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Table Of Contents
338Final Cut Pro User Guide
Anisotropic: A checkbox that, when selected, activates a set of controls that limit the
Custom Specular effect to a particular pattern or direction (as opposed to the default
method, which disperses the specular effect in many directions at once). This allows
you to distort the highlights created by lighting styles and scene lights. Click the
disclosure triangle to reveal the following controls:
Geometry: A pop-up menu to choose whether the anisotropic effect is linear or
cylindrical.
Placement: A pop-up menu to choose whether the anisotropic effect placement is
independent or shared. See
Placement controls in Final Cut Pro.
Place On: A pop-up menu to choose whether the anisotropic effect is applied to
individual glyphs (letters) in a text object or to the entire text object.
Orientation: Dials (available when Geometry is set to Linear) to set the direction of
the linear anisotropic specular effect.
Position: Value sliders (available when Geometry is set to Cylindrical) to set the
position where the cylindrical anisotropic specular effect is centered.
Highlight Sharpness: A slider to adjust the shape of the reflected highlight, making it
narrow or wide.
Note: For details about anisotropic controls, see the Motion User Guide.
Distress controls in Final Cut Pro
Use the Distress controls, in the Material section of the 3D Text section of the Text
inspector, to create the effect of wear or degradation on the surface of the 3D title.
Depending on the option you choose in the Distress pop-up menu, different parameter
controls become available.
Distress: A pop-up to choose a distress type: Scratches, Stains, Dirt, Dents, Wavy,
Bumps, Perforated, Wrinkles, or Custom Bumps.