User Manual
Table Of Contents
- Auto-Tune Evo Owner's Manual
 - ©2008 Antares Audio Technologies
 - License Agreement
 - Contents
 - Welcome!
 - 1: Getting Started
 - 2: Introducing Auto-Tune Evo
 - 3: Auto-Tune Evo Controls
 - 4 : Auto-Tune Evo Tutorials
 - 5: New Feature Quick Start Guide
 - 6: The Auto-Tune Vocal Effect
 - 7: Other Creative Applicationsfor Auto-Tune Evo
 - 8: The Auto-Tune Evo Scales
 - Index
 
5
•  Formant correction (Native versions 
only): Again, as described above for Auto 
Mode, Auto-Tune Evo’s Formant Correction 
function helps to preserve vocal character 
when a voice is shifted up or down more 
than a semitone or two.
•  Throat modeling (Native versions only): 
And yes, it’s just as described above in Auto 
Mode. Perfect for subtle modification of 
vocal character, or at more radical settings, 
for dramatic special effects.
  (Available only when Formant Correction is 
engaged.)
•  New graphical Paste function: The 
revised Paste function displays a graphic 
representation of your copied data and lets 
you visually place it at the desired destination 
before finalizing the Paste. (Perfect for 
copying Note Object-based edits to other 
parts of a track.)
•  Enhanced pitch displays: Auto-Tune Evo 
provides simultaneous displays of Tracked 
Pitch, Correction Object Pitch, and the 
resulting Output Pitch at the current cursor 
location.
•  Nudge controls for pitch correction 
objects: To aid precise editing, the new 
Nudge controls let you move selected 
object(s) up or down in precise one pixel 
increments. (The actual pitch increments 
depend on the current zoom value of the edit 
window.)
•  Enhanced I-Beam Tool behavior: Double-
click with the I-Beam in the Pitch Edit or 
Envelope display to instantly highlight the 
entire range of tracked pitch.
•  Customizable object-based default 
Retune Speeds: Since you will typically use 
different pitch correction objects for different 
tasks (e.g., traditional pitch correction, pitch 
shifting, T-Pain-style effects, etc.), you can 
streamline your workflow by setting your 
own custom default Retune Speeds for each 
type of object (i.e., Curves, Lines, and Notes) 
in the Options dialog.
•  Real-time display of output pitch: In 
addition to Auto-Tune’s traditional Tracked 
Pitch, Line and Curve plots, Auto-Tune Evo 
provides a new Output Pitch curve that 
displays the exact output pitch based on the 
current Retune Speed. This curve updates 
in real time as you adjust the Retune Speed, 
so there’s never any doubt about the precise 
effect of each setting. 
•  Comprehensive programmable keyboard 
shortcuts: Auto-Tune Evo’s new Key 
Binding system (located in the Options 
dialog) lets you assign virtually any Graphical 
Mode function to each of the QWERTY 
number keys (i.e., the number keys across 
the top of your keyboard). So no matter what 
your personal editing workflow, you can 
ensure that your most-used functions are 
always only a key press away.
•  New Pitch Graph display mode: Clicking 
the Show Lanes button will switch the Pitch 
display to the new “Lanes” display mode. 
This is particularly useful when using Note 
Objects for pitch correction or pitch-shifting 
individual notes.
•  Global Transposition: As with Auto Mode, 
Auto-Tune Evo’s Transpose control provides 
extremely high-quality pitch shifting over a 
four-octave range (+/- one octave in semi-
tone increments). 
  Although you can also accomplish overall 
transposition in Graphical Mode by selecting 
all the correction objects in your track and 
manually moving them up or down, in most 
cases, using the Transpose function will 
provide superior results.
  Note that this control does not affect the 
Pitch Graph Display. It provides overall 
transposition on top of any pitch shifting 
accomplished with the graphical editing 
tools.  










