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Table Of Contents
- Color User Manual
- Contents
- Color Documentation and Resources
- Color Correction Basics
- Color Correction Workflows
- Using the Color Interface
- Importing and Managing Projects and Media
- Creating and Opening Projects
- Saving Projects and Archives
- Moving Projects Between FinalCutPro and Color
- Reconforming Projects
- Importing EDLs
- Exporting EDLs
- Relinking QuickTime Media
- Importing Media Directly into The Timeline
- Compatible Media Formats
- Converting Cineon and DPX Image Sequences to QuickTime
- Importing Color Corrections
- Exporting JPEG Images
- Setup
- Monitoring
- Timeline Playback, Navigation, and Editing
- Video Scopes
- Primary In
- Secondaries
- Color FX
- Primary Out
- Managing Corrections and Grades
- The Difference Between Corrections and Grades
- Saving and Using Corrections and Grades
- Applying Saved Corrections and Grades to Shots
- Managing Grades in the Timeline
- Using the “Copy to” Buttons in the Primary Rooms
- Using the Copy Grade and Paste Grade Memory Banks
- Setting a Beauty Grade in the Timeline
- Disabling All Grades
- Managing Grades in the Shots Browser
- Using the Primary, Secondary, and Color FX Rooms Together to Manage Each Shot’s Corrections
- Keyframing
- Geometry
- Still Store
- Render Queue
- Calibrating Your Monitor
- Keyboard Shortcuts
- Setting Up a Control Surface
- Index
324 Chapter 17 Render Queue
Render Queue Controls
The following buttons beneath the Render Queue list let you add shots to the queue,
remove them, and initiate rendering.
 Add Selected: Adds all currently selected shots to the Render Queue.
 Add All: Adds every shot in the Timeline to the Render Queue. Shots that have
already been rendered are also placed in the queue, and will be rerendered unless
they’re first removed. Shots that are rerendered overwrite the previously rendered
media.
 Clear Queue: Removes all shots from the Render Queue.
 Remove Selected: Removes only shots that you’ve selected from the Render Queue.
 Start Render: Initiates rendering for all the shots that have been placed into the
Render Queue. This button has the same function as the Render > Start Render
menu command.
Important: Once you’ve initiated rendering, you can pause it by pressing either Escape
or Control-Period.
How to Render Shots in Your Project
The Render Queue is designed to let you manage the rendering of your project any
way you like. You can add every shot in the program to the render queue in order to
render everything at once, or you can add only the shots that were completed that day
as part of a process of rendering your project incrementally.
However you decide to render the media in your project, the process is pretty much
the same; you check your project and shot settings, add shots to the render queue, and
then use the Start Render command.
To render one or more shots in your program:
1 Go through the Timeline and choose which grade you want to render for each of the
shots you’re planning on rendering.
2 Do one of the following to add shots to the Render Queue list:
 Click Add All.
 Choose Render > Add All (Control-Shift-Option-A).
 Select one or more shots, then click Add Selected, or choose Render > Add Selected
(Command-Shift-A) to add the selected shots.










