Curves, Auto-Tune Evo introduces an entirely 
new method of pitch editing: Note Objects. 
Clicking the Make Notes button will cause 
Auto-Tune Evo to analyze the tracked audio 
and create graphic representations of the 
target notes (which can be fine-tuned with 
the Number of Note Objects control). These 
objects can then easily be edited, shifted 
in pitch, and individually pitch corrected or 
retuned. New Note Objects can be drawn 
with the new Notes Tool, and the transitions 
between Notes can easily be customized 
with the Curve Tool.
  Like Auto-Tune Evo’s other editing 
techniques, Note Objects can be employed 
in selected parts of your track and intermixed 
with the other techniques. You are always 
free to select whichever method (Notes, 
Curves or Lines) is most effective for each 
particular editing task.
•  Object-based Retune Speed settings! In 
one of Auto-Tune Evo’s initially less obvious, 
but functionally most powerful changes, 
Retune Speed is now an independent 
property of each individual correction object 
(Curve, Line or Note). 
  Since each object can have its own Retune 
Speed setting, you will no longer need to 
automate Retune Speed to get the optimum 
rate for each note of a performance. 
(Because of this, the Retune Speed knob is 
only active when one or more objects are 
selected.)










