1.0
Table Of Contents
- Color User Manual
- Contents
- Color Documentation and Resources
- Color Correction Basics
- Color Correction Workflows
- Using the Color Interface
- Importing and Managing Projects and Media
- Creating and Opening Projects
- Saving Projects and Archives
- Moving Projects Between FinalCutPro and Color
- Reconforming Projects
- Importing EDLs
- Exporting EDLs
- Relinking QuickTime Media
- Importing Media Directly into The Timeline
- Compatible Media Formats
- Converting Cineon and DPX Image Sequences to QuickTime
- Importing Color Corrections
- Exporting JPEG Images
- Setup
- Monitoring
- Timeline Playback, Navigation, and Editing
- Video Scopes
- Primary In
- Secondaries
- Color FX
- Primary Out
- Managing Corrections and Grades
- The Difference Between Corrections and Grades
- Saving and Using Corrections and Grades
- Applying Saved Corrections and Grades to Shots
- Managing Grades in the Timeline
- Using the “Copy to” Buttons in the Primary Rooms
- Using the Copy Grade and Paste Grade Memory Banks
- Setting a Beauty Grade in the Timeline
- Disabling All Grades
- Managing Grades in the Shots Browser
- Using the Primary, Secondary, and Color FX Rooms Together to Manage Each Shot’s Corrections
- Keyframing
- Geometry
- Still Store
- Render Queue
- Calibrating Your Monitor
- Keyboard Shortcuts
- Setting Up a Control Surface
- Index
Appendix C Setting Up a Control Surface 349
 F3: Delete key frame
 F4: Alternate panel encoders
In the Secondaries room:
 F1: Toggle key frame Interpolation
 F2: Add key frame
 F3: Delete key frame
 F4: Alternate panel encoders
 F5: Toggle secondary
 F6: Toggle secondary In/Out control
 F7: Toggle secondary vignette
 F8: Previous secondary
 F9: Next secondary
Note: In secondaries, when switching to preview mode, Vignette controls will override.
In the Geometry room:
 F1: Change key frame
 F2: Add key frame
 F3: Delete key frame
 F4: Alternate panel encoders
CP200-TS (Transport/Selection Panel)
 Do: Copy grade (mem-bank 1)
 Undo: Paste grade (mem-bank 1)
 Redo: Copy grade from previous edit on Timeline
 Cue: Cue up the navigation (modes are Timecode or Shot ID)
 Mark: Create still
 In: Set play marker In
MEM
ALT
GRACE DELETE
OUTINMARK
CUE
DO UNDO
MORE
REDO
7
4
1
00 0
23
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56 +
8
9
PREV NEXT
MODE
CLEAR










