Manual

Chapter 17 Editing MIDI in the Hyper Editor 419
Each note event lane in the example is restricted to the display and control of a single
note pitch. By default, each beam that represents note events can be adjusted in level,
by dragging vertically with the Pointer tool. Within the same hyper set, you could
create two event definition lanes that control the filter cutoff and filter resonance
parameters of the lead synthesizer, enabling you to create or precisely edit filter tweaks.
Creating and Editing Events in the Hyper Editor
The Hyper Editor, like the other MIDI editors, can be used for event input duties. In
some situations, manual entry of note and controller events is more efficient than
performing and recording them. One example would be the creation of 1/16th note hi-
hats in a region when the tempo is 160 bpm, which would be difficult to play.
You can, of course, record events with a MIDI keyboard, and then refine your
performances in the Hyper Editor.
Changing the Grid and Beam Display
The Grid parameter in the Event Definition Parameter box of the Inspector is important
when creating events in the Hyper Editor. Newly created events are automatically
added at grid positions. This makes it easy to create a drum pattern, with 4 divisions on
one lane, 8 divisions on another lane, and 16 divisions on another lane; assigned to
kick, snare, and hi-hat sounds, for example.
To define the Grid value for the selected event definition lane:
m Choose the desired grid type in the Event Definition Parameter boxes’ Grid parameter
menu.
Any events that you add will automatically snap to the nearest grid position. The
positions of existing events are not affected.