7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 23 Ultrabeat 323
Pan Modulation/Stereo Spread
The EQ’s output signal is passed along to the pan/spread section. In the pan/spread
section, the placement of the sound in the stereo field (set in the assignment section’s
mixer) can be modulated (Pan Modulation mode), or the stereo basis of the sound can
be broadened (Stereo Spread mode). Activate the desired mode by clicking on the
appropriate button (Pan Mod or Spread). If neither mode is activated, the signal passes
through unaffected.
Pan Modulation
Pan Modulation varies the panorama position of a drum sound dependent on a Mod
and Via source. The modulation set here is relative to the panorama position set in
Ultrabeat’s mixer.
The panorama position set in the mixer is represented here by a thin, red line. To the
left and right of the line, small sliders (and corresponding menus) allow the adjustment
of the Mod and Via modulation routings.
Note: You cannot directly grab and move the red line (that represents panorama
position) shown in this section. In order to move the line, rotate the pan knob in the
mixer section (see the GUI detail below).
Stereo Spread
Stereo Spread broadens the stereo image, making it wider and more spacious.
Low Frequency applies the (spreading) effect to the bass frequencies: the higher the
value, the more prominent the effect becomes. Hi Frequency allows you to apply the
effect to the high frequencies.
Voice Volume
This rotary knob adjusts the output volume of the individual drum sounds. To be more
exact, you are controlling the Voice Volume with Env 4, thereby adjusting the maximum
volume level attained after the attack phase of Env 4.
The effect the envelope has on Voice Volume can also be modulated by a Via source.
Note: The leveling stage for Voice Volume precedes the sliders in the mixer. This
approach allows the starting volume of the individual drum voices to be set
independently of their relative levels in the drum kit mix.










