Instruction Manual

Table Of Contents
Chapter 3 Motion menus 103
Selection In Point: Moves the playhead to the rst frame of the selected object. (Shift-I)
Selection Out Point: Moves the playhead to the last frame of the selected object. (Shift-O)
RAM Preview: Contains submenu commands to play back your project in real time, by
temporarily storing the frames in a RAM buer. For more information on how and when to use
the RAM Preview functions, see Control project playback on page 203. Submenu commands
include the following:
Play Range: Renders the area between the project In and Out points and stores the frames in
RAM. After the frames are stored, the region plays back at full speed. (Command-R)
Selection: Renders the range of time occupied by the selected objects and stores the frames
in RAM. After the frames are stored, the region plays back at full speed. (Option-Command-R)
All: Renders the entire project and stores the frames in RAM. After the frames are stored, the
region plays back at full speed. (Option-Shift-Command-R)
Clear RAM Preview: Clears the RAM cache.
Object menu
This menu contains commands for manipulating objects in Motion, including object placement
in the layer hierarchy and physical alignment in the Canvas.
New Group: Adds a new empty group to the project. (Shift-Command-N)
New Camera: Adds a new camera to the project, and lets you specify whether to use 2D or 3D
mode. (Option-Command-C)
New Light: Adds a new light to the project, and lets you specify whether to use 2D or 3D mode.
(Shift-Command-L)
New Drop Zone: Adds a new drop zone to your project. Drop zones allow you to replace
footage in a project by dropping clips onto the Canvas. A drop zone appears as a large arrow
placeholder graphic. The drop zone’s layer name appears in the center of the drop zone. Any
media item dragged and dropped into the region dened by the drop zone object replaces
the placeholder graphic. When media is dragged over the drop zone, a highlight appears
around the drop zone area. (Shift-Command-D)
New Rig: Adds a new rig to the project. Rigging lets you create complex animations that are
easy to modify. This is done by aggregating many separate parameters into a single control,
such as a slider or pop-up menu. For more information, see Rigs and widgets overview on
page 370.
Bring to Front: Moves the selected object to the top of the layers in a group. (Command–Right
Brace)
Send to Back: Moves the selected object to the bottom of the layers in a group. (Command–
Left Brace)
Bring Forward: Moves the selected object upward in the Layers list by one object. (Command–
Right Bracket)
Send Backward: Moves the selected object downward in the Layers list by one object.
(Command–Left Bracket)
Alignment: Contains submenu commands for aligning and distributing multiple objects in the
Canvas. For more information on arranging objects in the Canvas, see Use object alignment
commands on page 212 . Submenu commands include the following:
Align Left Edges: Moves the selected objects so their left edges line up with the leftmost edge
in the selection.
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