GarageBand 3 Getting Started Includes a complete tour of the GarageBand window, plus step-by-step lessons on working with GarageBand
1 2 Contents Chapter 1 7 8 9 9 9 10 Welcome to GarageBand What’s New in GarageBand 3 Before You Begin What You’ll Learn What You Need Finding Out More Chapter 2 11 12 14 16 16 17 18 19 20 20 21 22 22 24 26 GarageBand at a Glance GarageBand Window Timeline Editor For Real Instruments For Software Instruments—Graphic View For Software Instruments—Notation View For Podcasts and Video—Marker View Loop Browser Button View Column View and Podcast Sounds View Track Info Pane Real and Software Instrument Tr
Chapter 4 32 33 33 34 34 35 35 36 36 36 37 37 38 39 Using Apple Loops Finding Loops With the Loop Browser Finding Loops in Column View Finding Loops in Button View Finding Loops in Podcast Sounds View Previewing Loops in the Loop Browser Refining Your Searches Displaying Loops From a Jam Pack or Folder Searching by Scale Type Limiting Searches to Nearby Keys Searching for Specific Text Adding Loops to the Timeline Creating Your Own Apple Loops Adding Loops to the Loop Library Chapter 5 40 40 41 41 42 42
52 53 53 54 Changing the Input Channel Adjusting Input Volume Using the Instrument Tuner Adding an Audio File From the Finder Chapter 7 55 55 56 57 57 58 58 59 Working With Software Instruments Using Musical Typing Using the Onscreen Music Keyboard Adding a Software Instrument Track Getting Ready to Record Recording a Software Instrument Recording a Software Instrument With the Cycle Region Changing Software Instrument Settings Chapter 8 60 60 61 61 61 62 62 62 63 63 64 Working in the Editor Selec
73 74 75 75 76 76 77 78 78 78 79 79 Using Volume and Pan Curves Setting the Output Volume Adding Fade Ins and Fade Outs Transposing Part of a Project to a Different Key Using Effects Types of Effects Adding Effects Adjusting Effects Turning Effects On and Off Choosing Effect Presets Editing Effect Presets Saving Effect Presets Chapter 11 80 81 81 83 83 84 85 85 85 86 86 86 87 87 87 Creating Podcasts in GarageBand Creating a Podcast Episode Creating the Podcast Audio Ducking Backing Tracks Adding and Edi
Appendix A 93 Keyboard Shortcuts Appendix B 96 96 97 Connecting Music Equipment to Your Computer Connecting a Musical Instrument or Microphone Connecting a Music Keyboard to Your Computer Contents
1 Welcome to GarageBand 1 This document gives you useful information and step-bystep instructions for creating projects with GarageBand. The following chapters give you a tour of the GarageBand windows and a series of lessons to help you create your own music projects. The chapters in GarageBand Getting Started cover the following topics: Â “GarageBand at a Glance” provides a tour of the windows and controls in GarageBand.
 “Creating a Musical Score for an iMovie or Video” describes how to import a video file into a project, view the video, edit the video’s audio, add markers, URLS, and chapter titles, and send the finished movie to iDVD or to iWeb, or export it as a QuickTime movie. GarageBand Getting Started also includes appendixes listing keyboard shortcuts and describing how to connect music equipment to your computer.
Before You Begin To make it easier to follow the lessons as you work, print each lesson before you start. In many of the tasks shown in this document you need to choose menu commands. In the lessons, and in GarageBand Help, menu commands appear like this: Choose Edit > Join Selected. The first term after Choose is the name of the menu in the GarageBand menu bar. The term (or terms) following the angle bracket are the items you choose from that menu.
Finding Out More For complete and up-to-date information on GarageBand, including news about new features, user tips, and a list of supported music equipment, go to the GarageBand website at www.apple.com/ilife/garageband. To get help while you’re using GarageBand, look in GarageBand Help, available in the Help menu when GarageBand is open. You'll find more information about the topics covered in this document, as well as information and instructions for many more topics.
2 GarageBand at a Glance 2 “GarageBand at a Glance” introduces you to the features and controls in the GarageBand windows. You use these controls to create your projects in GarageBand. Take a look at these pages even if you don’t plan to complete the lessons in GarageBand Getting Started, because knowing the names and functions of the GarageBand controls will make it easier to find answers to your questions in GarageBand Help.
