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Table Of Contents
- Color User Manual
- Contents
- Color Documentation and Resources
- Color Correction Basics
- Color Correction Workflows
- Using the Color Interface
- Importing and Managing Projects and Media
- Creating and Opening Projects
- Saving Projects and Archives
- Moving Projects Between FinalCutPro and Color
- Reconforming Projects
- Importing EDLs
- Exporting EDLs
- Relinking QuickTime Media
- Importing Media Directly into The Timeline
- Compatible Media Formats
- Converting Cineon and DPX Image Sequences to QuickTime
- Importing Color Corrections
- Exporting JPEG Images
- Setup
- Monitoring
- Timeline Playback, Navigation, and Editing
- Video Scopes
- Primary In
- Secondaries
- Color FX
- Primary Out
- Managing Corrections and Grades
- The Difference Between Corrections and Grades
- Saving and Using Corrections and Grades
- Applying Saved Corrections and Grades to Shots
- Managing Grades in the Timeline
- Using the “Copy to” Buttons in the Primary Rooms
- Using the Copy Grade and Paste Grade Memory Banks
- Setting a Beauty Grade in the Timeline
- Disabling All Grades
- Managing Grades in the Shots Browser
- Using the Primary, Secondary, and Color FX Rooms Together to Manage Each Shot’s Corrections
- Keyframing
- Geometry
- Still Store
- Render Queue
- Calibrating Your Monitor
- Keyboard Shortcuts
- Setting Up a Control Surface
- Index
Chapter 1 Color Correction Basics 33
Complementary Colors
Two colors that appear 180 degrees opposite one another on the wheel are referred to
as complementary colors.
Adding two complementary colors of equal saturation to one another neutralizes the
saturation, resulting in a grayscale tone. This can be seen in the two overlapping color
wheels in the illustration below. Where red and cyan precisely overlap, both colors
become neutralized.
Understanding the relationship of colors to their complementaries is essential to
learning how to eliminate or introduce color casts in an image using the Color Primary
or Secondary color correction controls. For example, to eliminate a bluish cast in the
highlights of unbalanced daylight, you add a bit of orange to bring all of the colors to a
more neutral state. This is covered in more detail in Chapter 9, “Primary In,” on
page 163.
The HSL Color Space Model
The HSL color space model is another method for representing color, typically used for
user interface controls that let you choose or adjust colors. HSL stands for hue,
saturation, and lightness (roughly equivalent to luminance) and provides a way of
visualizing the relationships among luminance, hue, and saturation.










