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Table Of Contents
- Color User Manual
- Contents
- Color Documentation and Resources
- Color Correction Basics
- Color Correction Workflows
- Using the Color Interface
- Importing and Managing Projects and Media
- Creating and Opening Projects
- Saving Projects and Archives
- Moving Projects Between FinalCutPro and Color
- Reconforming Projects
- Importing EDLs
- Exporting EDLs
- Relinking QuickTime Media
- Importing Media Directly into The Timeline
- Compatible Media Formats
- Converting Cineon and DPX Image Sequences to QuickTime
- Importing Color Corrections
- Exporting JPEG Images
- Setup
- Monitoring
- Timeline Playback, Navigation, and Editing
- Video Scopes
- Primary In
- Secondaries
- Color FX
- Primary Out
- Managing Corrections and Grades
- The Difference Between Corrections and Grades
- Saving and Using Corrections and Grades
- Applying Saved Corrections and Grades to Shots
- Managing Grades in the Timeline
- Using the “Copy to” Buttons in the Primary Rooms
- Using the Copy Grade and Paste Grade Memory Banks
- Setting a Beauty Grade in the Timeline
- Disabling All Grades
- Managing Grades in the Shots Browser
- Using the Primary, Secondary, and Color FX Rooms Together to Manage Each Shot’s Corrections
- Keyframing
- Geometry
- Still Store
- Render Queue
- Calibrating Your Monitor
- Keyboard Shortcuts
- Setting Up a Control Surface
- Index
80 Chapter 4 Importing and Managing Projects and Media
Importing EDLs
You can import an EDL directly into Color. There are two reasons to use EDLs instead of
XML files:
 To color correct a video master file: You can approximate a tape-to-tape color
correction workflow by importing an EDL, and using the Use As Cut List option to
link it to a corresponding master media file (either a QuickTime .mov file or a DPX
image sequence).
Note: If you’re going to do work this way, it’s best to work with uncompressed media,
and to work in reels of 20 minutes or less to avoid the potential performance
bottlenecks caused by projects with over 200 edit points in the Timeline.
 To import a 2K digital intermediate project: EDLs are also the only way to import
projects as part of a 2K digital intermediate workflow when you’re relinking the
project to DPX image sequences from film scans. For more information, see “Using
Color in a Digital Intermediate Workflow” on page 49.
Color imports the following EDL formats:
 Generic
 CMX 340
 CMX 3600
 GVG 4 Plus
To make the process of importing an EDL quicker, you can copy all EDL files to the
default projects directory specified by Color.
To import an EDL:
1 Do one of the following:
 Open Color.
 Choose File > Import > EDL.
2 Choose an EDL file from the Projects window.










