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Table Of Contents
- Color User Manual
- Contents
- Color Documentation and Resources
- Color Correction Basics
- Color Correction Workflows
- Using the Color Interface
- Importing and Managing Projects and Media
- Creating and Opening Projects
- Saving Projects and Archives
- Moving Projects Between FinalCutPro and Color
- Reconforming Projects
- Importing EDLs
- Exporting EDLs
- Relinking QuickTime Media
- Importing Media Directly into The Timeline
- Compatible Media Formats
- Converting Cineon and DPX Image Sequences to QuickTime
- Importing Color Corrections
- Exporting JPEG Images
- Setup
- Monitoring
- Timeline Playback, Navigation, and Editing
- Video Scopes
- Primary In
- Secondaries
- Color FX
- Primary Out
- Managing Corrections and Grades
- The Difference Between Corrections and Grades
- Saving and Using Corrections and Grades
- Applying Saved Corrections and Grades to Shots
- Managing Grades in the Timeline
- Using the “Copy to” Buttons in the Primary Rooms
- Using the Copy Grade and Paste Grade Memory Banks
- Setting a Beauty Grade in the Timeline
- Disabling All Grades
- Managing Grades in the Shots Browser
- Using the Primary, Secondary, and Color FX Rooms Together to Manage Each Shot’s Corrections
- Keyframing
- Geometry
- Still Store
- Render Queue
- Calibrating Your Monitor
- Keyboard Shortcuts
- Setting Up a Control Surface
- Index
272 Chapter 13 Managing Corrections and Grades
Using the “Copy to” Buttons in the Primary Rooms
The “Copy to Selected” and “Copy to All” buttons in the Primary In and Primary Out
rooms are powerful tools for applying Primary In room or Primary Out room corrections
to other shots in your project.
To copy a primary correction to all currently selected shots in the Timeline:
1 Move the playhead to a shot with a grade you want to copy to other shots in your
program.
2 Set the grade used by that shot to the one you want to copy.
3 Select all the shots in the Timeline you want to copy the current grade to, being careful
not to move the playhead to another shot.
4 Click “Copy to Selected.”
The grade at the current position of the playhead is copied to all selected shots.
You can also choose to copy the currently selected grade to every single shot in your
program.










