3
Table Of Contents
- MainStage 3 User Manual
- Contents
- Chapter 1: Introducing MainStage
- Chapter 2: Set up your system
- Chapter 3: The MainStage interface
- Chapter 4: Get started with MainStage
- Chapter 5: Work in Edit mode
- Edit mode overview
- Work with patches in Edit mode
- Select items in the Patch List
- Copy, paste, and delete patches
- Reorder and move patches in the Patch List
- Create a patch from several patches
- Set the time signature for patches
- Change the tempo when you select a patch
- Set program change and bank numbers
- Defer patch changes
- Instantly silence the previous patch
- Change patch icons
- Change the tuning for a patch
- Work with channel strips in Edit mode
- Channel strips overview
- Show signal flow channel strips
- Show the metronome channel strip
- Create an alias of a channel strip
- Add a patch bus
- Channel Strip Inspector
- Choose channel strip settings
- Rename channel strips
- Change channel strip colors
- Change channel strip icons
- Use feedback protection with channel strips
- Work with software instrument channel strips
- Use the EXS24 mkII Instrument Editor in MainStage
- Use multiple instrument outputs
- Use external MIDI instruments in MainStage
- Delete channel strips
- Create keyboard layers and splits
- Work with graphs
- Create controller transforms
- Work with plug-ins in Edit mode
- Map screen controls
- Screen controls overview
- Map screen controls to channel strip and plug-in parameters
- Map screen controls to actions
- Map a screen control to multiple parameters
- Edit the saved value for a mapped parameter
- Set drum pads or buttons to use note velocity
- Use parameter mapping graphs
- Map screen controls to all channel strips in a patch
- Undo screen control parameter mappings
- Remove screen control mappings
- Work in the Assignments and Mappings tab
- Edit screen control parameters in Edit mode
- Screen control parameters in Edit mode overview
- Replace parameter labels
- Choose custom colors for screen controls
- Change the appearance of a background or grouped screen control
- Set screen controls to show the hardware value
- Set parameter change behavior for screen controls
- Set hardware matching behavior for screen controls
- Reset and compare changes to a patch
- Override concert- and set-level mappings
- Work with sets in Edit mode
- Share patches and sets between concerts
- Record the audio output of a concert
- Chapter 6: Work with concerts
- Open and close concerts
- Save concerts
- How saving affects parameter values
- Set the time signature for a concert
- Use tempo in a MainStage concert
- Define the source for program change messages
- Set the pan law for a concert
- Change the tuning for a concert
- Silence MIDI notes
- Mute audio output
- Work at the concert level
- Control the metronome
- Chapter 7: Work in Layout mode
- Layout mode overview
- Work with screen controls in Layout mode
- Assign hardware controls to screen controls
- Edit screen control parameters
- Screen control parameter editing overview
- Lift and stamp screen control parameters
- Common screen control parameters
- Keyboard screen control parameters
- MIDI activity screen control parameters
- Drum pad screen control parameters
- Waveform screen control parameters
- Selector screen control parameters
- Text screen control parameters
- Background screen control parameters
- How MainStage passes through MIDI messages
- Export layouts
- Import a layout
- Change the aspect ratio of a layout
- Chapter 8: Perform live with MainStage
- Before the performance
- Use Perform mode
- Select patches in performance
- Screen controls in performance
- Tempo changes in performance
- Tips for performing with keyboard controllers
- Tips for performing with guitars and other instruments
- Tune guitars and other instruments with the Tuner
- The Playback plug-in in performance
- Record your performances
- After the performance
- Tips for complex hardware setups
- Appendix A: The Playback plug-in
- Playback plug-in overview
- The Playback interface
- Use the Playback waveform display
- Playback transport and function buttons
- Playback information display
- Playback Sync, Snap To, and Play From parameters
- Use the Playback group functions
- Use the Playback Action menu and File field
- Use markers with the Playback plug-in
- Use the Playback plug-in in a concert
- Appendix B: The Loopback plug-in
- Appendix C: MainStage preferences
- Appendix D: Key commands
- Appendix E: MainStage actions
Appendix A The Playback plug-in 134
Use the Playback Action menu and File eld
The Action menu is found to the top right of the waveform display and contains the following
items:
•
Open File: Opens a dialog from which you can preview and choose a le to load into the
Playback plug-in.
•
Remove File: Removes the le currently loaded in the Playback plug-in.
•
Flex Mode: For audio les containing tempo information, you can choose one of the following
time-stretching modes:
•
Slicing is a good choice for general use, particularly for rhythmic material such as drum parts.
It works by dividing the audio material at transient markers. Each slice is played back at its
original speed.
•
Rhythmic is best suited for playing polyphonic rhythmic audio material such as rhythm
guitar or keyboard parts.
•
Speed is recommended when the concert tempo is the same as (or close to) the recorded
tempo of the audio le. It produces an eect like slowing down or speeding up a tape
recorder, without the artifacts of time stretching.
•
Polyphonic is designed for complex polyphonic audio material and is a good choice for
guitar, piano, and choir parts, or for complete mixes.
•
Start on Patch Change: Starts playback when you select the patch (or set) containing the
Playback instance.
•
Start with Play Action: Starts playback of the Playback plug-in when the MainStage clock starts.
Start with Play Action follows the current Play From setting—that is, it waits until the next
event specied in the Play From setting.
The File eld, which is located to the left of the Action menu, shows the name of the currently
loaded audio le. You can load an audio le in several ways.
Load an audio le
Do one of the following:
m Click the File eld to show an Open dialog, from which you can choose the le you want to load.
m Choose Open File from the Action menu to show an Open dialog, from which you can choose
the le you want to load.
m Drag an audio le to the File eld.
m Drag an audio le into the waveform display.
m Drag an audio le to the Instrument slot containing the Playback plug-in.
m Drag an audio le between two channel strips. This creates a new channel strip with the Playback
plug-in inserted. The (dragged) audio le is automatically loaded into this new Playback instance.
You can drag multiple les between channel strips to create a new channel strip for each le.
Note: Using either of the rst two methods, you can preview les in the dialog before adding
one to the Playback instance. To preview the selected audio le in the dialog, click the Play
button. Click the Stop button in the dialog to stop playback.