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Table Of Contents
- Color User Manual
- Contents
- Color Documentation and Resources
- Color Correction Basics
- Color Correction Workflows
- Using the Color Interface
- Importing and Managing Projects and Media
- Creating and Opening Projects
- Saving Projects and Archives
- Moving Projects Between FinalCutPro and Color
- Reconforming Projects
- Importing EDLs
- Exporting EDLs
- Relinking QuickTime Media
- Importing Media Directly into The Timeline
- Compatible Media Formats
- Converting Cineon and DPX Image Sequences to QuickTime
- Importing Color Corrections
- Exporting JPEG Images
- Setup
- Monitoring
- Timeline Playback, Navigation, and Editing
- Video Scopes
- Primary In
- Secondaries
- Color FX
- Primary Out
- Managing Corrections and Grades
- The Difference Between Corrections and Grades
- Saving and Using Corrections and Grades
- Applying Saved Corrections and Grades to Shots
- Managing Grades in the Timeline
- Using the “Copy to” Buttons in the Primary Rooms
- Using the Copy Grade and Paste Grade Memory Banks
- Setting a Beauty Grade in the Timeline
- Disabling All Grades
- Managing Grades in the Shots Browser
- Using the Primary, Secondary, and Color FX Rooms Together to Manage Each Shot’s Corrections
- Keyframing
- Geometry
- Still Store
- Render Queue
- Calibrating Your Monitor
- Keyboard Shortcuts
- Setting Up a Control Surface
- Index
306 Chapter 15 Geometry
Tracking Tab
Motion tracking is the process of automatically analyzing a shot in order to follow the
motion of a specific feature in the image to create a motion path. Once you’ve done
this, you can use these motion tracked camera paths to animate vignettes, Pan & Scan
operations, user shapes, and even some Color FX nodes to follow these motion paths.
This way, the corrections you make appear to follow moving subjects, or the motion of
the camera.
Note: Color can only use one-point motion tracking. Two- and four-point tracking is
not supported.
Motion tracking is accomplished by creating a tracker in the Tracking tab of the
Geometry room. The Tracker List shows every tracker you’ve created and analyzed for a
given shot, and each tracker has an ID number (they’re numbered in the order in which
they’re created).
Each tracker has a single onscreen control which consists of a pair of boxes with a
crosshair at the center.
When you process a tracker, Color analyzes an area of pixels specified by the outer
Search Region box of the onscreen control, over the range of frames specified by the
Mark In and Mark Out buttons. The tracker attempts to “follow” the feature you’ve
identified (using the inner reference pattern box of the onscreen control) as it moves
across the frame.
∏ Tip: Angular, high-contrast features are ideal reference patterns.