GarageBand Window A B C D E F 12 G Chapter 2 GarageBand at a Glance H I J
A Track headers: The instrument icon and name are shown at the left of each track’s header. Click the name to type a new track name. Click the Record Enable button (with the red circle) to turn on the track for recording. Click the Mute button (with the speaker icon) to silence the track. Click the Solo button (with the headphone icon) to hear the track by itself. Click the Lock Track button to lock the track. Click the triangle to show the track’s volume curve.
Timeline The timeline contains the tracks where you record Real and Software Instruments, add loops, and arrange regions.
A Beat ruler: Shows beats and measures, the units of musical time in the timeline. You can click the beat ruler to move the playhead to a specific point in the timeline. B Tracks: You record Real and Software Instruments in tracks, and drag loops to tracks to add them to a project. You arrange the project by working with regions in the tracks in the timeline. C Playhead: Shows the point in the project currently playing, or the point where playback starts when you click the Play button.
Editor The editor is like a microscope showing a close-up view of part of a track. You can edit Real and Software Instrument regions in a variety of ways in the editor. For Real Instruments When you select a Real Instrument track, the editor shows the waveform of the track or selected region. You can move, crop, join, transpose, and rename regions in the editor. D E F A B C G 16 H I A Region Name field: Type a new name for the selected region in the field.
For Software Instruments—Graphic View When you select a Software Instrument track, the editor shows a graphic display of the track or selected region. You can edit individual notes in Software Instrument regions, fix the timing of notes, and transpose and rename regions. You can also show and edit controller data for pitch bend, a modulation wheel, or a sustain pedal, recorded when you play your music keyboard.
For Software Instruments—Notation View You can also view Software Instrument tracks and regions in notation view. In notation view, notes and other musical events are shown in standard music notation. You can edit notes and edit controller information (including velocity and pedal markings for sustain) in notation view. F H I J A B C D E 18 G K A Region Name field: Type a new name for the selected region in the field.
For Podcasts and Video—Marker View When you are working on a podcast episode, you can view and edit markers in the editor. In the marker list you can edit each marker’s time position, marker region artwork, URL, URL title, and chapter title. You can also add episode artwork in the editor. B D A C E F G H A Episode Artwork well: Drag artwork here to represent the podcast. (Appears only when creating a podcast.) B Marks a Chapter checkbox: Shows whether the selected marker marks a chapter.
Loop Browser The loop browser lets you quickly find loops to add to your projects. You can find loops using keywords for instrument, musical genre, or mood. You can also perform text searches, and refine your results in several ways. The loop browser shows the tempo, key, and number of beats for each matching loop. You can preview loops in the loop browser before you add them to a project, and add more loops to GarageBand by dragging them onto the loop browser.
Column View and Podcast Sounds View In column view, the loop browser features columns for keyword type, categories, and keywords. Click a keyword type to show categories for that type, click a category to show keywords, then click a keyword to show matching loops in the results list. Clicking multiple keywords expands the results to those loops matching any of the selected keywords.
Track Info Pane The Track Info pane shows the current instrument, effects, and input settings for the selected track, or the master effects settings for the master track. You can change these settings in the Track Info pane. Real and Software Instrument Tracks Some controls in the Track Info pane are different for Real Instrument tracks than for Software Instrument tracks (as noted below).
A Instrument category list: Click an instrument category to see the instruments for that category in the instrument list on the right. B Instrument library pop-up menu: Choose which instruments you want to see in the category and instrument lists from the pop-up menu. C Instrument list: Click an instrument from the list. D Instrument icon pop-up menu: Click to choose a new instrument icon from the icon menu that appears. Icons make it easy to distinguish tracks that use similar instruments.
Master Track The Track Info pane for the master track shows the global project settings and effects settings for the overall project. Global project settings include tempo, time signature, and key. Global effects settings include master echo, reverb, equalizer, and compressor.
The Echo and Reverb sliders for each track control the amount of echo and reverb sent from that track to the master echo and reverb effects. In the Track Info pane for the master track, you can change the master echo and reverb effects. A Master effects category list: Click a category to see the effects for that category in the master effects list on the right. B Master effects pop-up menu: Choose which master effects you want to see in the category and effects lists from the pop-up menu.
Media Browser The Media Browser lets you find and add songs from your iTunes library, photos from your iPhoto library, iMovie projects, and other video files. A B C E 26 A Audio, Photos, and Movies buttons: Click the button for the type of media files you want to work with. B Source list: Navigate to the folder containing the files you want to use. You can also add folders by dragging them from the Finder. C Media list: View, preview, and select media files to add to your project.
