Manual
Table Of Contents
- Contents
- Chapter 1: What’s new in Final Cut Pro?
- Chapter 2: Final Cut Pro basics
- Chapter 3: Import media
- Chapter 4: Analyze media
- Chapter 5: Organize your library
- Chapter 6: Play back and skim media
- Chapter 7: Edit your project
- Editing overview
- Create and manage projects
- Select clips and ranges
- Add and remove clips
- Adding clips overview
- Drag clips to the Timeline
- Append clips to your project
- Insert clips in your project
- Connect clips to add cutaway shots, titles, and synchronized sound effects
- Overwrite parts of your project
- Replace a clip in your project with another clip
- Add and edit still images
- Create freeze frames
- Add clips using video-only or audio-only mode
- Remove clips from your project
- Solo, disable, and enable clips
- Find a Timeline clip’s source clip
- Arrange clips in the Timeline
- Cut and trim clips
- View and navigate
- Work with markers
- Correct excessive shake and rolling shutter issues
- Chapter 8: Edit audio
- Chapter 9: Add transitions, titles, effects, and generators
- Transitions, titles, effects, and generators overview
- Add and adjust transitions
- Transitions overview
- How transitions are created
- Set transition defaults
- Add transitions to your project
- Delete transitions from your project
- Adjust transitions in the Timeline
- Adjust transitions in the Transition inspector and Viewer
- Adjust transitions with multiple images
- Create specialized versions of transitions in Motion
- Add and adjust titles
- Adjust built-in effects
- Add and adjust clip effects
- Add generators
- About themes
- Use onscreen controls
- Use the Video Animation Editor
- Chapter 10: Advanced editing
- Group clips with compound clips
- Add storylines
- Fine-tune edits with the Precision Editor
- Create split edits
- Make three-point edits
- Try out clips using auditions
- Retime clips to create speed effects
- Conform frame sizes and frame rates
- Use roles to manage clips
- Use XML to transfer projects and events
- Edit with multicam clips
- Multicam editing overview
- Multicam editing workflow
- Import media for a multicam edit
- Assign camera names and multicam angles
- Create multicam clips in the Browser
- Cut and switch angles in the Angle Viewer
- Sync and adjust angles and clips in the Angle Editor
- Edit multicam clips in the Timeline and the Inspector
- Multicam editing tips and tricks
- Chapter 11: Keying and compositing
- Chapter 12: Color correction
- Chapter 13: Share your project
- Chapter 14: Manage media, libraries, and archives
- Chapter 15: Preferences and metadata
- Chapter 16: Keyboard shortcuts and gestures
- Glossary
Chapter 10 Advancedediting 290
2 In the Timeline, position the skimmer (or the playhead, if the skimmer is not present) at the
location in your project where you want the clip to end.
Position the skimmer at
the location where you
want the clip to end.
3 Do any of the following:
•
To backtime the selection using a connect edit: Press Shift-Q.
•
To backtime the selection using an overwrite edit: Press Shift-D.
Your source selection is edited into the project so that the end point of the media in your source
selection lines up with the end point you specied in the Timeline.
The new clip ends where the
skimmer was positioned.
The rest of your clip has overwritten any material to the left of the end point for the duration
dened by the source selection start and end points set in the Browser.
Example: Make a three-point edit with multiple clips
You can make three-point edits with multiple clips at a time.
1 In the Browser, select two or more clips. (Don’t select a range within a single clip.)
For information about selecting multiple clips, see Select one or more clips on page 92.
Three clips are selected
to be placed in the storyline.
No range selection is set.
67% resize factor