10.6

Table Of Contents
182Logic Pro Effects
Note order Variation 1 Variation 2 Variation 3 Variation 4
Down Plays from the
highest to lowest
note in consecutive
order and restarts
when all keys are
played.
Plays the second
step first. This
variation consists
of four steps; all
pressed keys are
divided into groups
of four with the note
order applied to
all groups. If there
are fewer than four
notes, the steps
without an assigned
key are skipped.
Once all keys are
played, the arpeggio
restarts with the
highest note.
Plays the third step
first. This variation
consists of four
steps; all pressed
keys are divided
into groups of four
with the note order
applied to all groups.
If there are fewer
than four notes, the
steps without an
assigned key are
skipped. Once all
keys are played, the
arpeggio restarts
with the highest
note.
This variation, which
consists of three
steps, plays down
and overlaps; all
pressed keys are
divided into groups
of three with the
note order applied
to all groups. If there
are fewer than three
notes, the steps
without an assigned
key are skipped.
Once all keys are
played, the arpeggio
restarts with the
highest note.
Up and down Plays from the
lowest to highest
note in consecutive
order, then plays
from the highest to
the lowest note, and
restarts when all
keys are played.
Plays from the
lowest to highest
note in consecutive
order, then plays
from the second
highest to the
second lowest note,
and restarts when all
keys are played.
This two-step
variation works with
pairs of notes. The
second note of the
pair plays first. In
a four-note chord,
the order is 2, 1, 4,
3. Once the pattern
is played, the note
order is reversed,
then the arpeggio
restarts.
This three-step
variation works with
trios of notes. The
note order is 1, 3,
2. Once the pattern
is played, the note
order is reversed,
then the arpeggio
restarts.
Outside-in Plays the highest
note, then the lowest
note, then plays the
second highest and
the second lowest
note, and so on. The
arpeggio restarts
when all keys are
played.
Plays the lowest
note, then the
highest note, then
plays the second
lowest and the
second highest
note, and so on. The
arpeggio restarts
when all keys are
played.
This is an inside-
out variation. The
number of played
keys is divided
by two (rounded
up to the nearest
whole number). The
highest center note
is played, then the
low-center note, and
so on. In a six-note
chord, the order is
4, 3, 5, 2, 6, 1. The
arpeggio restarts
when all keys are
played.
This is an inside-
out variation. The
number of played
keys is divided
by two (rounded
up to the nearest
whole number). The
lowest center note
is played, then the
high-center note,
and so on. In a six-
note chord, the order
is 3, 4, 2, 5, 1, 6. The
arpeggio restarts
when all keys are
played.
Random Played note order is
randomly generated
and can include
duplicate notes.
Played note order is
randomly generated
but no note is played
twice. The arpeggio
restarts when all
keys are played.
This variation
favors low notes.
Played note order is
randomly generated
and can include
duplicate notes.
This variation
favors high notes.
Played note order is
randomly generated
and can include
duplicate notes.
As played Plays all notes
in the order they
were played, then
restarts.
Plays all notes in the
reverse order they
were played, then
restarts.
Plays all notes in
the order they were
played, then plays
notes in reverse
order, doubling the
first and last played
notes. The arpeggio
restarts once all
notes are played.
Plays all notes in
the order they were
played, then plays
notes in reverse
order, but does
not repeat the first
and last played
notes. The arpeggio
restarts once all
notes are played.