3 Working With Projects 3 You start working in GarageBand by creating a project. Projects hold your music and all the changes you make. Each project has a tempo, a time signature, and a key, which last for the entire length of the project. When you create a project, you set the tempo, time signature, and key in the New Project dialog. You can save a project as an archive, and export a project to iTunes or another iLife application.
5 When you have finished making the project settings, click Create. Tempo slider Scale pop-up menu Time signature pop-up menu Key pop-up menu Setting the Tempo Each project has a speed, or tempo. The tempo defines the rate at which beats, the basic rhythmic pulse, occur in the project. The tempo is measured in beats per minute, or bpm. You can set the tempo to any speed between 60 and 240 bpm. The default tempo is 120 bpm, which is a common tempo used in popular music.
Setting the Key Each project has a key, which defines the central note to which the other notes in the music relate, and the scale used (either “major” or “minor”). To set the key: 1 In the New Project dialog, choose a key from the Key pop-up menu. 2 Choose the scale from the Scale pop-up menu to the right of the Key pop-up menu. Note: You can change the key later in the Track Info pane for the master track.
Saving a Project As you work, it’s important to save your project often so you don’t lose your changes. To save a project: m Choose File > Save (or press Command-S). When you save a project, by default GarageBand creates an iLife preview that is saved with the project. An iLife preview lets you preview the project in the Media Browser and in other iLife applications, but can increase the project’s file size.
Sending a Project to iTunes You can send a project to an iTunes playlist, then play your exported projects in iTunes, download them to an iPod, or burn the playlist to a CD. Files are exported to iTunes in AIFF format. You can convert the exported file to another format, such as AAC or MP3, from within iTunes. To send a project to an iTunes playlist: m Choose Share > Send to iTunes. The entire project, from the beginning (measure 1) to the end of the last region, is exported.
4 Using Apple Loops 4 You can use Apple Loops to add backing and rhythm tracks to your projects. You can also add Apple Loops to your loop library, and create your own Apple Loops. Most popular music today is based on repeating rhythmic patterns (sometimes called “grooves” or “riffs”), especially in the drum and bass parts. To create music in a groovebased style, an effective way of working is to add loops for the drum parts, then add loops for bass and other rhythm parts.
Finding Loops With the Loop Browser GarageBand includes a loop browser that lets you find loops by musical instrument, genre, or mood. You can also perform text searches, and refine your searches for loops in several other ways. No matter how large your collection of loops becomes, you can quickly find loops with the sound you want using the loop browser. To show the loop browser: m Click the Loop Browser button (the button with the open eye).
Now find some bass loops in column view by first selecting the By Instruments keyword type, then the Bass category, then the Grooving keyword. When you find loops in either button view or column view, the total number of matching loops is shown next to the search field at the bottom of the loop browser. Finding Loops in Button View Button view features a grid of keyword buttons. You click a button to see the loops matching the selected keyword in the results list to the right.
Previewing Loops in the Loop Browser When you find loops that fit the criteria you want, you can preview them in the loop browser to hear which loop will sound best in your project. You can preview the loop by itself (solo), or hear it playing together with the project. To preview a loop: m Click the loop in the results list. Click the loop again to stop previewing it.
Displaying Loops From a Jam Pack or Folder If you have installed one or more of the GarageBand Jam Packs on your computer, your loop library can contain many thousands of loops. To make searching for loops easier, you can choose to display only loops from a specific Jam Pack, or only the loops included with GarageBand. If you have created your own loops or added loops from another source, you can also choose to display only those loops. Click here to show the loop library pop-up menu.
To display loops only in keys near the project’s key: 1 Choose GarageBand > Preferences, then click Loops. 2 In the Loops pane, click the “Filter for more relevant results” checkbox. Note: The “Filter for more relevant results” checkbox is selected by default. To see loops in keys farther away from the project’s key, deselect the checkbox. Searching for Specific Text You can quickly find loops with specific text in their file name or path using the search field.
You can also convert a Software Instrument loop to a Real Instrument loop when you drag it to the timeline. Real Instrument loops require less processing power for playback, which can allow you to use more tracks and effects in your project, especially for projects with many loops. To convert a Software Instrument loop to a Real Instrument loop: m Option-drag the loop from the loop browser to the timeline. By default, Option-dragging a Software Instrument loop converts it to a Real Instrument loop.
