Manual

Chapter 29 Project and File Interchange 631
The File > Save as Project function allows you to save a project with all associated files.
These are collectively known as the project assets.
Activation of the Include Assets checkbox in the Save As dialog will include the file
types chosen in the Advanced Options.
The Advanced Option checkboxes determine how files imported from external
locations (locations outside the project folder) should be handled.
They either:
 Stay where they are (if the respective “Copy” checkbox is turned off).
 Or are copied into the project folder (if the “Copy checkbox is turned on).
To choose the desired project assets:
m Turn on the “Copy external audio files to project folder” checkbox to create copies of
these files in your project folder.
m Turn on the “Copy EXS instruments to project folder” and “Copy EXS samples to project
folder” checkboxes do just that. If you turn off the “Copy EXS samples to project folder”
option, only EXS instrument files will be copied to the project folder when saving, not
the samples associated with the EXS instrument files.
m Turn on the “Copy Ultrabeat samples to project folder” and “Space Designer impulse
responses to project folder” checkboxes to create copies of these files in the project
folder.
m Turn on the “Copy movie files to project folder” checkbox if you want to copy the
QuickTime movie used in the project.
Files are only copied into the project folder when the project is saved.
Once saved, the project is “safe,” allowing you to move or copy the entire project folder
without losing any references that point to files within the folder.
To access the project asset checkboxes at any time, do one of the following:
m Choose File > Save As.
m Choose File > Project Settings > Assets (or use the corresponding key command).