1.5
Table Of Contents
- Color User Manual
- Contents
- Welcome to Color
- Color Correction Basics
- Color Correction Workflows
- An Overview of the Color Workflow
- Limitations in Color
- Video Finishing Workflows Using Final Cut Pro
- Importing Projects from Other Video Editing Applications
- Digital Cinema Workflows Using Apple ProRes 4444
- Finishing Projects Using RED Media
- Digital Intermediate Workflows Using DPX/Cineon Media
- Using EDLs, Timecode, and Frame Numbers to Conform Projects
- Using the Color Interface
- Importing and Managing Projects and Media
- Creating and Opening Projects
- Saving Projects
- Saving and Opening Archives
- Moving Projects from Final Cut Pro to Color
- Before You Export Your Final Cut Pro Project
- Move Clips That Aren’t Being Composited to Track V1 in the Timeline
- Remove Unnecessary Video Filters
- Organize All Color Corrector 3-Way Filters
- Divide Long Projects into Reels
- Export Self-Contained QuickTime Files for Effects Clips You Need to Color Correct
- Use Uncompressed or Lightly Compressed Still Image Formats
- Make Sure All Freeze Frame Effects Are on Track V1
- Make Sure All Clips Have the Same Frame Rate
- Media Manage Your Project, If Necessary
- Recapture Offline Media at Online Quality, If Necessary
- Check All Transitions and Effects If You Plan to Render 2K or 4K Image Sequences for Film Out
- Using the Send To Color Command in Final Cut Pro
- Importing an XML File into Color
- Before You Export Your Final Cut Pro Project
- Importing EDLs
- EDL Import Settings
- Relinking Media
- Importing Media Directly into the Timeline
- Compatible Media Formats
- Moving Projects from Color to Final Cut Pro
- Exporting EDLs
- Reconforming Projects
- Converting Cineon and DPX Image Sequences to QuickTime
- Importing Color Corrections
- Exporting JPEG Images
- Configuring the Setup Room
- The File Browser
- Using the Shots Browser
- The Grades Bin
- The Project Settings Tab
- The Messages Tab
- The User Preferences Tab
- Monitoring Your Project
- Timeline Playback, Navigation, and Editing
- Basic Timeline Elements
- Customizing the Timeline Interface
- Working with Tracks
- Selecting the Current Shot
- Timeline Playback
- Zooming In and Out of the Timeline
- Timeline Navigation
- Selecting Shots in the Timeline
- Working with Grades in the Timeline
- The Settings 1 Tab
- The Settings 2 Tab
- Editing Controls and Procedures
- Analyzing Signals Using the Video Scopes
- The Primary In Room
- The Secondaries Room
- What Is the Secondaries Room Used For?
- Where to Start in the Secondaries Room?
- The Enabled Button in the Secondaries Room
- Choosing a Region to Correct Using the HSL Qualifiers
- Controls in the Previews Tab
- Isolating a Region Using the Vignette Controls
- Adjusting the Inside and Outside of a Secondary Operation
- The Secondary Curves Explained
- Reset Controls in the Secondaries Room
- The Color FX Room
- The Primary Out Room
- Managing Corrections and Grades
- The Difference Between Corrections and Grades
- Saving and Using Corrections and Grades
- Managing Grades in the Timeline
- Using the Copy To Buttons in the Primary Rooms
- Using the Copy Grade and Paste Grade Memory Banks
- Setting a Beauty Grade in the Timeline
- Disabling All Grades
- Managing Grades in the Shots Browser
- Managing a Shot’s Corrections Using Multiple Rooms
- Keyframing
- The Geometry Room
- The Still Store
- The Render Queue
- Appendix A: Calibrating Your Monitor
- Appendix B: Keyboard Shortcuts in Color
- Appendix C: Using Multi-Touch Controls in Color
- Appendix D: Setting Up a Control Surface
Which Codec Should You Use for Export?
When choosing the codec you want to use for rendering the final output, there are four
considerations:
• If you’ll be outputting to a high-bandwidth RGB format (such as HDCAM SR), or are
mastering 2K or 4K RGB media using QuickTime, you should export your media using
the Apple ProRes 4444 codec for the highest-quality result. This format is appropriate
for mastering at a quality suitable for film out, but the results will require a fast
computer and accelerated storage for playback.
• If you’ll be outputting to a high-bandwidth Y′C
B
C
R
video format (such as Betacam SP,
Digital Betacam, HDCAM, and DVCPRO HD) and require the highest-quality video data
available, regardless of storage or system requirements, you should export your media
using the Apple Uncompressed 10-bit 4:2:2 codec.
• If you’ll be outputting to one of the above video formats and require high quality,
but need to use a compressed format to save hard disk space and increase
performance on your particular computer, then you can export using the
Apple ProRes 422 codec (good for standard definition) or the higher-quality
Apple ProRes 422 (HQ) codec (good for high definition), both of which are 10-bit,
4:2:2 codecs.
• If your system is not set up to output such high-bandwidth video, and your program
uses a source format that’s supported by the Original Format option in the QuickTime
Export Codecs pop-up menu in the Project Settings tab of the Setup room, you’ll be
able to render back to the original codec used by your Final Cut Pro sequence. If your
codec is unsupported, the QuickTime Export Codecs pop-up menu will default to
Apple ProRes 422. For more information on which codecs can be rendered using the
Source Format, see Compatible Media Formats.
Compatible Image Sequence Formats
Although Color supports a wide variety of image formats for clips that are edited into
Final Cut Pro projects that are sent to Color, the list of supported image formats that you
can import directly into Color is much shorter. The following RGB-encoded image formats
are compatible with Color, and are primarily intended for importing image sequences
directly into the Color Timeline.
• Cineon (import and export): A high-quality image format developed by Kodak for digitally
scanning, manipulating, and printing images originated on film. Developed as a 10-bit
log format to better contain the greater latitude of film for exposure.
• DPX (import and export): The Digital Picture eXchange format was derived from the
Cineon format and is also used for high-quality uncompressed digital intermediate
workflows. Color supports 8-bit and 10-bit log DPX and Cineon image files.
111Chapter 4 Importing and Managing Projects and Media










