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Table Of Contents
- Color User Manual
- Contents
- Color Documentation and Resources
- Color Correction Basics
- Color Correction Workflows
- Using the Color Interface
- Importing and Managing Projects and Media
- Creating and Opening Projects
- Saving Projects and Archives
- Moving Projects Between FinalCutPro and Color
- Reconforming Projects
- Importing EDLs
- Exporting EDLs
- Relinking QuickTime Media
- Importing Media Directly into The Timeline
- Compatible Media Formats
- Converting Cineon and DPX Image Sequences to QuickTime
- Importing Color Corrections
- Exporting JPEG Images
- Setup
- Monitoring
- Timeline Playback, Navigation, and Editing
- Video Scopes
- Primary In
- Secondaries
- Color FX
- Primary Out
- Managing Corrections and Grades
- The Difference Between Corrections and Grades
- Saving and Using Corrections and Grades
- Applying Saved Corrections and Grades to Shots
- Managing Grades in the Timeline
- Using the “Copy to” Buttons in the Primary Rooms
- Using the Copy Grade and Paste Grade Memory Banks
- Setting a Beauty Grade in the Timeline
- Disabling All Grades
- Managing Grades in the Shots Browser
- Using the Primary, Secondary, and Color FX Rooms Together to Manage Each Shot’s Corrections
- Keyframing
- Geometry
- Still Store
- Render Queue
- Calibrating Your Monitor
- Keyboard Shortcuts
- Setting Up a Control Surface
- Index
Chapter 4 Importing and Managing Projects and Media 81
The EDL Import Settings dialog appears, defaulting to the default project directory
specified in the User Prefs tab of the Setup room.
3 Choose the following project properties from the available lists and pop-up menus:
 EDL Format: The format of the EDL file you’re importing.
 Project Frame Rate: The frame rate of the Color project you’re about to create. In most
cases, this should match the frame rate of the EDL you’re importing.
 EDL Frame Rate: Choose the frame rate of the EDL you’re importing. If the EDL Frame
Rate is 29.97 fps but you set the Project Frame Rate to 24 fps, Color will automatically
do the necessary conversions to remove 3:2 pulldown from the shots in the project.
Note: This lets you deal with workflows where the imported EDL was generated from
an offline edit of a project using telecined 29.97 fps video, but the subsequent
scanned 2K image sequences were reacquired at film’s native 24 fps.
 Source Frame Rate: The frame rate of the source media on disk that you’re linking to.
 Use As Cut List: This checkbox lets you specify that this EDL should be used as a cut
list to “notch” a matching video master file.
 Project Resolution: The resolution of the Color project you’re creating. In general, this
should match the resolution of the source media that you’re linking to.
 Width: The width of the selected frame size.
 Height: The height of the selected frame size.
 Source Directory: The directory specified here sets the EDL parser to the exact path
where the DPX Scans or QuickTime files associated with that project are located.
4 You must specify the location of the source media to link the project to by doing one
of the following:
 Type the directory path into the Source Directory field.
 Click Browse, select a directory using the Source Directory dialog, then click Choose.
Note: The source directory you choose can be a local volume or on a SAN or LAN that
has sufficient performance to accommodate the data rate of the project’s media.










