User guide

940 Chapter 38 Working in the Environment
Working With Object Groups
When building a virtual mixing desk or synthesizer control panel in the Environment,
you often need to deal with large groups of fader objects which have the same size,
regular spacing, or a similar definition.
To save time on the definition and alignment of these groups, you can choose (one or
more) objects as prototypes (templates) by copying them into the Clipboard (Edit >
Copy). You may then apply certain characteristics of these template objects to selected
objects.
To transfer the size of the prototypes to the selected objects:
m Choose Options > Apply Buffer Template to > Size.
To transfer the alignment template of selected objects:
m Choose Options > Apply Buffer Template to > Position.
The selected target objects will be positioned at the top left corner of the Environment
layer, in accordance with the layout of the template.
The Options > Apply Buffer Template to > Position and Size command combines both
of the above functions.
Definition
The Options > Apply Buffer Template to > Definition function transfers the parameters
of a copied template to all selected objects. If several templates of the same type are
available, the one that is closest in size is used.
The Options > Apply Buffer Template to > “Definition, channel increment” increases the
channel number from object to object, beginning with the top left object. It is not
necessary for the selected objects to have the same Input or Output definition as the
template.
The Options > Apply Buffer Template to > “Definition, number increment” increases the
first data byte of the definition (controller number, for example).
Cabling Serially
The Options > Cable serially function connects all selected objects in series, beginning
with the object at the top left.
Names With Numbers
If you name one object in a selected group of objects with a name that ends in a
numeral, the remaining objects will adopt the name, but with sequentially increasing
numbers. As an example: Selecting several objects and naming one of them “Object 1”
will result in the ensuing objects being renamed as “Object 2”, “Object 3”, “Object 4”, and
so on.