7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 22 ES2 255
Pitch 1
This target allows modulation of the frequency (pitch) of Oscillator 1. Slight envelope
modulations can make the amount of detuning change over time, when Oscillator 1 is
sounding in unison with another (unmodulated) Oscillator. This is useful for synthesizer
brass sounds.
Pitch 2
This target allows modulation of the frequency (pitch) of Oscillator 2.
Pitch 3
This target allows modulation of the frequency (pitch) of Oscillator 3.
Detune
This target controls the amount of detuning between all three oscillators.
Note: The sensitivity of all the pitch modulation targets described above depends on
the modulation intensity. This sensitivity scaling allows for very delicate vibrati in the
cent range (one cent equals 1/100 semitone), as well as for huge pitch jumps in octave
ranges.
• Modulation intensity from 0 to 8: steps are 1.25 cents.
• Modulation intensity from 8 to 20: steps are 3.33 cents.
• Modulation intensity from 20 to 28: steps are 6.25 cents.
• Modulation intensity from 28 to 36: steps are 12.5 cents.
• Modulation intensity from 36 to 76: steps are 25 cents.
• Modulation intensity from 76 to 100: steps are 100 cents.
This leads to the following rules of thumb for modulation intensity settings.
• Modulation intensity of 8 equals a pitch shift of 10 cents.
• Modulation intensity of 20 equals a pitch shift of 50 cents, or one quarter tone.
• Modulation intensity of 28 equals a pitch shift of 100 cents, or one semitone.
• Modulation intensity of 36 equals a pitch shift of 200 cents, or two semitones.
• Modulation intensity of 76 equals a pitch shift of 1,200 cents, or one octave.
• Modulation intensity of 100 equals a pitch shift of 3,600 cents, or three octaves.
OscWaves
Dependent on the Waveforms set in the three Oscillators, this target can be used to
modulate:
• the pulse width of rectangular and pulse waves,
• the amount of frequency modulation (Oscillator 1 only),
• Noise color (Oscillator 3 only)
• and the position of the Digiwaves.
OscWaves affects all oscillators simultaneously. The Osc1Wave, Osc2Wave, and Osc3Wave
targets only affect the specified Oscillator. Check out the ensuing paragraphs to see
what wave modulation does in the three Oscillators.










