10.6

Table Of Contents
869Logic Pro User Guide
6. Set the bounce mode by selecting one of the two Mode buttons:
Realtime: Performs the bounce in real time. Use this setting when you want to
bounce audio and software instrument tracks, or external MIDI sound sources that
are routed to the Mixer via aux channels.
Offline: Bouncing offline can be faster than real time for more complex projects,
and can perform bounces not possible in real time (because they might exceed the
processing power of your computer).
Only internal sources (audio or software instrument tracks) can be bounced offline;
not MIDI tracks or audio channel inputs. Offline bouncing is available only for output
channels of devices using native (CoreAudio) audio drivers; not for DSP-based
audio hardware (which can be bounced only in real time.)
7. For additional control over effect tails, select either of the following Mode options:
Bounce 2nd Cycle Pass: The bounce process takes two repetitions of the cycle range
into account, with the creation of the bounce file starting at the second repetition.
This is useful if you want effect tails (from the first cycle pass) to be added to the
start of the bounce file.
Include Audio Tail: The bounce file is extended as far as necessary to include any
instrument release and effect tail.
Note: Some plug-ins, including plug-ins used for mastering and the test oscillator plug-
in, can add noise to the signal. Include Audio Tail should not be selected when using
these plug-ins, as the resulting bounce file would be too long.
8. Choose a normalization setting from the Normalize pop-up menu:
Off: No normalization is applied.
Overload Protection Only: Downward normalization takes place only for overloads
(levels above 0dB, which would lead to clipping), but no normalization takes place
for lower levels.
On: The project (incoming audio) is scanned for the highest amplitude peak, then
the level is increased so that the peak is at the maximum possible level (without
clipping).
9. To add PCM, MP3, or M4A bounce files to the Project Audio Browser, select Add to
Project.
10. Click Bounce.
Depending on the length and complexity of the project, the bounce process may take a
few moments to complete.