2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
126 Chapter 1 Getting To Know Motion
Export using Compressor: Outputs your current project to a file on disk using
Compressor to make MPEG 2, MPEG 4, or other files for web, DVD, or other computer-
based delivery (Shift+Command+E).
Reconnect Media: When an object in your project refers to a file on disk that has been
moved or modified, this command allows you to reestablish that link. This menu item is
not active unless an object that has lost its reference file is selected.
Page Setup: Displays the standard system Page Setup sheet where you can set paper
size and orientation for printing (Shift+Command+P).
Print: Displays the standard system Print sheet, from which you can print the contents
of the Canvas (Command+P).
The Edit Menu
This menu contains familiar commands such as Undo, Cut, Copy, and Paste and also
contains commands to select and delete objects, modify project properties, and control
the Motion spelling checker.
Undo: This command is usually followed by the name of the last command performed
such as Undo Move or Undo Rotation Change. Choosing this menu item restores the
project to the state before that action was taken. You can undo up to 99 actions. If the
menu item is dimmed, you cannot undo (Command+Z).
Redo: This command is usually followed by the name of the last command performed
such as Redo Move or Redo Rotation Change. It is only active if one or more actions
have been undone. Choosing this menu item performs the exact action that was just
undone (Shift+Command+Z).
Cut: Removes the selection and stores it on the clipboard so it can be pasted later
(Command+X).
Copy: Copies the selection and stores it on the clipboard so it can be pasted later
(Command+C).
Paste: Adds the current Clipboard selection to the project based on the current
selection. This command is not available if nothing is on the Clipboard or if the
contents of the Clipboard cannot be pasted on the current selection. (For example, text
cannot be pasted onto a keyframe.) (Command+V)
Paste Special: Gives you the choice to paste the contents of the Clipboard by Inserting
(pushing existing objects out of the way) or Exchanging the contents with the selected
object (Option+Command+V).
Duplicate: Makes a copy of the current selection, and immediately adds it to the
project (Command+D).
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