Adding Loops to the Loop Library When you install GarageBand, the loops included with the application are installed in the Apple Loops library. When you add more loops to your collection, they are installed in the loop library, and appear in the loop browser for you to use. To add Apple Loops to your loop library: m Drag the loops, or the folder containing the loops, over the loop browser. The loops are added to the Apple Loops library and are immediately available to use in your projects.
5 Working in the Timeline 5 You build your projects by arranging Real and Software Instrument regions in the timeline. Once you’ve added several loops to the timeline, you can make changes to their regions in the timeline to start building the arrangement of the project. You can arrange regions in the timeline by cutting, copying, and pasting, moving and resizing, looping, and transposing them, by splitting and joining them, by fixing the timing of Software Instrument regions, and by renaming regions.
 Orange—Regions from imported audio files  Green—Software Instrument regions from both recordings and loops Regions are the building blocks of a project. You define the feeling, build the structure, and create change and interest in a project by arranging regions in the timeline. Selecting Regions In order to make changes to a region, you must first select it in the timeline. To select a region, do one of the following:  Select a single region by clicking it.  Select multiple regions by Shift-clicking.
Looping Regions You can loop a region so that it repeats. When you loop a region, it plays for as much time as you extend it in the timeline. To loop a region: 1 Move the pointer over the upper half of the right edge of the region. The pointer changes to a loop pointer, with a circular arrow. 2 Drag the edge of the region to the point where you want it to stop playing. The region will loop repeatedly to that point.
Moving Regions You can move a region by dragging it to a new point in the timeline. You can also move a region to another track of the same type as the region (Real Instrument regions can only be moved to Real Instrument tracks, and Software Instrument regions can only be moved to Software Instrument tracks). To move a region: Â Drag the region left or right to a new point in the timeline. Â Drag the region up or down to another track of the same type. Two regions cannot overlap in the same track.
Splitting Regions You can split a region in the timeline. Splitting a region lets you start playing the region from a point other than the beginning, or use parts of a region in different places in the timeline. 1 Select the region you want to split. 2 Move the playhead over the point in the region where you want to split it. 3 Choose Edit > Split. The selected region is split into two regions at the playhead. Only the selected region is split, even if regions in other tracks are under the playhead as well.
To set the note value for Fix Timing: m Click the Grid button at the upper-right corner of the editor, then choose a note value from the menu, or choose Automatic. Setting Real Instrument Regions to Keep Their Original Tempo By default, Real Instrument recordings (purple) and Real Instrument loops (blue) in the timeline follow the project tempo. You can set a Real Instrument region to keep its original tempo.
To turn the grid on or off: m Choose Control > Snap to Grid. The grid can be set to any of the following note values:  1/4 notes, 1/8 notes, 1/16 notes, or 1/32 notes  1/4 note triplets, 1/8 note triplets, or 1/16 note triplets  1/8 note swing light or swing heavy, 1/16 note swing light or swing heavy The grid can also be set to Automatic. When set to Automatic, the grid changes when you zoom in or zoom out.
6 Working With Real Instruments 6 You can play and record guitars, basses, and any musical instrument you can capture using a microphone in Real Instrument tracks. When you record a microphone or musical instrument, the recording appears as a Real Instrument region in the Real Instrument track. You can change input settings and add effects to a Real Instrument track in the Track Info pane.
If the instrument you are recording has a single input, select the Mono format. If the instrument has left and right inputs, select the Stereo format. If only mono inputs are available, you can’t select Stereo. You can also add a basic track. A basic track is a stereo Real Instrument track containing no effects. You can change the input format and effects settings of a basic track after adding it to the project. To add a basic track: m Choose Track > New Basic Track.
 You may want to set the project tempo and key before recording a Real Instrument. Real Instrument recordings are fixed in tempo and key, unlike loops and Software Instrument recordings, and cannot be changed after they are recorded. Recording a Real Instrument Now you’re ready to record your Real Instrument. You can record one Real Instrument track at a time. To record a Real Instrument: 1 Click the header of the Real Instrument track you want to record in to select the track.
Recording a Real Instrument With the Cycle Region GarageBand lets you record over a specific part of a project. Musicians sometimes call this “punching in” and “punching out,” and call the points where you start and stop recording “punch points.” To record over a specific part of a project, you set the cycle region in the timeline. To set the cycle region: 1 Click the Cycle button. The cycle region appears as a yellow strip just below the beat ruler.
