Instruction Manual

Table Of Contents
Chapter 19 Filters 787
This lter causes rasterization in 3D groups. For more information on rasterization, see Groups
and rasterization on page 1045.
Original image
Glass Block filter applied
Parameters in the Inspector
Center: Sets the position of the origin of the glass block eect. Drag the Center onscreen
control to adjust its value in the Canvas.
Scale: Sets the scale of the portions of the duplicated parts.
Angle: Sets the angle of oset used to sample the duplicated parts.
Tile Size: Sets the size of the glass blocks.
Mix: Sets the percentage of the original image to be blended with the distorted image.
Publish OSC: Publishes the lter’s onscreen controls in Final Cut Pro X. For more information on
creating content for use in Final Cut Pro, see Final Cut Pro X templates overview on page 385.
Glass Distortion
Simulates the eect of your object being deformed as it shows through a piece of glass. An
image well lets you assign an object to use as the pattern in the glass, using any image, movie, or
shape. Other parameters let you control the scale and amount of distortion.
When this lter is initially applied, Glass Distortion behaves as if there were a black image applied
to the Distort Input well, which leaves the target object unchanged.
This lter causes rasterization in 3D groups. For more information on rasterization, see Groups
and rasterization on page 1045.
Original image Glass Distortion filter applied
(using diamond image)
67% resize factor