User Manual

Table Of Contents
69
For pitch correction, it combines the ease of
Automatic Mode with the control of Graphical
Mode to allow you to get optimum results with
a minimum of tedious tweaking.
Combined with Auto-Tune Evos formant
correction and throat modeling capabilities, it
provides an easy, intuitive method of modifying
the pitch of individual notes or phrases.
And when programming Cher or T-Pain style
vocal effects, it gives you absolute control over
exactly which notes will be quantized to.
Here’s how it works:
The Make Notes button is enabled whenever
there is any red input pitch contour data present
in the Pitch Graph (whether it is displayed in
the current Pitch Graph view or not). Pressing
the Make Notes button causes Auto-Tune Evo
to analyze the input pitch and create Target
Note objects (Notes for short), each of which is
centered on a horizontal Pitch Graph line. These
Notes represent the pitches that Auto-Tune Evo
sees as the performer’s target notes.
NOTE: If a range of time has been
selected by using the I-Beam
Tool (see below), the Make Notes
button works only in the selected time range.
Otherwise it works on all red pitch data.
Notes also display the audios envelope contour
over the Notes duration and a green output
pitch curve based on the currently selected
Retune Speed.
NOTE: The Retune Speed behavior
for Notes is a bit different from that
of the other correction objects. Unlike
the other correction objects, Notes do not
provide a blue correction curve. The implied
correction curve is the horizontal Pitch Graph
line upon which the Note is centered (unless
the Note has been moved off of that line - see
the Snap To Note function for details). Setting
the Retune Speed to “0” will cause the output
to be locked to that note, suppressing any of
the original performances expressive gestures.
As you select slower Retune Speeds, the
output progressively reflects the shape and
position of the original tracked input pitch.
This is much easier to understand visually than
to describe. Simply zoom in on a Note and
adjust its Retune Speed over its entire range.
You will see the green output curve change in
real time and all will be clear.
ANOTHER NOTE: Remember that
while all new Notes are created with
the default Notes Retune Speed
set in the Options dialog, you can then select
individual Notes (or cut up single Notes to
create multiple Notes) and assigned a custom
Retune Speed to each one.
Once created, Note objects can be dragged up
or down to change their pitch, can have their
beginning and/or end positions moved forward
or backward, or can be cut into multiple shorter
Notes for individual processing. Check out the
tutorial in Chapter 4 for an example of working
with Notes.
Number of Note Objects
When Auto-Tune Evo analyzes the input pitch
for the purpose of creating Note objects, it
must make decisions about what constitutes
notes and what constitutes transitions between
notes as well as differentiating between a
single note with wide vibrato and a series of
separate notes of alternating pitch. Often,
the right choice depends on the style and
technique of a specific performance. The
Number of Note Objects control lets you give
Auto-Tune Evo some guidance in making these
decisions.
NOTE: This function is only available
when some tracked audio has been
selected with the I-Beam tool. If no
audio is selected, the knob will not become
active. Once some audio is selected, the knob
will become active. To set the Number of Note
Objects value for all tracked audio, double-click
the I-Beam tool in the Pitch or Envelope Display
to highlight the range of all tracked audio.
IMPORTANT NOTE: Adjusting the
Number of Note Objects in a range
where you have already performed
some pitch correction will regenerate new
Note objects and replace any correction objects
that were previously in that range. As a result,
adjusting the Number of Note Objects value