Recording Multiple Real Instrument Tracks You can record up to eight Real Instruments and one Software Instrument at the same time. This lets you record voices and instruments together, and simultaneously record a backing track, for example. When you select a track, recording is enabled for that track (meaning that recording will start on that track when you click the Record button). You can enable up to seven additional tracks by clicking the round Record Enable button in each track’s header.
To change the instrument for a Real Instrument track: 1 Select the track, then click the Track Info button to open the Track Info pane. 2 Select an instrument category from the list on the left, then select a track instrument from the list on the right. Select an instrument category from this list. Select an instrument from this list. Use these controls to set the input format and input channel and to turn monitoring on or off.
Adjusting Input Volume You can adjust the input volume for a Real Instrument track. The input volume controls the volume of the signal coming from the instrument or microphone. In general, set the input volume as high as possible without causing clipping or distortion for the best results. To adjust the input volume, do one of the following: Â If the instrument or microphone has a volume control, adjust the volume control on the device.
To use the instrument tuner: 1 Make sure the Real Instrument you want to tune is connected to your computer. 2 Select the Real Instrument track for the instrument you want to tune. 3 Click the tuner icon (the tuning fork) at the left of the time display, or choose Control > Show Instrument Tuner. Be sure to play only a single note while tuning. The instrument tuner can’t tune to a chord, or if you play different notes rapidly.
7 Working With Software Instruments 7 GarageBand includes an extensive set of Software Instruments, including drums, guitars, pianos, organs, and synthesizers. You can play and record Software Instruments using the onscreen music keyboard in GarageBand, or by connecting a MIDI-compatible music keyboard to your computer. You can add effects to a Software Instrument, and edit Software Instrument regions in the editor.
To play notes using Musical Typing: m With the Musical Typing window open, play the keys shown on the Musical Typing keyboard. Â The keys in the middle row of your computer keyboard play the “white keys” on the piano keyboard, in a one and one-half octave range from C through F. Â The keys W, E, T, Y, U, O, and P in the top row of your computer keyboard play the “black keys” (sharps and flats). To move up or down by octaves, do one of the following: Â Press Z to move down by an octave.
To play the onscreen music keyboard: m Click the notes on the keyboard. You can click when the project is playing, when it is stopped, or when recording. Clicking a note lower on the key plays the note with a higher velocity (equivalent to pressing the key harder), and clicking a note higher on the key plays the note with a lower velocity (equivalent to pressing the key more softly). To move the keyboard: m Place the pointer anywhere in the space above the keys and drag.
Recording a Software Instrument Now you’re ready to record a Software Instrument. You can record one Software Instrument track at a time. To record a Software Instrument: 1 Click the header of the Software Instrument track you want to record in to select the track. 2 Move the playhead to the point in the timeline where you want to start recording. 3 Choose Control > Count In to have the metronome play a one-measure count-in before recording starts.
Changing Software Instrument Settings When you create a Software Instrument track, you select an instrument for the track in the New Track dialog. You can change the instrument in the Track Info pane. To change the instrument for a Software Instrument track: 1 Select the track, then click the Track Info button to open the Track Info pane. 2 Select an instrument category from the list on the left, then select a track instrument from the list on the right. The output of a Software Instrument is always stereo.
8 Working in the Editor 8 The editor, located below the timeline, is where you edit Real and Software Instrument regions. You can edit each type of region in a variety of ways. In the editor, Real Instrument regions appear as audio waveforms. Software Instrument regions appear as either a graphic note display, or as music notation, depending on which view you select.
Editing Real Instrument Regions You can edit Real Instrument regions in the editor in several ways. You can:  Move regions  Crop part of a region  Join regions  Enhance the tuning of single-note (monophonic) regions  Enhance the timing of regions The editor includes its own grid, which you can set independently of the grid for the timeline, using the Grid button in the upper-right corner of the editor.
Joining Real Instrument Regions You can join Real Instrument regions that are next to each other in the editor. To join regions: m Select the regions, then choose Edit > Join (or press Command-J). Enhancing the Tuning of Real Instrument Tracks You can enhance the tuning of a Real Instrument track. This is especially useful when you record Real Instrument regions that have the right “feel” and timing but are not perfectly in tune.
