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Table Of Contents
Chapter 13 Sculpture 290
Explore Sculptures objects
Up to three objects of dierent types are used to excite or disturb the vibration of the string.
Tip: Before starting, Control-click the string (the green horizontal line in the Pickup display), then
then choose enable string animation” from the shortcut menu. When active, the string vibrates
when you play a note, making it easier to visualize the impact of the objects and pickups.
The three string object
dials/controls are
shown, along with the
Pickup section at the
center left.
Explore the objects in Sculpture
1 Reload the #default (or your vanilla) setting le by choosing Reset Setting from the Settings
pop-up menu.
2 Click the Object 1 button to deselect it while you are repeatedly striking a key. The sound stops
after Object 1 is deselected. The string itself doesn’t make a sound unless it is stimulated by at
least one object. Click the button again to reactivate it.
3 Choose each menu item from Object 1’s Type pop-up menu. Strike a note repeatedly while you
choose each item to hear the impact of each object type on the string. Keep an eye on the string
animation. Note that Object 1 can make use of excite types only. Object 2 can make use of either
excite or damping types. Object 3 can make use of damping types only.
4 Adjust the Strength knob by dragging vertically for large changes or horizontally for ne
adjustments. Strike a note repeatedly while doing so.
5 Drag the Timbre and VeloSens arrowheads to dierent positions while striking a key to audition
the changes that they bring.
6 The impact of the Variation parameter is dierent for each type of object. Feel free to experiment
with this as well.
7 Try out each of the Gate settings.