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Table Of Contents
- Color User Manual
- Contents
- Color Documentation and Resources
- Color Correction Basics
- Color Correction Workflows
- Using the Color Interface
- Importing and Managing Projects and Media
- Creating and Opening Projects
- Saving Projects and Archives
- Moving Projects Between FinalCutPro and Color
- Reconforming Projects
- Importing EDLs
- Exporting EDLs
- Relinking QuickTime Media
- Importing Media Directly into The Timeline
- Compatible Media Formats
- Converting Cineon and DPX Image Sequences to QuickTime
- Importing Color Corrections
- Exporting JPEG Images
- Setup
- Monitoring
- Timeline Playback, Navigation, and Editing
- Video Scopes
- Primary In
- Secondaries
- Color FX
- Primary Out
- Managing Corrections and Grades
- The Difference Between Corrections and Grades
- Saving and Using Corrections and Grades
- Applying Saved Corrections and Grades to Shots
- Managing Grades in the Timeline
- Using the “Copy to” Buttons in the Primary Rooms
- Using the Copy Grade and Paste Grade Memory Banks
- Setting a Beauty Grade in the Timeline
- Disabling All Grades
- Managing Grades in the Shots Browser
- Using the Primary, Secondary, and Color FX Rooms Together to Manage Each Shot’s Corrections
- Keyframing
- Geometry
- Still Store
- Render Queue
- Calibrating Your Monitor
- Keyboard Shortcuts
- Setting Up a Control Surface
- Index
296 Chapter 15 Geometry
The onscreen controls are designed to work in conjunction with the image that’s
displayed by the Preview and Broadcast displays. In other words, you use the onscreen
controls to isolate the portion of the image you want to output, and you view the
actual transformation on the Preview and Broadcast displays.
To resize a shot:
m Drag any of the four corners of the onscreen control to resize the shot relative to its
center.
The onscreen control shrinks or expands to include less or more of the image, and the
Preview and Broadcast displays show the result. This also adjusts the Scale parameter.
To rotate a shot:
m Drag just outside the four corner handles, right to rotate left, and left to rotate right.
Because the onscreen control works by selecting a portion of the static source image,
the onscreen control rotates in the opposite direction of the effect, but the Preview and
Broadcast displays show the correct result.










