2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
Chapter 2 Creating and Managing Projects 151
• Enter a frame size into the Width and Height fields.
• Choose a Pixel Aspect Ratio, Field Order, and Frame Rate from the corresponding
pop-up menus.
5 Click OK.
6 If you’re done creating new project presets, close the Preferences window.
Note: For more information on industry-standard frame sizes, pixel aspect ratios, field
order, and frame rates, see “Video and File Formats” on page 941.
To choose a custom preset to be the new default, do one of the following:
m
In the Presets pane of Motion Preferences, click the checkbox to the left of the preset
you want to be the default for all newly created projects.
m
Choose File > New to display the Select Project Preset dialog. Choose a project preset
from the Preset pop-up menu, then click Set as Default.
You can also edit existing presets. This allows you to update a preset you’ve already
created, or to make a new preset by customizing an existing one with similar settings.
To duplicate an existing preset prior to editing it:
1 In Motion Preferences, select a preset in the Presets pane.
2 Click Duplicate.
The duplicated preset appears underneath the original preset.
To edit an existing preset:
1 In Motion Preferences, select a preset in the Presets pane.
2 Click Edit.
3 When the Project Preset Editor dialog appears, make any necessary changes, then click
OK.
Note: You cannot edit or delete locked project presets.
To delete a custom preset:
1 In Motion Preferences, select a preset in the Presets pane.
2 Click the Delete Preset button (-) underneath the presets list.
To lock a preset:
1 In Motion Preferences, select a preset in the Presets pane.
2 Toggle the lock icon to the right of the preset name to lock or unlock that preset.
Locked presets cannot be deleted.
Note: You cannot unlock a preset that is built into Motion. When the lock is clicked, an
alert appears stating that selected preset cannot be modified. To create a copy of the
preset that you can customize, click OK.
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