User Manual
Table Of Contents
17
•
  If you just want to start playing, try the 
following brief tutorial.
  Start by assigning THROAT Evo to a vocal 
part and set the above contour on the Throat 
Shaping display.
  Be sure you have set the proper Vocal Range 
and Source Glottal settings and leave all the 
other controls at their default values.
  Now, while listening to your vocal, slowly move 
the Model Throat Length slider from 1.00 to 
1.25. Note the effect. Depending, of course, on 
the source vocal, you might typically hear the 
vocal quality become subtly darker, more male, 
older, etc. 
  Then try moving it back to 0.75. Again note the 
effect. In this case the result might be subtly 
more bright, female, young, etc.
  Next, return the Model Throat Length slider 
to 1.00 and repeat the above with the Model 
Throat Width.
  Experiment with various combinations of the 
two controls. As you become familiar with 
their effects, try more extreme settings of the 
controls. 
  Finally, use the Pitch control to shift the vocal 
up or down 4-6 semitones and repeat the 
steps above to see how the controls affect the 
shifted vocal. 
•
  Speaking of weird, it may be useful to 
understand just why extreme models are 
perceived as “unrealistic” or strange.
  As mentioned above, the range of human 
vocal anatomy is actually relatively small. In 
order that we can differentiate between the 
voices of the many people we encounter in 
our lives, the auditory processing function in 
our brains is extremely sensitive to very small 
differences in vocal timbre within the typical 
range of variation. But as a result of this, we 
have no frame of reference for vocal timbres 
that fall outside of the range of common 
human anatomy. We can’t picture the person 
who would sound like that. So we think more 
in terms of “filtered,” “tubular,” or whatever. 
Trust us, if there were people with vocal tracts 
of the more extreme dimensions THROAT Evo 
is capable of, this is what they’d sound like. 
•
  While THROAT Evo has been designed for 
voice, experiments here have shown that it 
can produce quite striking effects when used 
on other instrumental tracks. Try it with drums, 
guitars, bass, in fact pretty much anything. (In 
particular, applying it to a drum loop and then 
following that up with PUNCH Evo has resulted 
in some truly twisted beats. Give it a try.)
•
  Play, play, play.










