1.5
Table Of Contents
- Color User Manual
- Contents
- Welcome to Color
- Color Correction Basics
- Color Correction Workflows
- An Overview of the Color Workflow
- Limitations in Color
- Video Finishing Workflows Using Final Cut Pro
- Importing Projects from Other Video Editing Applications
- Digital Cinema Workflows Using Apple ProRes 4444
- Finishing Projects Using RED Media
- Digital Intermediate Workflows Using DPX/Cineon Media
- Using EDLs, Timecode, and Frame Numbers to Conform Projects
- Using the Color Interface
- Importing and Managing Projects and Media
- Creating and Opening Projects
- Saving Projects
- Saving and Opening Archives
- Moving Projects from Final Cut Pro to Color
- Before You Export Your Final Cut Pro Project
- Move Clips That Aren’t Being Composited to Track V1 in the Timeline
- Remove Unnecessary Video Filters
- Organize All Color Corrector 3-Way Filters
- Divide Long Projects into Reels
- Export Self-Contained QuickTime Files for Effects Clips You Need to Color Correct
- Use Uncompressed or Lightly Compressed Still Image Formats
- Make Sure All Freeze Frame Effects Are on Track V1
- Make Sure All Clips Have the Same Frame Rate
- Media Manage Your Project, If Necessary
- Recapture Offline Media at Online Quality, If Necessary
- Check All Transitions and Effects If You Plan to Render 2K or 4K Image Sequences for Film Out
- Using the Send To Color Command in Final Cut Pro
- Importing an XML File into Color
- Before You Export Your Final Cut Pro Project
- Importing EDLs
- EDL Import Settings
- Relinking Media
- Importing Media Directly into the Timeline
- Compatible Media Formats
- Moving Projects from Color to Final Cut Pro
- Exporting EDLs
- Reconforming Projects
- Converting Cineon and DPX Image Sequences to QuickTime
- Importing Color Corrections
- Exporting JPEG Images
- Configuring the Setup Room
- The File Browser
- Using the Shots Browser
- The Grades Bin
- The Project Settings Tab
- The Messages Tab
- The User Preferences Tab
- Monitoring Your Project
- Timeline Playback, Navigation, and Editing
- Basic Timeline Elements
- Customizing the Timeline Interface
- Working with Tracks
- Selecting the Current Shot
- Timeline Playback
- Zooming In and Out of the Timeline
- Timeline Navigation
- Selecting Shots in the Timeline
- Working with Grades in the Timeline
- The Settings 1 Tab
- The Settings 2 Tab
- Editing Controls and Procedures
- Analyzing Signals Using the Video Scopes
- The Primary In Room
- The Secondaries Room
- What Is the Secondaries Room Used For?
- Where to Start in the Secondaries Room?
- The Enabled Button in the Secondaries Room
- Choosing a Region to Correct Using the HSL Qualifiers
- Controls in the Previews Tab
- Isolating a Region Using the Vignette Controls
- Adjusting the Inside and Outside of a Secondary Operation
- The Secondary Curves Explained
- Reset Controls in the Secondaries Room
- The Color FX Room
- The Primary Out Room
- Managing Corrections and Grades
- The Difference Between Corrections and Grades
- Saving and Using Corrections and Grades
- Managing Grades in the Timeline
- Using the Copy To Buttons in the Primary Rooms
- Using the Copy Grade and Paste Grade Memory Banks
- Setting a Beauty Grade in the Timeline
- Disabling All Grades
- Managing Grades in the Shots Browser
- Managing a Shot’s Corrections Using Multiple Rooms
- Keyframing
- The Geometry Room
- The Still Store
- The Render Queue
- Appendix A: Calibrating Your Monitor
- Appendix B: Keyboard Shortcuts in Color
- Appendix C: Using Multi-Touch Controls in Color
- Appendix D: Setting Up a Control Surface
Other than specifying or choosing the initial shooting or transfer format, the bit depth
of the source media on disk is predetermined (usually 8-bit, 10-bit, or 10-bit log). Since
low bit depths can be prone to banding and other artifacts during the color correction
process (especially when gradients are involved), it’s usually advantageous to process
the video at a higher bit depth than that of the original source media (secondary
corrections and vignettes can especially benefit).
Color will process and output your video at whatever bit depth you select. However, most
broadcast video interfaces max out at 10-bit resolution. For maximum quality while
monitoring, you should set the Internal Pixel Format to the highest bit depth you want
to work at and make sure the Video Output pop-up menu is set to a 10-bit option.
Note: Video noise and film grain often minimize the types of artifacts caused by color
correction operations at low bit depths, so the advantages of working at higher bit depths
are not always obvious to the naked eye.
Monitoring at high bit depths is processor-intensive, however, and can reduce your
real-time performance. For this reason, you also have the option of lowering the bit depth
while you work and then raising it when you’re ready to render the project’s final output.
For more information about the monitoring options available in the User Prefs tab, see
Playback, Processing, and Output Settings.
Choose Your Monitor Carefully
It’s important to choose a monitor that’s appropriate to the critical evaluation of the type
of image you’ll be grading. At the high end of the display spectrum, you can choose from
CRT-based displays, a new generation of flat-panel LCD-based displays, and high-end
video projectors utilizing a variety of technologies.
You should choose carefully based on your budget and needs, but important characteristics
for critical color evaluation include:
• Compatibility with the video formats you’ll be monitoring
• Compatibility with the video signal you’ll be monitoring, such as Y′P
B
P
R
, SDI, HD-SDI,
or HDMI
• Suitable black levels (in other words, solid black doesn’t look like gray)
• A wide contrast range
• Appropriate brightness
• User-selectable color temperature
• Adherence to the Rec. 601 (SD) or 709 (HD) color space standards as appropriate
• Proper gamma (also defined by Rec. 709)
• Controls suitable for professional calibration and adjustment
152 Chapter 6 Monitoring Your Project










