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Table Of Contents
926Logic Pro User Guide
Import an Environment patch spread across several Environment layers
In Logic Pro, choose Options > Import Environment > Merge.
All Environment objects from the source project are added to the Environment of the
destination project. Merged objects are placed in the same layer as their source, which
can create a mess if objects already occupy that layer in the destination project. To avoid
this issue, create blank layers (in the destination project) at the same layer positions of the
source project, before importing.
When importing an Environment patch in this way, be careful of the following:
If unique objects in the Environment, like the Physical Input and Sequencer Input
objects, are imported, they replace their counterparts in the destination Environment
and any cables leading into them are lost. It’s best to temporarily delete these from the
source Environment before importing.
When you import an object, all objects cabled from the imported object are also
imported.
Update and swap Environments in Logic Pro
You can update an Environment if you have only added objects to it, but not deleted
anything. Only the new objects are imported; the older objects (along with their cabling
and track assignments) remain in place.
Logic Pro offers several options for swapping the Environment of one MIDI setup with the
Environment of another.
Update an Environment
In Logic Pro, choose Options > Import Environment > Update.
Swap an Environment
In Logic Pro, do one of the following:
Choose Options > Import Environment > Replace by Port MIDI/Channel.
All objects in the destination project are replaced with objects that reference the same
port and MIDI channel strip in the source project.
Choose Options > Import Environment > Replace by Name.
All objects in the destination project are replaced with objects of the same name in the
source project.
Choose Options > Import Environment > Total Replace.
The destination project’s Environment is replaced completely with the source projects
Environment. If you use this option, you’ll have plenty of work to do, including
reassigning main window tracks to objects, but sometimes it’s the only way.
Note: This complex task involves a lot of guesswork on the part of Logic Pro, and the
results almost always require some manual fine-tuning on your part.