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Table Of Contents
574Final Cut Pro User Guide
View 360° video clips with a VR headset
1. Connect a VR headset to your Mac.
Using a VR headset with Final Cut Pro requires macOS High Sierra 10.13 or later.
Important: For more information about setting up your VR headset, see the Apple
Support article Use a VR headset with Final Cut Pro and Motion, the Final Cut Pro
Technical Specifications page, and the documentation that came with your headset.
2. In Final Cut Pro, click the Settings pop-up menu in the upper-right corner of the 360°
viewer and choose Output to VR Headset (or press Control-Option-Command-7).
The 360° video appears in the VR headset display.
3. If you want the 360° video to appear in both the 360° viewer and the VR headset
display, click the Settings pop-up menu and choose Mirror VR Headset (or press
Control-Option-Command-9).
4. To navigate the 360° video, put on the headset and look in any direction.
The display in the headset changes as you turn your head.
5. To set a default (home) direction for the headset, point the headset in the direction that
you want to set as the default, then click the Settings pop-up menu and choose Reset
Orientation.
The default direction of the headset is usually determined by headset software when
the headset is initialized, but you can change the direction using the Reset Orientation
command.
360º images © 2015 Jaunt, Inc.
Edit a 360-degree project
Reorient 360° video in Final Cut Pro
Every 360° video clip has a native orientation (the default direction the viewer looks). You can
change the orientation of a 360° video clip by adjusting its Tilt, Pan, and Roll parameters.
Panning is a camera movement in which the field of view moves horizontally. Tilting moves
the field of view up and down. Rolling rotates the view around an axis that goes through
the length of the camera lens, causing the angle of the horizon to change.