4

Table Of Contents
8 Contents
Part VI Rough Editing
Chapter 21 289 Working with Projects, Clips, and Sequences
290 Working with Projects
290 Working with Multiple Projects in the Browser
290 Choosing Whether the Last Previously Opened Project Opens on Launch
291 Viewing and Changing the Properties of a Project
291 Backing Up and Restoring Projects
293 Learning About the Different Types of Clips
293 Types of Clips
295 Sequences as Clips
295 Viewing and Changing the Properties of a Clip
295 Changing Clip Properties in the Browser
296 Viewing and Changing Clip Properties in the Item Properties Window
297 Changing the Properties of Affiliate Clips
297 Creating and Working with Sequences
297 Creating and Deleting Sequences
299 Opening and Closing Sequences
300 Duplicating a Sequence
300 Copying a Sequence into Another Project
301 Nesting a Sequence
301 Basic Sequence and Timeline Settings
Chapter 22 303 The Fundamentals of Adding Clips to a Sequence
303 Creating a Rough Edit
303 Basic Steps Involved in a Rough Edit
304 How Clips Appear in the Timeline
306 Undoing and Redoing Actions
306 Overview of Ways to Add Clips to a Sequence
307 Methods for Adding Clips to Sequences
309 Determining What Parts of Clips You Want in Your Sequence
309 Preparing a Sequence Order in the Browser
309 Sorting to Create a Sequence Order
310 Visually Storyboarding in the Browser
Chapter 23 313 Setting Edit Points for Clips and Sequences
313 About In and Out Points
314 Learning About the Out Point Inclusive Rule
315 Things to Keep in Mind When Setting an Out Point
317 Setting Clip In and Out Points in the Viewer
318 Specifying an Edit Point Using Timecode
319 Setting In and Out Points to Include a Whole Clip
319 Reviewing Your Edit Points