1.5

Table Of Contents
Using the Copy Grade and Paste Grade Memory Banks334
Setting a Beauty Grade in the Timeline334
Disabling All Grades335
Managing Grades in the Shots Browser336
Managing a Shot’s Corrections Using Multiple Rooms343
Keyframing347Chapter 14
Why Keyframe an Effect?347
Keyframing Limitations347
How Keyframing Works in Different Rooms349
Working with Keyframes in the Timeline351
Keyframe Interpolation353
The Geometry Room355Chapter 15
Navigating Within the Image Preview355
The Pan & Scan Tab356
The Shapes Tab361
The Tracking Tab370
The Still Store381Chapter 16
Saving Images to the Still Store381
Saving Still Store Images in Subdirectories383
Removing Images from the Still Store383
Recalling Images from the Still Store384
Customizing the Still Store View384
The Render Queue389Chapter 17
About Rendering in Color389
The Render Queue Interface395
How to Render Shots in Your Project396
Rendering Multiple Grades for Each Shot400
Managing Rendered Shots in the Timeline401
Examining the Color Render Log401
Choosing Printing Density When Rendering DPX Media402
Gather Rendered Media403
Calibrating Your Monitor405Appendix A
About Color Bars405
Calibrating Video Monitors with Color Bars405
Keyboard Shortcuts in Color409Appendix B
Project Shortcuts409
Switching Rooms and Windows410
Scopes Window Shortcuts411
6 Contents