To enhance the timing of a Real Instrument track: 1 In the timeline, select the Real Instrument region you want to enhance. 2 Drag the Enhance Timing slider to the right to increase the amount of timing enhancement, or drag it left to decrease the amount of enhancement. If you move the Enhance Timing slider while the project is playing, it may take a moment for it to “catch up” with the music.
To select multiple notes: Â Shift-click or Command-click the notes you want to select. Â Drag from a point before the first note to a point after the last note, enclosing the notes you want to select. When you edit multiple notes, each note is changed by the same amount. For example, if you select several notes and drag them to a new starting point, each note is moved by the same number of beats. If you resize several notes at the same time, each note is shortened or lengthened by the same amount.
Controller information is displayed as a line with “dots” at different points in time, similar to the way volume and pan curves are displayed in the timeline. Each “dot” (called a control point) shows a change in value (in this case the movements of the controller) at that point in time. You can edit the controller information by adding new control points, and by adjusting control points to change their value or to change where in the timeline they occur.
9 Working in Notation View 9 You can view and edit Software Instrument regions in standard music notation format. In notation view, you can edit notes and other musical events, including adding pedal markings.
 Rests: When reading music while playing, it is as important to know the space between notes as the notes themselves. The silences between notes are shown by rests. Rests, like notes, have different symbols for different lengths of time, and shorter rests use flags. Each rest shown below is half as long as the rest to its left (from left to right, the rests are half rest, quarter rest, eighth rest, and sixteenth rest).
In addition to standard music notation symbols, notation view includes the following features to make working easier: Â Duration bars: In addition to the musical note itself, each note has a duration bar that graphically displays the note’s duration (the amount of time the note lasts). Â Beat guides: In notation view, the beat ruler not only shows measures and beats, but also includes beat guides. Beat guides help you see the exact position of notes in time.
 Change the velocity of notes  Add pedal markings to sustain notes Adding Notes You add a note by choosing the note value for the note, then clicking in the editor. In notation view, a square Note Value button appears at the upper-right corner of the Advanced area of the editor. The Note Value button displays a musical note showing the current note value. To choose a note value: m Click the Note Value button, then choose the note value you want from the menu that appears.
Changing the Pitch of Notes You can change the pitch of, or transpose, notes in notation view. To change the pitch of a note: m Select the note, then drag it up or down. You can also change the pitch of selected notes by pressing the Up or Down Arrow keys. You hear the note’s new pitch as it moves. Changing the Duration of Notes When you select a note, a duration bar for the note appears. You can change the note’s duration (how long the note lasts) using the duration bar.
To add pedal symbols and place the pedal up symbol manually: 1 Click the Note Value button and choose the pedal symbol from the menu. 2 Hold down the Command key and place the pointer in the editor at the point where you want the pedal down marker. 3 Press the mouse button. The pedal down symbol appears at the current position of the pointer. 4 Without releasing the mouse button, drag to the point where you want the pedal up marker. 5 Release the mouse button.
10 Mixing and Adding Effects 10 GarageBand puts a complete recording studio on your desktop, so you can mix your projects and add professional-sounding effects.
Setting Track Volume Levels The instruments and loops you use in your project may have different volume (loudness) levels. In order to hear all the parts you’ve added, you balance the volume levels so that no track overwhelms the others, and no track is lost in the mix. This doesn’t mean that every track should be set to the same volume level.
Once you turn on a track’s volume or pan curve, you make changes by adding control points to the curve, then dragging the control points to change the value for volume or pan at that point in time. To add a control point: m Click the line in the editor at the point in time where you want to add a control point. To adjust a control point, do one of the following: Â Drag the control point up or down to a new value. Â Drag the control point left or right to move it to a different point in time.
Adding Fade Ins and Fade Outs A very common mixing technique is to add a fade in at the beginning of a project, and a fade out at the end of the project. Fade ins make the music seem to “come out of nowhere,” and fade outs create the feeling that the project continues playing. You can easily add fade ins and fade outs to your projects, and add other volume changes to the project over time. To add a fade in: 1 Choose Track > Show Master Track. The master track appears at the bottom of the timeline.
To transpose part of a project to a different key: 1 Choose Track > Show Master Track. The master track appears at the bottom of the timeline. 2 From the pop-up menu in the master track’s header, choose Master Pitch. The master pitch curve appears in the master track. 3 Click the box to the left of the words “Master Pitch” to turn on the master pitch curve. 4 Click the master pitch curve at the point you want to change the pitch of the project. 5 Drag the control point up or down to the new key.
