Instruction Manual

Table Of Contents
Chapter 2 Introduction to the Motion interface 52
Icon Name Keyboard shortcut Description
Bezier Mask tool Option-B (switches
Bezier/B-Spline Mask
tools)
Activates freeform mask-
drawing mode, with
Bezier point vertices.
Click repeatedly in the
Canvas to create a mask
shape. To close the mask,
click the rst point of
the mask or press C. To
create an open-ended
mask, double-click the
last point.
B-Spline Mask tool Option-B (switches
Bezier/B-Spline Mask
tools)
Activates freeform
mask-drawing mode,
with B-Spline vertices.
Click repeatedly in the
Canvas to create a mask
shape. To close the mask,
click the rst point of
the shape or press C. To
create an open-ended
mask shape, double-click
the last point.
HUD button
Click the HUD button (the rst button to the right of the timing display) to show and hide the
heads-up display (HUD).
Icon Name Description
Show/Hide HUD Shows or hides the heads-up
display (HUD), a small oating
window that contains the most
commonly used parameter
controls of the selected object.
Object controls
Use the three object controls (to the right of the HUD button) to add cameras, lights, and
generators to a project.
Icon Name Description
New Camera Adds a camera to the project.
When you add a camera to a 2D
project, a dialog appears asking
if you want to convert 2D groups
to 3D groups. Although a camera
can be added to a 2D project,
the camera has no eect on a 2D
group.
New Light Adds a light to the project. When
you add a light to a 2D project,
a dialog appears asking if you
want to convert 2D groups to 3D
groups. Although a light can be
added to a 2D project, the light
has no eect on a 2D group.
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