7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
130 Chapter 10 Convolution Reverb: Space Designer
Volume Decay Mode
You have two options—Exp (Exponential) and Lin (Linear).
The output of the envelope generator is shaped by an exponential function during the
decay phase. If the decay phase is set as a straight line, the result is an exponential
function that describes a natural decay.
If set Lin, no shaping is performed.
An Exp curve will result in a much more natural sounding reverb tail.
Click on the desired button to activate the required mode.
End Level
This parameter is used to set the end volume level. It is expressed as a percentage of
the overall Volume Envelope—the default End Level value is 0.000%. At this value, the
reverb tail cuts off abruptly, which is great for gated reverb effects.
Adjusting this up or down can be done graphically in the Envelope window (the large
node at the bottom right), or by click-holding and dragging the mouse cursor up/down
on the numerical entry.
The Volume Attack and Decay Curve Form Nodes
On the curve displayed in the Envelope window, you will find two small nodes in the
attack portion of the overall Volume Envelope curve. A vertical line separates the attack
and decay portions of the envelope. There are also two small nodes in the decay
portion of the envelope—to the right of the vertical line. These are the Volume Attack/
Decay Curve Form node parameters.
The Curve Form nodes are tied to the envelope curve itself, so you can view them as
envelope handles if you wish. Moving the nodes vertically/horizontally will change the
shape of the envelope curve. To change the Curve Form node positions, simply click-
hold and drag them.