Other effects: Other effects included with GarageBand, such as tremolo and Auto Filter, change the sound in different ways. Adding Effects Each Real and Software Instrument track has a set of effects, which include a compressor, equalizer (EQ), echo, and reverb. You can adjust a track's effects, and add up to two additional effects, in the Track Info pane. Real Instrument tracks also include a noise gate effect. The master track includes its own effects.
Adjusting Effects Each effect has either a slider that you can use to adjust the amount of the effect, or a pop-up menu from which you can choose different effect presets. To adjust a track’s effects: 1 Select the track, then click the Track Info button to open the Track Info pane. 2 Click the Details triangle to reveal the track’s effects settings. 3 Drag the sliders for the Gate, Compressor, Echo, and Reverb effects to adjust the amount of each effect.
Editing Effect Presets You can adjust effect presets to fine tune the sound of the effect, and save your own presets to use with other instruments or in another project. To edit an effect preset: 1 Click the Edit button (with the pencil icon) to the right of the effect’s preset pop-up menu. The effect’s Preset window appears. Each preset setting has a slider, button, or other control, which is labeled to indicate its purpose. 2 Drag the sliders in the Preset window to adjust the settings for the preset.
11 Creating Podcasts in GarageBand 11 You can create podcasts in GarageBand, then send them to iWeb to publish over the Internet. Podcasts are like radio or TV shows that people can download over the Internet. Users can download an individual podcast episode or subscribe to a podcast series. You can create podcast episodes in GarageBand, then publish them on the Internet using iWeb or another application.
Creating a Podcast Episode You can create an enhanced podcast episode in GarageBand using the following steps: 1 Create the podcast audio by recording and adding audio in GarageBand. 2 Apply ducking to backing tracks. 3 Show the podcast track. 4 Add and edit marker regions. 5 Add artwork and/or URLs to marker regions. 6 Add episode artwork. 7 Edit episode information. When you have created your podcast in GarageBand, you can send it to iWeb or export it and publish it using another application.
To preview an audio file in the Media Browser, do one of the following: Â Select the file in the media list, then click the Play button at the bottom of the Media Browser. Â Double-click the file in the media list. The audio file starts playing. Select a folder or playlist. Select a song, project, or other audio file from this list. Click to preview the selected song or project. To stop preview playback, do one of the following: Â Click the Play button at the bottom of the Media Browser.
Ducking Backing Tracks When you are creating a podcast, you may sometimes want to lower the volume of backing tracks to hear spoken narration or dialogue more easily. Lowering the volume of some tracks to make others easier to hear is called “ducking.” You apply ducking by setting which tracks are lead tracks and which are backing tracks. Whenever there is sound on a lead track, the volume of the backing tracks is lowered while the volume of all other tracks stays the same.
Note: A project can have either a podcast track or a video track, but not both. If you try to show the podcast track for a project that contains a video track, a dialog appears asking if you want to replace the video track with a podcast track. To add a marker: 1 Move the playhead to the place where you want to add the marker. 2 Click the Add Marker button. The marker appears in the editor, and the start time for the marker appears in the Time column in the marker’s row.
3 Drag the artwork from the Media Browser to the Artwork box in the marker’s row in the editor. You can also drag artwork directly to the podcast track, which adds a new marker region with the artwork. The artwork appears in the marker region in the podcast track and in the Artwork column for the region in the editor. The Displays Artwork checkbox is selected. You can change the artwork for a marker by dragging a new image to the Artwork column in the marker’s row.
Adding Episode Artwork You can add episode artwork to the podcast track. When you play the podcast in iTunes or view it in iWeb, the episode artwork is visible whenever there is no marker region with its own artwork. To add episode artwork: 1 In the Media Browser, locate the artwork you want to add. 2 Drag the artwork from the Media Browser to the Episode Artwork well in the editor. The episode artwork appears in the Episode Artwork well.
Creating a Video Podcast Episode Creating a video podcast is similar to creating an audio podcast, except that the video podcast includes a video file and does not include artwork. You can create an enhanced video podcast episode in GarageBand using the following steps: 1 Send an iMovie project to GarageBand or import a video file from the Media Browser. 2 Create the podcast audio in GarageBand. 3 Apply ducking to backing tracks. 4 Add and edit marker regions. 5 Add URLs and chapter titles.
