1.5
Table Of Contents
- Color User Manual
- Contents
- Welcome to Color
- Color Correction Basics
- Color Correction Workflows
- An Overview of the Color Workflow
- Limitations in Color
- Video Finishing Workflows Using Final Cut Pro
- Importing Projects from Other Video Editing Applications
- Digital Cinema Workflows Using Apple ProRes 4444
- Finishing Projects Using RED Media
- Digital Intermediate Workflows Using DPX/Cineon Media
- Using EDLs, Timecode, and Frame Numbers to Conform Projects
- Using the Color Interface
- Importing and Managing Projects and Media
- Creating and Opening Projects
- Saving Projects
- Saving and Opening Archives
- Moving Projects from Final Cut Pro to Color
- Before You Export Your Final Cut Pro Project
- Move Clips That Aren’t Being Composited to Track V1 in the Timeline
- Remove Unnecessary Video Filters
- Organize All Color Corrector 3-Way Filters
- Divide Long Projects into Reels
- Export Self-Contained QuickTime Files for Effects Clips You Need to Color Correct
- Use Uncompressed or Lightly Compressed Still Image Formats
- Make Sure All Freeze Frame Effects Are on Track V1
- Make Sure All Clips Have the Same Frame Rate
- Media Manage Your Project, If Necessary
- Recapture Offline Media at Online Quality, If Necessary
- Check All Transitions and Effects If You Plan to Render 2K or 4K Image Sequences for Film Out
- Using the Send To Color Command in Final Cut Pro
- Importing an XML File into Color
- Before You Export Your Final Cut Pro Project
- Importing EDLs
- EDL Import Settings
- Relinking Media
- Importing Media Directly into the Timeline
- Compatible Media Formats
- Moving Projects from Color to Final Cut Pro
- Exporting EDLs
- Reconforming Projects
- Converting Cineon and DPX Image Sequences to QuickTime
- Importing Color Corrections
- Exporting JPEG Images
- Configuring the Setup Room
- The File Browser
- Using the Shots Browser
- The Grades Bin
- The Project Settings Tab
- The Messages Tab
- The User Preferences Tab
- Monitoring Your Project
- Timeline Playback, Navigation, and Editing
- Basic Timeline Elements
- Customizing the Timeline Interface
- Working with Tracks
- Selecting the Current Shot
- Timeline Playback
- Zooming In and Out of the Timeline
- Timeline Navigation
- Selecting Shots in the Timeline
- Working with Grades in the Timeline
- The Settings 1 Tab
- The Settings 2 Tab
- Editing Controls and Procedures
- Analyzing Signals Using the Video Scopes
- The Primary In Room
- The Secondaries Room
- What Is the Secondaries Room Used For?
- Where to Start in the Secondaries Room?
- The Enabled Button in the Secondaries Room
- Choosing a Region to Correct Using the HSL Qualifiers
- Controls in the Previews Tab
- Isolating a Region Using the Vignette Controls
- Adjusting the Inside and Outside of a Secondary Operation
- The Secondary Curves Explained
- Reset Controls in the Secondaries Room
- The Color FX Room
- The Primary Out Room
- Managing Corrections and Grades
- The Difference Between Corrections and Grades
- Saving and Using Corrections and Grades
- Managing Grades in the Timeline
- Using the Copy To Buttons in the Primary Rooms
- Using the Copy Grade and Paste Grade Memory Banks
- Setting a Beauty Grade in the Timeline
- Disabling All Grades
- Managing Grades in the Shots Browser
- Managing a Shot’s Corrections Using Multiple Rooms
- Keyframing
- The Geometry Room
- The Still Store
- The Render Queue
- Appendix A: Calibrating Your Monitor
- Appendix B: Keyboard Shortcuts in Color
- Appendix C: Using Multi-Touch Controls in Color
- Appendix D: Setting Up a Control Surface
µ
Press Command-Shift-0 to switch between both modes.
The Scopes window provides a preview display of the image that you’re working on, and
it can also show either two (in single-display mode) or three (in dual-display mode) video
scopes to aid you in image evaluation. For more information, see Analyzing Signals Using
the Video Scopes.
The preview display shows you either the frame at the current position of the playhead
in the Timeline, as it appears with all the corrections you’ve applied in all rooms (unless
you choose Grade > Disable Grade), or the currently enabled Still Store image. Whichever
image is shown in the preview display is mirrored on the broadcast monitor that’s
connected to the video output of your computer. The preview display is also affected by
LUTs that you import into your Color project.
Note: The only other time the current frame is not displayed is when one of the alternate
secondary display methods is selected in the Previews tab of the Secondaries room. For
more information, see Controls in the Previews Tab.
The preview display in the Scopes window can be switched between full- and
partial-screen modes.
To switch the preview image between full- and quarter-screen
Do one of the following:
µ
Control-click or right-click the preview image in the Scopes window, then choose Full
Screen from the shortcut menu.
µ
Double-click the image preview in the Scopes window.
All video scopes are hidden while the preview display is in full-screen mode.
Using the Preview Display as Your Evaluation Monitor
Whether or not the preview display in the Scopes window is appropriate to use as your
evaluation monitor depends on a number of factors, the most important of which is
the amount of confidence you have in the quality of your preview display.
Many users opt to use the preview display as an evaluation monitor, especially when
grading scanned film in a 2K workflow, but you need to make sure that you’re using a
monitor capable of displaying the range of contrast and color necessary for maintaining
accuracy to your facility’s standards. Also, success depends on proper monitor calibration,
combined with color profiling and simulation of the eventual film output using LUT
management. (See What Is a LUT? for more information.)
150 Chapter 6 Monitoring Your Project










