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Table Of Contents
335Final Cut Pro User Guide
When Finish is set to Brushed
Type: A pop-up menu to choose a brush pattern: Linear, Circular, or Overlapping
Circular.
Reflectivity: A slider to adjust the brightness of reflections that appear in the surface of
the object. This value can be set above 100% to create a high dynamic range (HDR) type
effect.
Glossiness: A slider to adjust how dull or sharp reflections are. A setting of zero creates
a blurry reflection, and a setting of 100 creates a sharp, mirror-like reflection.
Depth: A slider to adjust the apparent depth of the brush pattern.
Reverse Depth: A checkbox that, when selected, inverts the brush pattern, making dark
areas appear raised and light areas appear sunken into the surface.
Placement: A group of controls (available when you click the disclosure triangle) to
set how the brush pattern is applied to the text object. See Placement controls in
Final Cut Pro.
When Finish is set to Textured
Type: A pop-up menu to choose a texture: Combed, Cracked, Eggshell, and so on.
Reflectivity: A slider to adjust the brightness of reflections that appear in the surface of
the object. This value can be set above 100% to create a high dynamic range (HDR) type
effect.
Glossiness: A slider to adjust how dull or sharp reflections are. A setting of zero creates
a blurry reflection, and a setting of 100 creates a sharp, mirror-like reflection.
Depth: A slider to adjust the apparent depth of the texture pattern.
Reverse Depth: A checkbox that, when selected, inverts the texture pattern, making
dark areas appear raised and light areas appear sunken into the surface.
Placement: A group of controls (available when you click the disclosure triangle) to set
how the texture is applied to the text object. See
Placement controls in Final Cut Pro.
When Finish is set to Custom Specular
Intensity: A slider to adjust the amount of light reflected in the text objects surface.
You can control the intensity of lights and environmental light separately by clicking the
disclosure triangle and adjusting the following two sliders:
Lights: A slider to adjust the amount of light reflected in the object’s surface.
Environment: A slider to adjust the amount of environmental light reflected in the
objects surface.
For more information about these lighting options, see Intro to 3D text lighting in
Final Cut Pro.