7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 8 Modulation 105
Ensemble
The Ensemble is like a pitch shifter on steroids—it consists of eight internal,
modulatable pitch shifters. Two standard LFOs and one random LFO enable you to
come up with fairly complex pitch modulations, which—much like a natural chorus
effect—conjure up the impression of an instrumental or vocal ensemble. The
Ensemble’s graphic visually represents the number of voices, and their modulations.
Use the Voices slider to determine how many voices (1 to 8) are generated, in addition
to the original. Please note that the plug-in’s appetite for computer resources increases
proportionally to the number of voices: When you activate eight voices, the Ensemble
requires roughly eight times the CPU power of a pitch shifter.
The two conventional LFOs and the random LFO (which generates random
modulations), each feature a Rate knob that controls frequency, and an Intensity slider
to determine the modulation width.
The Phase knob controls the phase relationship between the modulations of the
individual voices. The value that you select here depends on the number of voices,
which is why it is indicated in percentages rather than degrees. The value 100 (or −100)
is equal to the greatest possible distance between the modulation phase of all voices.
Here, the voices are distributed an equal distance apart over the full 360°.
The Stereo Base slider serves to distribute the voices across the stereo field. When you
set a value of 100%, the stereo base is expanded artificially. Please note that monaural
compatibility may suffer.
In addition to the familiar Mix slider that determines the balance of dry and wet signals,
the Ensemble also features an Effect Volume knob. This lets you determine the level of
the effects signal separately. This feature allows you to compensate for changes in
volume caused by manipulating the Voices parameter.