12 Creating a Musical Score for an iMovie or Video 12 GarageBand makes it easy to create music for your iMovie projects and other video files. You can work with an iMovie project or other QuickTime-compatible video file in a GarageBand project, view the video as you create the score, add and edit markers, and send the finished movie (containing both video and audio) to iDVD to burn to a DVD or send it to iWeb to publish as a video podcast. You can also export it as a QuickTime movie.
Importing a Video File From the Media Browser You can import an iMovie project or other video file from the Media Browser. The Media Browser lets you quickly locate iMovie projects and other video files in your computer’s Movies folder, as well as other media files. You can search for files by name, and preview video files before you add them to your GarageBand project. To open the Media Browser, do one of the following: Â Choose Control > Show Media Browser.
Viewing the Video When you import a video file into a project, the video track appears at the top of the timeline, showing still frames from the video file. The Track Info pane appears in place of the Media Browser, with a video preview at the top where you can view the video as you play the project. To show the video track and video preview: m Choose Track > Show Video Track. To hide the video track and video preview: m Choose Track > Hide Video Track.
Adding a URL to a Marker You can add a URL to a marker and give the URL a title. When you play the movie in iTunes, iDVD, or QuickTime Player, the URL appears until the start point of the next marker. When a user clicks the URL, their web browser opens to the webpage for the URL. To add a URL to a marker: 1 In the editor, click the placeholder text in the URL column of the marker’s row, then type the URL. The Displays URL checkbox is selected for the marker.
Sending a Video Podcast to iWeb You can send a project containing a video to iWeb as a video podcast, and publish it on the Internet. When subscribers view the video podcast, they can click a URL to have a relevant webpage appear in their web browser, and move back and forth between chapters. For information about creating video podcasts, see “Creating Podcasts in GarageBand” on page 80. For information about exporting video podcasts, see “Sending a Podcast to iWeb” on page 87.
A Keyboard Shortcuts Action Appendix A Shortcut Navigation/Moving the playhead Play/Pause Space bar Go to beginning Home or Z Go to end End or Option-Z Move back by one measure Left Arrow Move forward by one measure Right Arrow Move back by the visible width of the timeline Page Up Move forward by the visible width of the timeline Page Down Zoom out Control-Left Arrow Zoom in Control-Right Arrow Tracks Create new track Command-Option-N Duplicate track Command-D Delete selected tr
Action Shortcut Select next lower category or instrument Down Arrow (when Track Info pane is open and either a category or an instrument is selected) Move from instrument column to category column Left Arrow (when Track Info pane is open and an instrument is selected) Move from category column to instrument column Right Arrow (when Track Info pane is open and a category is selected) Editing and arranging Undo Command-Z Redo Command-Shift-Z Cut Command-X Copy Command-C Paste Command-V Delet
Action Shortcut Raise master volume Command-Up Arrow Lower master volume Command-Down Arrow Showing windows and editors Show track mixer Command-Y Show Track Info pane Command-I Show editor Command-E Show Media Browser Command-R Show loop browser Command-L Show onscreen keyboard Command-K Show Musical Typing window Command-Shift-K File menu functions New Command-N Open Command-O Close Command-W Save Command-S Save As Command-Shift-S Application menu functions Show/Hide GarageBa
Connecting Music Equipment to Your Computer B If you sing or play a musical instrument, you can connect a musical instrument or a microphone to your computer and record your performances in your GarageBand projects. Each recording appears as a region in a track in the timeline. You can add effects to the track, and edit the region in the editor.
Connecting a Music Keyboard to Your Computer If you play a keyboard instrument, you can connect a MIDI-compatible music keyboard to your computer to play and record Software Instruments. To connect a music keyboard to play Software Instruments: Â If the keyboard is a USB MIDI keyboard, connect the USB cable to the keyboard and to your computer. Â If the keyboard is a standard MIDI keyboard, connect the keyboard to a MIDI interface using standard MIDI cables, and connect the interface to your computer.
www.apple.com/garageband © 2006 Apple Computer, Inc. All rights reserved. Apple, the Apple logo, iDVD, iLife, iMovie, iPhoto, iPod, iTunes, Macintosh, and QuickTime are trademarks of Apple Computer, Inc., registered in the U.S. and other countries. Finder, GarageBand, and iWeb are trademarks of Apple Computer, Inc.