1.5
Table Of Contents
- Color User Manual
- Contents
- Welcome to Color
- Color Correction Basics
- Color Correction Workflows
- An Overview of the Color Workflow
- Limitations in Color
- Video Finishing Workflows Using Final Cut Pro
- Importing Projects from Other Video Editing Applications
- Digital Cinema Workflows Using Apple ProRes 4444
- Finishing Projects Using RED Media
- Digital Intermediate Workflows Using DPX/Cineon Media
- Using EDLs, Timecode, and Frame Numbers to Conform Projects
- Using the Color Interface
- Importing and Managing Projects and Media
- Creating and Opening Projects
- Saving Projects
- Saving and Opening Archives
- Moving Projects from Final Cut Pro to Color
- Before You Export Your Final Cut Pro Project
- Move Clips That Aren’t Being Composited to Track V1 in the Timeline
- Remove Unnecessary Video Filters
- Organize All Color Corrector 3-Way Filters
- Divide Long Projects into Reels
- Export Self-Contained QuickTime Files for Effects Clips You Need to Color Correct
- Use Uncompressed or Lightly Compressed Still Image Formats
- Make Sure All Freeze Frame Effects Are on Track V1
- Make Sure All Clips Have the Same Frame Rate
- Media Manage Your Project, If Necessary
- Recapture Offline Media at Online Quality, If Necessary
- Check All Transitions and Effects If You Plan to Render 2K or 4K Image Sequences for Film Out
- Using the Send To Color Command in Final Cut Pro
- Importing an XML File into Color
- Before You Export Your Final Cut Pro Project
- Importing EDLs
- EDL Import Settings
- Relinking Media
- Importing Media Directly into the Timeline
- Compatible Media Formats
- Moving Projects from Color to Final Cut Pro
- Exporting EDLs
- Reconforming Projects
- Converting Cineon and DPX Image Sequences to QuickTime
- Importing Color Corrections
- Exporting JPEG Images
- Configuring the Setup Room
- The File Browser
- Using the Shots Browser
- The Grades Bin
- The Project Settings Tab
- The Messages Tab
- The User Preferences Tab
- Monitoring Your Project
- Timeline Playback, Navigation, and Editing
- Basic Timeline Elements
- Customizing the Timeline Interface
- Working with Tracks
- Selecting the Current Shot
- Timeline Playback
- Zooming In and Out of the Timeline
- Timeline Navigation
- Selecting Shots in the Timeline
- Working with Grades in the Timeline
- The Settings 1 Tab
- The Settings 2 Tab
- Editing Controls and Procedures
- Analyzing Signals Using the Video Scopes
- The Primary In Room
- The Secondaries Room
- What Is the Secondaries Room Used For?
- Where to Start in the Secondaries Room?
- The Enabled Button in the Secondaries Room
- Choosing a Region to Correct Using the HSL Qualifiers
- Controls in the Previews Tab
- Isolating a Region Using the Vignette Controls
- Adjusting the Inside and Outside of a Secondary Operation
- The Secondary Curves Explained
- Reset Controls in the Secondaries Room
- The Color FX Room
- The Primary Out Room
- Managing Corrections and Grades
- The Difference Between Corrections and Grades
- Saving and Using Corrections and Grades
- Managing Grades in the Timeline
- Using the Copy To Buttons in the Primary Rooms
- Using the Copy Grade and Paste Grade Memory Banks
- Setting a Beauty Grade in the Timeline
- Disabling All Grades
- Managing Grades in the Shots Browser
- Managing a Shot’s Corrections Using Multiple Rooms
- Keyframing
- The Geometry Room
- The Still Store
- The Render Queue
- Appendix A: Calibrating Your Monitor
- Appendix B: Keyboard Shortcuts in Color
- Appendix C: Using Multi-Touch Controls in Color
- Appendix D: Setting Up a Control Surface
To move the playhead from one keyframe to the next in the currently open room
Do one of the following:
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Press Option–Left Arrow to move to the next keyframe to the left.
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Press Option–Right Arrow to move to the next keyframe to the right.
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Control-click in the keyframe graph of the Timeline, then choose Next Keyframe or Previous
Keyframe from the shortcut menu.
Keyframes at the current position of the playhead are highlighted.
You can delete keyframes you don't need.
To delete a single keyframe
1 Move the playhead to the frame with the keyframe you want to delete.
2 Choose Timeline > Remove Keyframe (or press Control-0).
You can also delete every keyframe applied to a shot in a particular room all at once.
When you remove all the keyframes from a particular effect, the entire effect is changed
to match the values of the frame at the current position of the playhead.
To delete every keyframe in a single room
1 Click the tab of the room with the keyframes you want to remove.
2 Move the playhead to a frame where the effect is at a state you want applied to the entire
shot.
3 Control-click the keyframe you want to delete in the Timeline, then choose Remove All
Keyframes from the shortcut menu.
Every keyframe applied to that room or secondary tab is deleted, and the keyframe graph
for that room disappears from the Timeline. When you delete all a shot's keyframes at
once, the correction or effects settings of the frame at the position of the playhead become
the settings for the entire shot.
Important: The Remove All Keyframes command removes all the keyframes in the currently
selected room, regardless of which area in the Timeline's keyframe graph you Control-click.
You can easily adjust the timing of keyframes that you're already created.
To move a keyframe and change its timing
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Drag it to the left or right.
You can also adjust the timing of a keyframe while previewing the frame you're moving
it to.
352 Chapter 14 Keyframing










