10.6

Table Of Contents
1183Logic Pro User Guide
Multi Trigger mode A mode associated with synthesizers such as the ES1. In this mode, a
synthesizer envelope is usually retriggered by each incoming note event.
Musical Typing keyboardAn onscreen keyboard that allows you to use the computer
keyboard as a real-time MIDI keyboard, so that you can record MIDI when no music
keyboard is connected. In earlier versions of Logic Pro, the Musical Typing keyboard was
called the Caps Lock keyboard.
mute To turn off (silence) the audio output of a channel or track. You can mute a track or
channel by clicking the Mute button in the track header or at the bottom of the channel
strip.
Mute tool A tool used to silence individual regions or events.
native 1) The host-based processing of effects and software instruments in Logic Pro. The
computer processor natively calculates the effects and instruments. 2) The internal Logic
Pro plug-in format, as opposed to the AudioUnits format. Logic Pro native plug-ins only
work in Logic Pro.
normal window See window type.
normalize To raise the volume of a recorded audio file to the maximum digital level,
without altering the dynamic content. For MIDI regions, normalizing applies the current
parameter settings to the selected MIDI events (by altering the actual events themselves),
and clears existing parameter settings.
notch filter A filter that cuts the frequency band near the cutoff frequency, allowing all
other frequencies (both below and above) to pass.
note attributes Functions found in the Attributes menu of the Score Editor that determine
the stem direction, color, enharmonic symbols, and additional aspects for the display (and
printing) of note events.
note number The pitch of a MIDI note, controlled by the first data byte of a MIDI note
event.
object A term that refers to the graphical representation of elements in the Logic Pro
Environment. Objects can be used to both create and process MIDI data in real time, and
to create processing machines, such as virtual rhythm generators or step sequencers.
Examples of Environment objects include instruments, multi-instruments, faders, and
arpeggiators. The Environment Mixer layer contains objects that process audio data.
offset 1) Refers to a situation where the playback point in a source audio file differs from
the start point (anchor) of the file. Also known as start point offset. 2) In conjunction with
video timecode, when the start time of the Logic Pro project and QuickTime movie file are
offset (different) from each other. 3) The situation when the amplitude of a waveform is
off-axis from the center line (due to a recording error caused by hardware). This can be
rectified with the DC Offset function in the Audio File Editor. See also DC Offset.
oscillator The part of a synthesizer (often the first stage) that generates the basic sound,
using a selection of waveforms containing different amounts of harmonics, that is then
modified using other synthesizer controls.
output channel strip A channel strip in the Mixer that controls the output level and pan/
balance for each physical output of your audio interface.
Page view A view in the Score Editor that displays music notation as it will appear on
facing, printed pages.