User Manual
Table Of Contents
- Auto-Tune Evo Owner's Manual
- ©2008 Antares Audio Technologies
- License Agreement
- Contents
- Welcome!
- 1: Getting Started
- 2: Introducing Auto-Tune Evo
- 3: Auto-Tune Evo Controls
- 4 : Auto-Tune Evo Tutorials
- 5: New Feature Quick Start Guide
- 6: The Auto-Tune Vocal Effect
- 7: Other Creative Applicationsfor Auto-Tune Evo
- 8: The Auto-Tune Evo Scales
- Index
39
Again, what may seem slightly bewildering
in verbal description, is immediately obvious
when you see it in action. So track some pitch
and experiment with the Number of Note
Objects control. You’ll see.
Retune Speed
The Retune Speed
setting is used
only during the
pitch correction
process. It’s similar
in function but
separate from the Retune Speed control in
Automatic Mode.
In Graphical Mode, the target pitch is not the
scale tone nearest to the input, but rather the
blue target pitch object (for Curves and Lines)
or the exact note represented by a Note object.
The Retune Speed control allows you to
specify how quickly Auto-Tune Evo will change
the pitch of the input to that of the target pitch
curve or Note Object pitch. A value of zero will
cause the output pitch to precisely track the
target pitch of a curve line or be locked to a the
pitch of a Note object. Slower values will have
the effect of “smoothing out” the target pitch
curve. As ever, you should let your ears be your
guide to selecting the proper value for each
note in a particular performance.
Since each correction object (Curve, Line or
Note) can have its own independent Retune
Speed, the Retune Speed control is only active
when at least one correction object is selected.
Whenever you select a single correction object,
the Retune Speed Control will become active
and its data display will show the object’s
current Retune Speed.
If you select multiple objects with different
Retune Speeds, the Retune Speed control
will move to a value that is an average of the
Retune Speeds of all of the selected objects.
However, the Retune Speeds of those objects
will not be modified until you actually move the
Retune Speed control, at which time all of the
objects’ Retune Speeds will snap to the new
value and continue to follow any changes you
make to the Retune Speed control.
VERY IMPORTANT NOTE: Although
it’s been mentioned before (and will
probably be mentioned again), we
can’t stress too strongly the extent to which the
ability to assign independent Retune Speeds
to individual correction objects streamlines
Auto-Tune Evo’s Graphical Mode workflow
and makes it easier than ever to get natural
sounding correction results.
In the past, your choice was typically picking
a Retune Speed that was a “good enough”
compromise for an entire track, or painstakingly
automating the Retune Speed from phrase to
phrase or even note to note (with the attendant
cost in time and effort). With independent
object Retune Speeds, getting exactly the
desired effect for every note of a performance
is a quick, simple, and intuitive process.
Adjust Vibrato
The purpose of
this function is
to let you quickly
and easily change
(either increasing or
decreasing) the amount of an existing vibrato,
while preserving the original shape and
character of the vibrato.
To use this function, select the I-Beam tool and
highlight the range of audio you’d like to edit.
Set the desired amount of change using the
Adjust Vibrato slider. A blue correction curve
will be created that reflects your setting, along
with a green output curve that will be defined
by the current default Curves Retune Speed.
NOTE: Double-clicking with the
I-Beam tool in the Pitch or Envelope
Graph will highlight all tracked audio.
If a correction object already exists in the
selected range (as a result of Make Curve,
Import Auto, Make Notes, or the use of the
Line or Curve tool), that object will be replaced
by the Adjust Vibrato curve. Consequently, if
you need to both modify the vibrato and correct
the pitch of a phrase, you should first adjust
the vibrato and then manipulate the resulting
blue curve to correct the pitch. (If you do it in
the opposite order, your vibrato adjustment
will wipe out your previously executed pitch










